Use a new ShellGLSLQuad actor class to build a RadialEffect that can be
enabled on Lightboxes to achieve a radial effect similar to the overview
one. Then enable it for modal dialogs.
https://bugzilla.gnome.org/show_bug.cgi?id=669798
If the notification is destroyed between an allocate and the redraw,
the meta_later is invoked on a destroyed object, and fails because
the clutter calls are invalid at that point.
https://bugzilla.gnome.org/show_bug.cgi?id=722547
By default, gesture actions no longer wait for the dnd threshold to
be reached before triggering, which breaks our mixing of click- and
pan actions. Fix this by only panning after reaching the threshold
and letting the click action go through if the pan is cancelled.
https://bugzilla.gnome.org/show_bug.cgi?id=722417
This is done for properly drawing popup menu when arrow rise is 0 (in
case of background menu).
Normally, the menu with arrow rise set to 0 is drawn properly having
all four corners rounded. But when the source(click/arrowOrigin) is
near screen's edges, one of the corners (depending on source's position
and arrow alignment) is drawn right angled.
This happens because the rounded corners are skipped and right angled
arrow is drawn when arrow origin is close to the edges.(That's why when
arrow-rise is 0, it forms right angled corner).
So, a few condition checks are made to ensure that right angled corner
is not drawn.
https://bugzilla.gnome.org/show_bug.cgi?id=699608
Right now we have three "dummy cursor" widgets between the background
menu, the message tray menu, and the IBus candidate popup. Consolidate
these into one "dummy cursor" widget which is tracked in the layout
manager.
Rather than GMenu / app-folder-categories. This removes our last use of
gnome-menus in the stock gnome-shell, which is exciting, but also means
that app folders in Software start working.
Ideally, we'd have a button to launch our Software app as well from the
overview.
https://bugzilla.gnome.org/show_bug.cgi?id=722117
Instead of having _compareItems, _getItemId, etc. on the view to
pull out info about items, use the AppIcon / FolderIcon items we
create as a place to track this additional info. We now require
that these items have a '.id' property for deduplication, and a
'.name' property to sort by.
https://bugzilla.gnome.org/show_bug.cgi?id=722117
Currently we only show/hide the left and right arrows when
we reach the initial/end position. This patch changes this
behaviour by showing the arrows whenever is a scroll is possible.
https://bugzilla.gnome.org/show_bug.cgi?id=711467
Right now we queue populating the user list in the middle of setting
up the dialog actors. Of course, the actual population happens some time
later after going back to the main loop.
It's more logical to structure the code so the the actors are
instantiated first in one block and then other things after that.
This commit moves the user list population enqueuing operation to the
bottom of the constuctor.
https://bugzilla.gnome.org/show_bug.cgi?id=721868
In some cases we load the user list after going back
to main loop and in other cases we load the user list
right away (depending on if accounts service is ready).
In the case we load the user list right away we cause a
traceback because loading the user list forces a reset,
which then tries to reset actors which aren't instantiated
yet.
This commit ensures the user list is loaded after the constructor
finishes and the event loop runs irregardless of the accountsservice
state.
https://bugzilla.gnome.org/show_bug.cgi?id=721868
One of the most frequent complaints about our launching behaviour is
how we handle terminals. Among all MDI applications, the terminal is
the one that is most likely to have lots of semi-independent windows
opened at the same time, and spawning new windows is much more common.
More so, if it does not support tabs.
Therefore, we special case terminal launchers to always create a new
window. It is an application that most non-technical users will not
use, so chances of them being confused by any special behaviour is
expected to be low.
https://bugzilla.gnome.org/show_bug.cgi?id=695010
Workspaces can removed from any index, and in particular they
will be removed by the WorkspaceTracker if they stop containing
windows at some point. Make sure WorkspacesView is not confused
and destroyes the right Workspace objects.
https://bugzilla.gnome.org/show_bug.cgi?id=721417
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712579
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712596
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712638
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712638
Filtering out "non-interesting" windows beforehand as we currently do
means that we may get properties that should be based on all windows,
like the last time the application was used, wrong.
Just track all windows and filter out non-interesting windows manually
in the one place we actually care about the difference.
https://bugzilla.gnome.org/show_bug.cgi?id=719824
As far as I can tell, the only behavior change of a transient source
is that they auto-destroy after viewing their summary box pointer.
Since all transient sources are only associated with transient
notifications, it seems that we can never get to their summary box
pointer in the first place! Remove support for this.
https://bugzilla.gnome.org/show_bug.cgi?id=710115
Rather than implement special focus policies like only allowing keynav
when pressing down, simply give the active page key focus when entering
the overview.
This may break stuff, as it's somewhat of a tricky patch to get right.
Testing this one would be super appreciated.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
Simply use St's existing key navigation system by making all the window
clones StWidgets, and making the WorkspacesView a focus group.
Since the workspace view is effectively "fake", we need to add a focus
delegator so that when key focus is assigned to the fake workspaces page,
we can keynav inside it properly.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
For mysterious reasons I'm not sure of myself, navigate_focus will only focus
mapped actors. So, make sure the widget is showing before navigating to it.
https://bugzilla.gnome.org/show_bug.cgi?id=709853
If the background is already removed, or we're trying to remove bad content,
this is probably a bug in content accounting, so let us crash so we can fix
the bugs.
https://bugzilla.gnome.org/show_bug.cgi?id=719803
Stomping on local variables and trying to keep loop state isn't
too fun. Just use a new variable here so we aren't too confused
with what we're doing.
https://bugzilla.gnome.org/show_bug.cgi?id=719803
We don't have any better way of determining whether something is a slideshow
animation, so discriminate on the .xml filename instead of waiting for
gdk-pixbuf to determine whether it can load a file or not.
https://bugzilla.gnome.org/show_bug.cgi?id=719803
The destroy vfunc might be called during object finalization, and
we can't call any JS from a GC finalizer, so we use a signal
connection instead, as that is removed by GObject the first time
the object is disposed.
https://bugzilla.gnome.org/show_bug.cgi?id=719730
After a user types in their password at the login screen, one
of two things can happen
1) a new session is started
2) an existing session is switched to
In the latter case, GDM sends a reset signal to the login screen,
so it knows to go back to the user list and wait to be summoned
again.
Unfortunately, all reset signals are ignored after verification
success. The reason is because the reset handler was copied from
the unlock dialog as part of a deduplication effort in commit
7e7295f259 and the unlock dialog
handler at the time also emitted a "failed" signal on reset
(which wouldn't make sense to emit after success).
These days "failed" is handled in a different way.
This commit changes the code to let reset signals through after
successful verification.
https://bugzilla.gnome.org/show_bug.cgi?id=710456
AppDisplay queues a deferred work to load frequently used apps when the
apps page is loaded. Unfortunately, when the overview is first opened,
all the pages start out visible and then immediately get hidden, so the
deferred work runs immediately after the first overview opening, whether
the user was going to view their frequent apps or not.
Start all pages off as hidden, and rearrange the code so that pages are
only shown when they really need to be.
https://bugzilla.gnome.org/show_bug.cgi?id=712753
This is also exposed in the ShowOSD DBus method, the "monitor"
parameter may contain an integer to indicate the monitor number.
If the value is not provided or <0 is used, the monitor is shown
on the primary monitor as usually.
This way, the OSD can be used to notify upon events that solely
apply to one monitor, like tablet mapping as discussed in
https://bugzilla.gnome.org/show_bug.cgi?id=710373.
https://bugzilla.gnome.org/show_bug.cgi?id=712664
You would think we would already do something like this, but apparently
lots of code was calling hide() without checking if the box pointer was
already visible, causing it to queue a full tween. The biggest win was
with ibusCandidatePopup.js, which called hide() on every DBus message.
This increases the performance for me to enter the overview by a tiny
bit. The remaining time is spent updating the frequent apps / all apps
display.
https://bugzilla.gnome.org/show_bug.cgi?id=712727
The methods we call in _updateState may not be reentrant, so make
sure that we never get into a situation where _updateState, through
some crazy chain of events, calls itself.
https://bugzilla.gnome.org/show_bug.cgi?id=711694
Rather than scanning all apps for searching, use Ryan's new desktop
file index and the glib support APIs for app searching instead of our
own system.
https://bugzilla.gnome.org/show_bug.cgi?id=711631
If monitor-changed fires at startup, it will destroy all of the
backgrounds, but since this._isStartup is true, won't recreate any
of them. Additionally, since _bgManagers is indexed by monitor index,
if the primary index is not 0, it could become a sparse array (e.g.
[undefined, undefined, primaryBackground]), and our for loop will
crash trying to access properties of undefined.
Fix both of these issues by always creating background managers for
every monitor, hiding them on startup but only showing them after
the startup animation is complete.
One thing we need to watch out for is that while LayoutManager is
constructing, Main.uiGroup / Main.layoutManager will be undefined,
so addBackgroundMenu will fail. Fix this by passing down the uiGroup
to the background menu code.
https://bugzilla.gnome.org/show_bug.cgi?id=709313
If desktop icons are enabled and not covered by maximized windows,
we will fade them in/out during overview transitions. However when
moving background handling into mutter/gnome-shell, we ended up with
the overview background on top of the DESKTOP window clone, hiding
the fade transition.
Fix the stack order to bring the effect back.
https://bugzilla.gnome.org/show_bug.cgi?id=707671
Our gnome-shell tweener integration has had hooks to determine when
the tweens have started and completed... except that they had a bug
in them. When a tween completed, it queued an idle handler to run
the callback in. If no tweens were running when the idle was removing,
it reset the tween state that contained the idle handler ID. It also
returned false, meaning that the source would always get removed.
If the actor had a tween in-flight when the idle was fired, it wouldn't
clean up after itself. While this is also a simple bug fix, remove the
callback so we don't queue unnecessary, unused idles.
https://bugzilla.gnome.org/show_bug.cgi?id=711732
Removing an existing source before scheduling a new one is not wrong,
but slightly less effective than doing nothing and relying on the
previously created source to do the job.
https://bugzilla.gnome.org/show_bug.cgi?id=711555
As the handler returns false, the corresponding source is removed
automatically and its id invalidated. Reset the id to 0 to reflect
this, otherwise newer versions of GLib will print a warning when
we later try to remove it explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=711555
There's a potential race condition in the search code: if we have an
outstanding search call to a provider for search "A", and if before it comes
back we do a subsearch for "AB", we won't have any results to pass along.
Previously, we used an empty list when storing the provider results, so we
effectively told the remote search app to filter through this empty list for
any search results that meet the new query, meaning we showed the user 0
results for the provider in this case.
Now that we don't store an empty list, but instead store `undefined`, this race
raises a warning. Solve it by doing an initial search query in this case
instead.
The search code isn't too smart about chained subsearches: now, if we hit this
race while already on a subsearch, we'll do an initial search for the subsearch
query instead, but that is much better than showing the user nothing. This
could be fixed in the future for a performance improvement.
Reviewed-by: Florian Müllner <fmuellner@gnome.org>
When a notification becomes expanded, it's either already shown,
or in the process of being shown. Don't set the state to SHOWING
again, which confuses our state machine.
The asynchronous nature of extension loading, session loading, and more,
makes the code racy as to what is initialized first, and hard to debug.
Additionally, since gjs is single-threaded, the only code we're running
in a thread anyway is readdir, which is going to be I/O bound, so the
code here is actually likely to be faster.
Drop this in favor of some good old fashioned synchronous loading.