layout: Add a standard dummy cursor

Right now we have three "dummy cursor" widgets between the background
menu, the message tray menu, and the IBus candidate popup. Consolidate
these into one "dummy cursor" widget which is tracked in the layout
manager.
This commit is contained in:
Jasper St. Pierre 2013-02-15 04:56:34 -05:00
parent a4dea25d76
commit c8a58dcb69
3 changed files with 30 additions and 20 deletions

View File

@ -13,8 +13,8 @@ const BackgroundMenu = new Lang.Class({
Name: 'BackgroundMenu',
Extends: PopupMenu.PopupMenu,
_init: function(source, layoutManager) {
this.parent(source, 0, St.Side.TOP);
_init: function(layoutManager) {
this.parent(layoutManager.dummyCursor, 0, St.Side.TOP);
this.addSettingsAction(_("Settings"), 'gnome-control-center.desktop');
this.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
@ -28,17 +28,14 @@ const BackgroundMenu = new Lang.Class({
});
function addBackgroundMenu(actor, layoutManager) {
let cursor = new St.Bin({ opacity: 0 });
layoutManager.uiGroup.add_actor(cursor);
actor.reactive = true;
actor._backgroundMenu = new BackgroundMenu(cursor, layoutManager);
actor._backgroundMenu = new BackgroundMenu(layoutManager);
actor._backgroundManager = new PopupMenu.PopupMenuManager({ actor: actor });
actor._backgroundManager.addMenu(actor._backgroundMenu);
function openMenu() {
let [x, y] = global.get_pointer();
cursor.set_position(x, y);
Main.layoutManager.setDummyCursorPosition(x, y);
actor._backgroundMenu.open(BoxPointer.PopupAnimation.NONE);
}
@ -59,10 +56,8 @@ function addBackgroundMenu(actor, layoutManager) {
actor.add_action(clickAction);
actor.connect('destroy', function() {
actor._backgroundMenu.destroy();
actor._backgroundMenu = null;
actor._backgroundManager = null;
cursor.destroy();
});
actor._backgroundMenu.destroy();
actor._backgroundMenu = null;
actor._backgroundManager = null;
});
}

View File

@ -115,9 +115,6 @@ const CandidatePopup = new Lang.Class({
Name: 'CandidatePopup',
_init: function() {
this._cursor = new St.Bin({ opacity: 0 });
Main.uiGroup.add_actor(this._cursor);
this._boxPointer = new BoxPointer.BoxPointer(St.Side.TOP);
this._boxPointer.actor.visible = false;
this._boxPointer.actor.style_class = 'candidate-popup-boxpointer';
@ -158,10 +155,9 @@ const CandidatePopup = new Lang.Class({
panelService.connect('set-cursor-location',
Lang.bind(this, function(ps, x, y, w, h) {
this._cursor.set_position(x, y);
this._cursor.set_size(w, h);
Main.layoutManager.setDummyCursorPosition(x, y);
if (this._boxPointer.actor.visible)
this._boxPointer.setPosition(this._cursor, 0);
this._boxPointer.setPosition(Main.layoutManager.dummyCursor, 0);
}));
panelService.connect('update-preedit-text',
Lang.bind(this, function(ps, text, cursorPosition, visible) {
@ -253,7 +249,7 @@ const CandidatePopup = new Lang.Class({
this._candidateArea.actor.visible);
if (isVisible) {
this._boxPointer.setPosition(this._cursor, 0);
this._boxPointer.setPosition(Main.layoutManager.dummyCursor, 0);
this._boxPointer.show(BoxPointer.PopupAnimation.NONE);
this._boxPointer.actor.raise_top();
} else {

View File

@ -219,6 +219,11 @@ const LayoutManager = new Lang.Class({
this.addChrome(this.keyboardBox);
this._keyboardHeightNotifyId = 0;
// A dummy actor that tracks the mouse or text cursor, based on the
// position set in setDummyCursorPosition.
this.dummyCursor = new St.Widget({ width: 0, height: 0 });
this.uiGroup.add_actor(this.dummyCursor);
global.stage.remove_actor(global.top_window_group);
this.uiGroup.add_actor(global.top_window_group);
@ -720,6 +725,20 @@ const LayoutManager = new Lang.Class({
this._updateRegions();
},
// setDummyCursorPosition:
//
// The cursor dummy is a standard widget commonly used for popup
// menus and box pointers to track, as the box pointer API only
// tracks actors. If you want to pop up a menu based on where the
// user clicked, or where the text cursor is, the cursor dummy
// is what you should use. Given that the menu should not track
// the actual mouse pointer as it moves, you need to call this
// function before you show the menu to ensure it is at the right
// position.
setDummyCursorPosition: function(x, y) {
this.dummyCursor.set_position(Math.round(x), Math.round(y));
},
// addChrome:
// @actor: an actor to add to the chrome
// @params: (optional) additional params