Detailed notifications are meant to be single line, just as unexpanded
notification banners. So handle them the same way as in the message
list, and replace embedded newlines by spaces.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2463
We ended up always showing the switch-user button on the lock screen,
as showing and hiding it with the prompt was too visually distracting.
But now that we have a fancy transition in place, we can easily extend
it to the switch-user button as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1029
We only call _updateSensitivity() to make elements sensitive, and
nothing ever touches the sensitivity of the switch-user button; so
just call the corresponding authPrompt method directly, which is the
only bit that has an actual effect.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1029
We turned both the auth prompt's cancel button and the switch user
button into icon buttons now, which means they are completely cryptic
when using a screen reader.
Just use the previously used labels as accessible names, which has the
nice side effect of lowering the impact of the string freeze break.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2210
Now that we apply a strong blur effect to the background, it doesn't
make too much sense to use a separate lock-screen background: It will
be mostly unrecognizable anyway.
The alternative would be to turn off the blur effect if a different
background is used (or have a hidden setting for that), but that would
then imply that we must keep the contents readable without blur.
Let's avoid that rabbit hole and just re-use the regular background.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1001
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
Shift, caps-lock and friends change the capitalization of following
key presses. It is unexpected for those keys to have side-effects,
so don't switch to the prompt when they are pressed.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2215
The promptBox is initially fully opaque, so showing it before the
transition can result in a brief flash before fading in.
Just remove the show() call and let the transition handle the
visibility.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2212
In the common case where we only have a single unread notification
from a particular app, the count doesn't add useful information.
Reduce clutter a bit by only showing the notification count if we
have at least two.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/997
Clicking or typing to reveal the auth prompt are good options for
mouse/keyboard workflows, but awkward on touch devices. Now that
we have SwipeTracker, adding corresponding gestures support is
easy, so do just that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/972
The current transition between clock and auth prompt uses a simple
crossfade.
"What kind of spatial model is that?!"
T.B.
Root the transition a bit more by adding translation and scale to
the animation.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/972
Since the blur sigma decides how many pixels get factored in when
blurring and setting a scale factor increases the background texture by
that factor, the sigma value should also be multiplied by the scale
factor.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
AuthPrompt is the set of actors that contain the user avatar,
the username, and the password entry. With the removal of the
screen shield, the unlock dialog (be it UnlockDialog or the
LoginDialog) is always created, and in the case of UnlockDialog,
so is the auth prompt.
This is problematic, though, since for passwordless accounts,
the simple act of creating AuthPrompt authenticates the user,
and lifts the lock screen.
Create the AuthPrompt on demand in UnlockDialog.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
As per the latest lock screen mockups, critical notifications must have
a more prominent, solid color.
Add a .critical style class to critical notification bubbles, and make
them darker.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Activating a dialog is slightly different from opening it; the
former is about showing the user authentication widgetry, while
the latter is about creating it and pre-allocating the necessary
resources.
Activate the screen shield dialog when necessary.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Use the new StPasswordEntry for password entry fields
and remove all direct handling of clutter text of the entry
via clutter_text_set_password_char to show/hide the password
text. StPasswordEntry will provides a peek-password-icon which
will allow to show/hide the password present in the field to
the user in subsequent commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
The screen shield creates the unlock dialog based on the session mode.
However since commit 0c0d76f7d6 turned LoginDialog into an actor
subclass (while UnlockDialog kept using the delegate pattern), it is
no longer possible to handle both objects the same way without warnings.
Allow this again by turning UnlockDialog into an actor subclass as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627