Rename the signals which have been used to handle XDnd events to more inclusive
ones. So that these signals can be used to handle the DnD events in Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=765003
xdndHandler used to wait for the stage to show up before calling
global.init_xdnd() . Since commit 65303d027a xdndHandler is initalized
later so the stage might be already visible at this point causing the
show signal never to be emitted and thus global.init_xdnd will never
be called.
Fix that by checking by calling global.init_xdnd without waiting for
the stage's show signal to be emitted, as the stage is guaranted to be
visible at this point.
Since the dummy actor occupies exactly the same area of the Hot Corner,
it can be erroneously picked during xdnd operations. Fix this by
hiding it from pick.
https://bugzilla.gnome.org/show_bug.cgi?id=669831
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
The gnome-panel allows the user to hover over a tasklist entry
while draging to activate a minimized or obscured window and drop onto it.
Implement a similar behaviour by allowing draging to the activities button or
the hotcorner (and thus opening the overview), which allows the user to
activate any window (even on different workspaces) as a drop target.
https://bugzilla.gnome.org/show_bug.cgi?id=601731