Emitting ::drag-end after changing the slider value via arrow keys
was a cheap way to make the sound feedback work for keyboard input.
But now that the volume indicator plays the sound on ::value-changed
as well, we can stop doing that - after all, key presses aren't drags.
Besides that, this will make the limiting of feedback to actual volume
changes from the previous commit work for key events as well.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/53
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Every since commit aa394754, StBoxLayout has supported ClutterActor's
expand/align properties in addition to the container-specific child
properties. Given that that's the only container left with a special
child meta, it's time to fully embrace the generic properties (and
eventually remove the child meta).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
Unset the signal IDs we connected to when starting the drag. Otherwise
we get error messages if a touch drag is ended after a mouse drag
happened because the signal IDs are still set but no signals are
connected.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/740
We have a couple of places where we don't tween the actor, but a
custom property on the delegate object. In order to move those
to Clutter animations, we will need an animatable, so turn those
objects into widget subclasses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Converting a variable to a particular type can be done explicitly (with
functions like Number() or toString()) or implicitly by relying on type
coercion (like concatenating a variable to the empty string to force
a string, or multiplying it with 1 to force a number).
As those tend to be less readable and clear, they are best avoided. So
replace the cases of string coercion we use with template strings, and
clarify the places that can be confused with number coercion.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
Ensure that both barLevel and slider can support a higher maxValue than 1
and computes various positions based on it.
It defaults to 1 if not set.
https://bugzilla.gnome.org/show_bug.cgi?id=790280.
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
The actor allocation will be invalid on CLUTTER_TOUCH_BEGIN, because
it comes together with a CLUTTER_ENTER event that will recalculate
styles, and queue a relayout in result.
The net result is that on CLUTTER_TOUCH_BEGIN, the relayout has been
already queued, so the slider width comes up as 0, and the value ends
up as 1. Later touch events already happen on a validated actor, so
it is corrected. Still, not fun when modifying the volume slider on a
touchscreen.
We are already emitting a 'drag-end' signal when no more dragging
is happening, so it makes sense to emit a 'drag-begin' too when
starting, so that apps interested in implementing different logic
between those two events can easily do it without needing to deal
with the underlying 'button-press-event' signal for the actor.
https://bugzilla.gnome.org/show_bug.cgi?id=761208
This is a regression from splitting the slider out that never got fixed.
Restore the previous (useful) behavior by adding a public API to the
slider that lets us pass an event through.
https://bugzilla.gnome.org/show_bug.cgi?id=704368