Trust the heuristics in shell_app_can_open_new_window() to get it right
more often than not, and add an appropriate check in activate(). This
makes the behavior consistent with the dash, e.g. we will try to open
a new window (and show the corresponding animation) for apps that don't
have a "New window" item in their dash context menu.
https://bugzilla.gnome.org/show_bug.cgi?id=736329
Commit 9e5704b introduced a regression due to a sloppy mistake not
making actors reactive on animation out.
Fix that making actors reactive when animating out as well.
Our current UI is horrible in dealing with outdated extensions - we
don't give users any indication at all that something is not working as
expected (unless hiding the prefs button as we did until the last commit
counts).
To fix this, make the enable switch insensitive to indicate OutOfDate
extensions.
https://bugzilla.gnome.org/show_bug.cgi?id=736185
It is confusing to treat outdated extensions as if they didn't exist
in some places, but like any other extensions elsewhere. In particular
gnome-tweak-tool still allows to launch prefs for them while making
it clear to users that the extension will not work - opening the
list of installed extensions in that case is unexpected and confusing.
Just remove the version check for now, we will soon follow tweak-tool
and use it to disable the extension switch instead.
https://bugzilla.gnome.org/show_bug.cgi?id=736185
The current code only works for enabled extensions, which means
that extensions that were marked OUT_OF_DATE cannot be enabled
without a restart when disabling the version check.
Fix this by reloading all extensions while making sure to only
enable any extensions when we're supposed to.
https://bugzilla.gnome.org/show_bug.cgi?id=736185
Currently we consider the last item animating being the last actor of
the list, but that's wrong since the last item animating depends on the
distance between the source actor and the original position of the
animated actor.
Take that into account to check the last item of the animation.
The code that cleaned up when a background actor was destroyed tried to access
the Background as backgroundActor.background._delegate but when the destroy
signal is emitted, the MetaBackgroundActor was already disposed and
backgroundActor.background NULL.
The rewrite of Mutter's background code (see bug 735637) requires
corresponding changes here - we no longer need to layer multiple
MetaBackgroundActors together.
The general strategy is that a BackgroundSource object is created
per GSettings schema, and keeps either one Background/MetaBackground pair,
or, for animation, a Background/Metabackground pair for each monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=735638
When you open or close a PopupSubMenu the arrow icon rotates, but
the code previously assumed that the starting angle was a multiple
of 90. If you click the submenu fast enough the rotation could overlap
with the previous rotation and you'd get something that wasn't a multiple
of 90.
Now we ensure that the ending arrowRotation angle is always a multiple
of 90 regardless of what the starting angle is.
https://bugzilla.gnome.org/show_bug.cgi?id=728927
Although the actor are with opacity 0, they were reactive, so the if the
user quickly make a click on the grid while animating it can launch an
app accidentally.
To avoid that make the actors non reactive while animating.
Show the on-screen keyboard if gnome-settings-daemon requests that it
should be shown, such as when using a touchscreen input device. Do this
in addition to monitoring the accessibility setting for the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=702015
Commit 12845f0eef reset translationX to 0 to fix the slide-in
animation of the dash when dragging a search result, but 0 is the
wrong value for the thumbnail slider - the next time it will be
shown, it will just pop up instead of sliding in due to translationX
already being at its target value.
Fix this by making _updateTranslation take the actual visibility into
account and call that to set the correct translation in dragBegin.
Controls are slided in by animating translationX from the actor's
width to 0; however as _updateTranslation() will skip the animation
when the property is already at its target value and 0 happens to be
the initial value of translationX, the initial animation is skipped.
Fix this by initializing translationX to undefined, which will always
differ from a valid target value.
The comment is right, updating the translation should be deferred
to pageEmpty, or else overview controls will just pop up instead
of sliding in. So revert that part of commit 6a7fa52879.
Providers that need drag-and-drop behavior can implement this via the
createResultObject() hook (as the app search provider already does), no
need to duplicate that code in the generic result objects
(ListSearchResult already does not implement DND).
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design mockups, animate the icons on AllView, FrequentView,
Dash and Search to zoom out when opening a new window of the app or when
the app is not running and the user execute it.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Given that we animate indicator in, it makes sense to animate them out
as well.
Also make possible animating indicators between view changes as well.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design decision, we want to animate AllView and FrequentView
when opening and closing with a swarm spring form.
This involves a few changes needed to allow that, since from some time
now, we are animating page changes in viewSelector, using only a fade
transition. However now we want to let appDisplay and iconGrid apply its
own animation.
For that we special case the change to and from apps page on
viewSelector to let appDisplay to animate its own items, using and API
on appDisplay which at the same time uses an API on iconGrid.
Thanks Florian Müllner for the debugging work
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Add a new animation to folder view based on designers mockups that
emulates pulsating icons.
The code on iconGrid is though to work well for the upcoming patches to
animate AllView and FrequentView.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
If you turn on natural scrolling, instead of swiping up, you need to
swipe down, which is bizarre. Just accept any type of scroll and have
them contribute to the delta.
https://bugzilla.gnome.org/show_bug.cgi?id=734874
This reverts commit a84fb99c0a.
This commit didn't make the OSK fully operational yet on Wayland, and
caused the double emission of key events on X11 due to the OSK keys
receiving first touch events from the passive touch grab, and then
emulated pointer events from event selection after the touch sequence
was rejected in the grab.
When we make a better effort at handling touch events just once on X11,
this commit can be reapplied and remaining wayland OSK support resumed
from there. In the mean time, this patch is better reverted.
https://bugzilla.gnome.org/show_bug.cgi?id=735681