st: Make BoxLayout use a Clutter layout manager internally
With the BoxLayout containers in St and Mx and the ClutterBoxLayout manager, we now have three more or less diverged implementations of the same layout policy. While removing StBoxLayout entirely in favor of ClutterLayoutManager would be the fashionable thing to do, there are obvious drawbacks: - it is the only actor we have that implements the scrollable interface - it conveniently exposes its spacing property in CSS - last but not least, it is used all over the place So do the next best thing and make our implementation use the Clutter layout manager internally - that way, the change is transparent to users, while we get to refer most of the tricky bits to Clutter. win-win! https://bugzilla.gnome.org/show_bug.cgi?id=703810
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@ -80,11 +80,6 @@ enum {
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struct _StBoxLayoutPrivate
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{
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guint spacing;
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guint is_vertical : 1;
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guint is_pack_start : 1;
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StAdjustment *hadjustment;
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StAdjustment *vadjustment;
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};
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@ -195,16 +190,21 @@ st_box_layout_get_property (GObject *object,
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GParamSpec *pspec)
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{
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StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (object)->priv;
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ClutterLayoutManager *layout;
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StAdjustment *adjustment;
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ClutterOrientation orientation;
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switch (property_id)
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{
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case PROP_VERTICAL:
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g_value_set_boolean (value, priv->is_vertical);
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layout = clutter_actor_get_layout_manager (CLUTTER_ACTOR (object));
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orientation = clutter_box_layout_get_orientation (CLUTTER_BOX_LAYOUT (layout));
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g_value_set_boolean (value, orientation == CLUTTER_ORIENTATION_VERTICAL);
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break;
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case PROP_PACK_START:
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g_value_set_boolean (value, priv->is_pack_start);
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layout = clutter_actor_get_layout_manager (CLUTTER_ACTOR (object));
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g_value_set_boolean (value, clutter_box_layout_get_pack_start (CLUTTER_BOX_LAYOUT (layout)));
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break;
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case PROP_HADJUST:
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@ -277,310 +277,6 @@ st_box_layout_dispose (GObject *object)
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G_OBJECT_CLASS (st_box_layout_parent_class)->dispose (object);
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}
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static void
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get_content_preferred_width (StBoxLayout *self,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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{
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StBoxLayoutPrivate *priv = self->priv;
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gint n_children = 0;
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gfloat min_width, natural_width;
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ClutterActor *child;
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min_width = 0;
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natural_width = 0;
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for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (self));
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child != NULL;
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child = clutter_actor_get_next_sibling (child))
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{
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gfloat child_min = 0, child_nat = 0;
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gboolean child_fill;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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continue;
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n_children++;
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if (priv->is_vertical)
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{
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_st_actor_get_preferred_width (child, -1, FALSE,
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&child_min, &child_nat);
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min_width = MAX (child_min, min_width);
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natural_width = MAX (child_nat, natural_width);
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}
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else
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{
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clutter_container_child_get (CLUTTER_CONTAINER (self), child,
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"y-fill", &child_fill,
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NULL);
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_st_actor_get_preferred_width (child, for_height, child_fill,
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&child_min, &child_nat);
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min_width += child_min;
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natural_width += child_nat;
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}
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}
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if (!priv->is_vertical && n_children > 1)
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{
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min_width += priv->spacing * (n_children - 1);
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natural_width += priv->spacing * (n_children - 1);
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}
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if (min_width_p)
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*min_width_p = min_width;
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if (natural_width_p)
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*natural_width_p = natural_width;
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}
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static void
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st_box_layout_get_preferred_width (ClutterActor *actor,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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st_theme_node_adjust_for_height (theme_node, &for_height);
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get_content_preferred_width (ST_BOX_LAYOUT (actor), for_height,
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min_width_p, natural_width_p);
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st_theme_node_adjust_preferred_width (theme_node,
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min_width_p, natural_width_p);
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}
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static void
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get_content_preferred_height (StBoxLayout *self,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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StBoxLayoutPrivate *priv = self->priv;
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gint n_children = 0;
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gfloat min_height, natural_height;
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ClutterActor *child;
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min_height = 0;
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natural_height = 0;
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for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (self));
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child != NULL;
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child = clutter_actor_get_next_sibling (child))
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{
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gfloat child_min = 0, child_nat = 0;
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gboolean child_fill = FALSE;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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continue;
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n_children++;
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if (priv->is_vertical)
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{
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clutter_container_child_get ((ClutterContainer*) self, child,
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"x-fill", &child_fill,
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NULL);
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}
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_st_actor_get_preferred_height (child,
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(priv->is_vertical) ? for_width : -1,
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child_fill,
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&child_min,
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&child_nat);
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if (!priv->is_vertical)
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{
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min_height = MAX (child_min, min_height);
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natural_height = MAX (child_nat, natural_height);
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}
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else
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{
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min_height += child_min;
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natural_height += child_nat;
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}
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}
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if (priv->is_vertical && n_children > 1)
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{
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min_height += priv->spacing * (n_children - 1);
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natural_height += priv->spacing * (n_children - 1);
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}
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if (min_height_p)
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*min_height_p = min_height;
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if (natural_height_p)
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*natural_height_p = natural_height;
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}
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static void
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st_box_layout_get_preferred_height (ClutterActor *actor,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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StBoxLayout *self = ST_BOX_LAYOUT (actor);
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StBoxLayoutPrivate *priv = self->priv;
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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st_theme_node_adjust_for_width (theme_node, &for_width);
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if (priv->hadjustment)
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{
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/* If we're scrolled, the parent calls us with the width that
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* we'll actually get, which can be smaller than the minimum
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* width that we give our contents.
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*/
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gfloat min_width;
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get_content_preferred_width (self, -1, &min_width, NULL);
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for_width = MAX (for_width, min_width);
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}
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get_content_preferred_height (self, for_width,
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min_height_p, natural_height_p);
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st_theme_node_adjust_preferred_height (theme_node,
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min_height_p, natural_height_p);
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}
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typedef struct {
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int child_index;
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gfloat shrink_amount;
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} BoxChildShrink;
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/* Sort with the greatest shrink amount first */
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static int
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compare_by_shrink_amount (const void *a,
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const void *b)
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{
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float diff = ((const BoxChildShrink *)a)->shrink_amount - ((const BoxChildShrink *)b)->shrink_amount;
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return diff < 0 ? 1 : (diff == 0 ? 0 : -1);
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}
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/* Sort in ascending order by child index */
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static int
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compare_by_child_index (const void *a,
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const void *b)
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{
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return ((const BoxChildShrink *)a)->child_index - ((const BoxChildShrink *)b)->child_index;
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}
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static BoxChildShrink *
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compute_shrinks (StBoxLayout *self,
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gfloat for_length,
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gfloat total_shrink)
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{
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StBoxLayoutPrivate *priv = self->priv;
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int n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
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BoxChildShrink *shrinks = g_new0 (BoxChildShrink, n_children);
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gfloat shrink_so_far;
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gfloat base_shrink = 0; /* the "= 0" is just to make gcc happy */
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int n_shrink_children;
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ClutterActor *child;
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int i = 0;
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/* The effect that we want is that all the children get an equal chance
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* to expand from their minimum size up to the natural size. Or to put
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* it a different way, we want to start by shrinking only the child that
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* can shrink most, then shrink that and the next most shrinkable child,
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* to the point where we are shrinking everything.
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*/
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/* Find the amount of possible shrink for each child */
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int n_possible_shrink_children = 0;
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for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (self));
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child != NULL;
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child = clutter_actor_get_next_sibling (child))
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{
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gfloat child_min, child_nat;
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gboolean child_fill;
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shrinks[i].child_index = i;
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if (CLUTTER_ACTOR_IS_VISIBLE (child))
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{
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if (priv->is_vertical)
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{
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clutter_container_child_get ((ClutterContainer*) self, child,
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"x-fill", &child_fill,
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NULL);
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_st_actor_get_preferred_height (child,
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for_length, child_fill,
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&child_min, &child_nat);
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}
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else
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{
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clutter_container_child_get ((ClutterContainer*) self, child,
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"y-fill", &child_fill,
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NULL);
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_st_actor_get_preferred_width (child,
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for_length, child_fill,
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&child_min, &child_nat);
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}
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shrinks[i].shrink_amount = MAX (0., child_nat - child_min);
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n_possible_shrink_children++;
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}
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else
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{
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shrinks[i].shrink_amount = -1.;
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}
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i++;
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}
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/* We want to process children starting from the child with the maximum available
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* shrink, so sort in this order; !visible children end up at the end */
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qsort (shrinks, n_children, sizeof (BoxChildShrink), compare_by_shrink_amount);
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/* +--+
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* | |
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* | | +--
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* | | | |
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* | | | | +-+
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* --+--+-+-+-+-+----------
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* | | | | | | +-+ +-+
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* | | | | | | | | | |
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* --+--+-+-+-+-+-+-+------
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*
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* We are trying to find the correct position for the upper line the "water mark"
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* so that total of the portion of the bars above the line is equal to the total
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* amount we want to shrink.
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*/
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/* Start by moving the line downward, top-of-bar by top-of-bar */
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shrink_so_far = 0;
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for (n_shrink_children = 1; n_shrink_children <= n_possible_shrink_children; n_shrink_children++)
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{
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if (n_shrink_children < n_possible_shrink_children)
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base_shrink = shrinks[n_shrink_children].shrink_amount;
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else
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base_shrink = 0;
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shrink_so_far += n_shrink_children * (shrinks[n_shrink_children - 1].shrink_amount - base_shrink);
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if (shrink_so_far >= total_shrink || n_shrink_children == n_possible_shrink_children)
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break;
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}
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/* OK, we found enough shrinkage, move it back upwards to the right position */
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base_shrink += (shrink_so_far - total_shrink) / n_shrink_children;
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if (base_shrink < 0) /* can't shrink that much, probably round-off error */
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base_shrink = 0;
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/* Assign the portion above the base shrink line to the shrink_amount */
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for (i = 0; i < n_shrink_children; i++)
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shrinks[i].shrink_amount -= base_shrink;
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for (; i < n_children; i++)
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shrinks[i].shrink_amount = 0;
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/* And sort back to their original order */
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qsort (shrinks, n_children, sizeof (BoxChildShrink), compare_by_child_index);
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return shrinks;
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}
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static void
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st_box_layout_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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@ -588,27 +284,21 @@ st_box_layout_allocate (ClutterActor *actor,
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{
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StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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ClutterLayoutManager *layout = clutter_actor_get_layout_manager (actor);
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ClutterActorBox content_box;
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gfloat avail_width, avail_height, min_width, natural_width, min_height, natural_height;
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gfloat position, next_position;
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gint n_expand_children = 0, i;
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gfloat expand_amount, shrink_amount;
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BoxChildShrink *shrinks = NULL;
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gboolean flip = (clutter_actor_get_text_direction (actor) == CLUTTER_TEXT_DIRECTION_RTL)
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&& (!priv->is_vertical);
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ClutterActor *child;
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clutter_actor_set_allocation (actor, box, flags);
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CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->allocate (actor, box, flags);
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st_theme_node_get_content_box (theme_node, box, &content_box);
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clutter_actor_box_get_size (&content_box, &avail_width, &avail_height);
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avail_width = content_box.x2 - content_box.x1;
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avail_height = content_box.y2 - content_box.y1;
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get_content_preferred_width (ST_BOX_LAYOUT (actor), avail_height,
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&min_width, &natural_width);
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get_content_preferred_height (ST_BOX_LAYOUT (actor), MAX (avail_width, min_width),
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&min_height, &natural_height);
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clutter_layout_manager_get_preferred_width (layout, CLUTTER_CONTAINER (actor),
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avail_height,
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&min_width, &natural_width);
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clutter_layout_manager_get_preferred_height (layout, CLUTTER_CONTAINER (actor),
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MAX (avail_width, min_width),
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&min_height, &natural_height);
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/* update adjustments for scrolling */
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@ -643,175 +333,6 @@ st_box_layout_allocate (ClutterActor *actor,
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prev_value = st_adjustment_get_value (priv->hadjustment);
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st_adjustment_set_value (priv->hadjustment, prev_value);
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}
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if (avail_height < min_height)
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{
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avail_height = min_height;
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content_box.y2 = content_box.y1 + avail_height;
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}
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if (avail_width < min_width)
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{
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avail_width = min_width;
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content_box.x2 = content_box.x1 + avail_width;
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}
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if (priv->is_vertical)
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{
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expand_amount = MAX (0, avail_height - natural_height);
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shrink_amount = MAX (0, natural_height - avail_height);
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}
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else
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{
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expand_amount = MAX (0, avail_width - natural_width);
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shrink_amount = MAX (0, natural_width - avail_width);
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}
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if (expand_amount > 0)
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{
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/* count the number of children with expand set to TRUE */
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n_expand_children = 0;
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for (child = clutter_actor_get_first_child (actor);
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child != NULL;
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child = clutter_actor_get_next_sibling (child))
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{
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gboolean expand;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child) ||
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clutter_actor_get_fixed_position_set (child))
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continue;
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clutter_container_child_get ((ClutterContainer *) actor,
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child,
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"expand", &expand,
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NULL);
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if (expand)
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n_expand_children++;
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}
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if (n_expand_children == 0)
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expand_amount = 0;
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}
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else if (shrink_amount > 0)
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{
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shrinks = compute_shrinks (ST_BOX_LAYOUT (actor),
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priv->is_vertical ? avail_width : avail_height,
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shrink_amount);
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}
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if (priv->is_vertical)
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position = content_box.y1;
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else if (flip)
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position = content_box.x2;
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else
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position = content_box.x1;
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if (priv->is_pack_start)
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{
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child = clutter_actor_get_last_child (actor);
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i = clutter_actor_get_n_children (actor);
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}
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else
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{
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child = clutter_actor_get_first_child (actor);
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i = 0;
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}
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while (child != NULL)
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{
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ClutterActorBox child_box;
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gfloat child_min, child_nat, child_allocated;
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gboolean xfill, yfill, expand;
|
||||
StAlign xalign, yalign;
|
||||
gdouble xalign_f, yalign_f;
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
|
||||
goto next_child;
|
||||
|
||||
clutter_container_child_get ((ClutterContainer*) actor, child,
|
||||
"x-fill", &xfill,
|
||||
"y-fill", &yfill,
|
||||
"x-align", &xalign,
|
||||
"y-align", &yalign,
|
||||
"expand", &expand,
|
||||
NULL);
|
||||
|
||||
st_get_align_factors (xalign, yalign, &xalign_f, &yalign_f);
|
||||
|
||||
if (priv->is_vertical)
|
||||
{
|
||||
_st_actor_get_preferred_height (child, avail_width, xfill,
|
||||
&child_min, &child_nat);
|
||||
}
|
||||
else
|
||||
{
|
||||
_st_actor_get_preferred_width (child, avail_height, yfill,
|
||||
&child_min, &child_nat);
|
||||
}
|
||||
|
||||
child_allocated = child_nat;
|
||||
if (expand_amount > 0 && expand)
|
||||
child_allocated += expand_amount / n_expand_children;
|
||||
else if (shrink_amount > 0)
|
||||
child_allocated -= shrinks[i].shrink_amount;
|
||||
|
||||
if (flip)
|
||||
next_position = position - child_allocated;
|
||||
else
|
||||
next_position = position + child_allocated;
|
||||
|
||||
if (priv->is_vertical)
|
||||
{
|
||||
child_box.y1 = (int)(0.5 + position);
|
||||
child_box.y2 = (int)(0.5 + next_position);
|
||||
child_box.x1 = content_box.x1;
|
||||
child_box.x2 = content_box.x2;
|
||||
|
||||
clutter_actor_allocate_align_fill (child, &child_box,
|
||||
xalign_f, yalign_f,
|
||||
xfill, yfill, flags);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (flip)
|
||||
{
|
||||
child_box.x1 = (int)(0.5 + next_position);
|
||||
child_box.x2 = (int)(0.5 + position);
|
||||
}
|
||||
else
|
||||
{
|
||||
child_box.x1 = (int)(0.5 + position);
|
||||
child_box.x2 = (int)(0.5 + next_position);
|
||||
}
|
||||
|
||||
child_box.y1 = content_box.y1;
|
||||
child_box.y2 = content_box.y2;
|
||||
|
||||
clutter_actor_allocate_align_fill (child, &child_box,
|
||||
xalign_f, yalign_f,
|
||||
xfill, yfill, flags);
|
||||
}
|
||||
|
||||
if (flip)
|
||||
position = next_position - priv->spacing;
|
||||
else
|
||||
position = next_position + priv->spacing;
|
||||
|
||||
next_child:
|
||||
if (priv->is_pack_start)
|
||||
{
|
||||
child = clutter_actor_get_previous_sibling (child);
|
||||
i--;
|
||||
}
|
||||
else
|
||||
{
|
||||
child = clutter_actor_get_next_sibling (child);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (shrinks)
|
||||
g_free (shrinks);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -1012,13 +533,13 @@ st_box_layout_style_changed (StWidget *self)
|
||||
{
|
||||
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (self)->priv;
|
||||
StThemeNode *theme_node = st_widget_get_theme_node (self);
|
||||
int old_spacing = priv->spacing;
|
||||
ClutterBoxLayout *layout;
|
||||
double spacing;
|
||||
|
||||
layout = CLUTTER_BOX_LAYOUT (clutter_actor_get_layout_manager (CLUTTER_ACTOR (self)));
|
||||
|
||||
spacing = st_theme_node_get_length (theme_node, "spacing");
|
||||
priv->spacing = (int)(spacing + 0.5);
|
||||
if (priv->spacing != old_spacing)
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
|
||||
clutter_box_layout_set_spacing (layout, (int)(spacing + 0.5));
|
||||
|
||||
ST_WIDGET_CLASS (st_box_layout_parent_class)->style_changed (self);
|
||||
}
|
||||
@ -1038,8 +559,6 @@ st_box_layout_class_init (StBoxLayoutClass *klass)
|
||||
object_class->dispose = st_box_layout_dispose;
|
||||
|
||||
actor_class->allocate = st_box_layout_allocate;
|
||||
actor_class->get_preferred_width = st_box_layout_get_preferred_width;
|
||||
actor_class->get_preferred_height = st_box_layout_get_preferred_height;
|
||||
actor_class->apply_transform = st_box_layout_apply_transform;
|
||||
|
||||
actor_class->paint = st_box_layout_paint;
|
||||
@ -1077,7 +596,13 @@ st_box_layout_class_init (StBoxLayoutClass *klass)
|
||||
static void
|
||||
st_box_layout_init (StBoxLayout *self)
|
||||
{
|
||||
ClutterLayoutManager *layout;
|
||||
|
||||
self->priv = BOX_LAYOUT_PRIVATE (self);
|
||||
layout = clutter_box_layout_new ();
|
||||
g_signal_connect_swapped (layout, "layout-changed",
|
||||
G_CALLBACK (clutter_actor_queue_relayout), self);
|
||||
clutter_actor_set_layout_manager (CLUTTER_ACTOR (self), layout);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1105,13 +630,18 @@ void
|
||||
st_box_layout_set_vertical (StBoxLayout *box,
|
||||
gboolean vertical)
|
||||
{
|
||||
ClutterLayoutManager *layout;
|
||||
ClutterOrientation orientation;
|
||||
|
||||
g_return_if_fail (ST_IS_BOX_LAYOUT (box));
|
||||
|
||||
if (box->priv->is_vertical != vertical)
|
||||
{
|
||||
box->priv->is_vertical = vertical;
|
||||
clutter_actor_queue_relayout ((ClutterActor*) box);
|
||||
layout = clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
|
||||
orientation = vertical ? CLUTTER_ORIENTATION_VERTICAL
|
||||
: CLUTTER_ORIENTATION_HORIZONTAL;
|
||||
|
||||
if (clutter_box_layout_get_orientation (CLUTTER_BOX_LAYOUT (layout)) != orientation)
|
||||
{
|
||||
clutter_box_layout_set_orientation (CLUTTER_BOX_LAYOUT (layout), orientation);
|
||||
g_object_notify (G_OBJECT (box), "vertical");
|
||||
}
|
||||
}
|
||||
@ -1127,9 +657,14 @@ st_box_layout_set_vertical (StBoxLayout *box,
|
||||
gboolean
|
||||
st_box_layout_get_vertical (StBoxLayout *box)
|
||||
{
|
||||
ClutterLayoutManager *layout;
|
||||
ClutterOrientation orientation;
|
||||
|
||||
g_return_val_if_fail (ST_IS_BOX_LAYOUT (box), FALSE);
|
||||
|
||||
return box->priv->is_vertical;
|
||||
layout = clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
|
||||
orientation = clutter_box_layout_get_orientation (CLUTTER_BOX_LAYOUT (layout));
|
||||
return orientation == CLUTTER_ORIENTATION_VERTICAL;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1144,13 +679,15 @@ void
|
||||
st_box_layout_set_pack_start (StBoxLayout *box,
|
||||
gboolean pack_start)
|
||||
{
|
||||
ClutterBoxLayout *layout;
|
||||
|
||||
g_return_if_fail (ST_IS_BOX_LAYOUT (box));
|
||||
|
||||
if (box->priv->is_pack_start != pack_start)
|
||||
{
|
||||
box->priv->is_pack_start = pack_start;
|
||||
clutter_actor_queue_relayout ((ClutterActor*) box);
|
||||
layout = CLUTTER_BOX_LAYOUT (clutter_actor_get_layout_manager (CLUTTER_ACTOR (box)));
|
||||
|
||||
if (clutter_box_layout_get_pack_start (layout) != pack_start)
|
||||
{
|
||||
clutter_box_layout_set_pack_start (layout, pack_start);
|
||||
g_object_notify (G_OBJECT (box), "pack-start");
|
||||
}
|
||||
}
|
||||
@ -1168,5 +705,5 @@ st_box_layout_get_pack_start (StBoxLayout *box)
|
||||
{
|
||||
g_return_val_if_fail (ST_IS_BOX_LAYOUT (box), FALSE);
|
||||
|
||||
return box->priv->is_pack_start;
|
||||
return clutter_box_layout_get_pack_start (CLUTTER_BOX_LAYOUT (clutter_actor_get_layout_manager (CLUTTER_ACTOR (box))));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user