Commit Graph

12238 Commits

Author SHA1 Message Date
Marco Trevisan (Treviño)
3033506f2c dnd: Nullify _dragActor after we've destroyed it, and avoid invalid access
We need to avoid that we use the _dragActor instance after that it has
been destroyed or we'll get errors. We now set it to null when this
happens, protecting any access to that.

Add a DragState enum-like object to keep track of the state
instead of using booleans.

Remove duplicated handler on 'destroy' and just use a generic one.

https://bugzilla.gnome.org/show_bug.cgi?id=791233
2018-09-03 22:43:21 +00:00
Florian Müllner
542f971176 theme: Remove unused assets
Spotted by monday15.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/520
2018-09-03 22:41:43 +00:00
Ray Strode
96c5404fd4 objectManager: correct other invalid index code in onNameVanished
The object manager tries to synthesize interface removal
events if the bus name of a remote object drops off the bus.

The code had bad typos in it, though: it reuses the `i`
index variable in its inner loop, where it should be using
the `j` index variable.

This commit corrects the i/j confusion.
2018-09-03 22:40:46 +00:00
Ray Strode
afc7925e3e objectManager: correct invalid index code in onNameVanished
The object manager tries to synthesize interface removal
events if the bus name of a remote object drops off the bus.

The code has a bad typo in it, though: it confuses `objectPaths`
(the list of all object paths) and `objectPath` (the object
currently being processed this iteration of the loop).

That leads to a failure to synthesize the interface removal
events, and spew in the log.

This commit corrects the objectPath/objectPaths confusion.
2018-09-03 22:40:46 +00:00
Florian Müllner
c2e9e68df7 Bump version to 3.30.0
Update NEWS.
2018-09-04 00:08:01 +02:00
Ask Hjorth Larsen
bdbf804e69 Updated Danish translation 2018-09-02 22:31:00 +02:00
gogo
9718175f4d Update Croatian translation 2018-09-02 16:11:23 +00:00
Anders Jonsson
0ba346b750 Update Swedish translation 2018-09-01 21:55:35 +00:00
Harry Mallon
614c4480e2 Fix README link 2018-09-01 15:01:46 +01:00
Jiri Grönroos
f21f612ef7 Update Finnish translation 2018-08-31 22:14:39 +00:00
Rūdolfs Mazurs
935de3e80f Update Latvian translation 2018-08-31 17:28:23 +00:00
Balázs Meskó
0f541f60e8 Update Hungarian translation 2018-08-31 13:33:08 +00:00
Trần Ngọc Quân
902c99c757 Updated Vietnamese translation
Signed-off-by: Trần Ngọc Quân <vnwildman@gmail.com>
2018-08-31 14:35:16 +07:00
Marco Trevisan (Treviño)
f7029674b0 js, oVirt: Fix ES6 template string alignment
Fix wrong replacement of commit dbf993300a
to be style-contistent with other definitions
2018-08-30 04:49:17 +02:00
Fran Dieguez
dd7ccda168 Update Galician translation 2018-08-29 21:59:01 +00:00
Florian Müllner
e207b45317 Bump version to 3.29.92
Update NEWS.
2018-08-29 18:54:14 +02:00
Marek Cernocky
6b5117677d Updated Czech translation 2018-08-29 07:18:37 +02:00
Jonas Ådahl
900398406c panel: Keep prefs in sync with shell-shows-app-menu state
Previously mutter listened to Xsettings (via GTK) to get notified
whether the shell showed the app menu. After X11 support was changed in
the direction of being less central, listening to this particular
Xsettings were removed with the intention of having the Shell tell
mutter directly whether it was showing the menu or not.

This commit makes that happen. It still travels through Xsettings (still
via Gtk), as the shell still gets that state from Xsettings, but fixing
this is out of scope for this particular fix.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/276
2018-08-28 23:53:10 +00:00
Mohammed Sadiq
461d2b1945 osk: Add Malayalam layout
The layout is based on inscript layout.

Copyright 2018 ICFOSS (info@icfoss.in)

Fixes #441
2018-08-28 20:52:27 +02:00
Takao Fujiwara
6c2f11e8a4 inputMethod: Fix to hide preedit text
ibus_engine_update_preedit_text() should hide the pre-edit text
when visible == false.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/431
2018-08-28 20:24:35 +02:00
Marco Trevisan (Treviño)
dbf993300a js: use ES6 template strings for dbus interfaces
Use multiline template strings for dbus interfaces as they're easier to maintain
2018-08-27 19:23:00 +02:00
Daniel van Vugt
f77b3da74f js/ui: Choose some actors to cache on the GPU
Flag some actors that are good candidates for caching in texture memory
(what Clutter calls "offscreen redirect"), thereby mostly eliminating
their repaint overhead.

This isn't exactly groundbreaking, it's how you're meant to use
OpenGL in the first place. But the difficulty is in the design of
Clutter which has some peculiarities making universal caching
inefficient at the moment:

 * Repainting an offscreen actor is measurably slower than repainting
   the same actor if it was uncached. But only by less than 100%,
   so if an actor can avoid changing every frame then caching is usually
   more efficient over that timeframe.

 * The cached painting from a container typically includes its children,
   so you can't cache containers whose children are usually animating at
   full frame rate. That results in a performance loss.
     This could be remedied in future by Clutter explicitly separating a
   container's background painting from its child painting and always
   caching the background (as StWidget tries to in some cases already).

So this commit selects just a few areas where caching has been verified
to be beneficial, and many use cases now see their CPU usage halved:

One small window active...... 10% -> 7% (-30%)
...under a panel menu........ 23% -> 9% (-61%)
One maximized window active.. 12% -> 9% (-25%)
...under a panel menu........ 23% -> 11% (-52%)
...under a shell dialog...... 22% -> 12% (-45%)
...in activities overview.... 32% -> 17% (-47%)
(on an i7-7700)

Also a couple of bugs are fixed by this:

https://bugzilla.gnome.org/show_bug.cgi?id=792634
https://bugzilla.gnome.org/show_bug.cgi?id=792633
2018-08-27 14:16:59 +00:00
Changwoo Ryu
bc6a38dda7 Update Korean translation 2018-08-27 14:11:52 +00:00
Milo Casagrande
f3a02057c1 Update Italian translation 2018-08-27 07:55:20 +00:00
Kukuh Syafaat
ad15ce9139 Update Indonesian translation 2018-08-26 13:49:05 +00:00
Baurzhan Muftakhidinov
5d178506bf Update Kazakh translation 2018-08-25 17:27:53 +00:00
Florian Müllner
14cc9bfb1e Bump version to 3.29.91
Update NEWS.
2018-08-20 16:09:21 +02:00
Andrea Azzarone
ce4c485f34 windowManager: Ignore auto-repeat activation of toggle keybindigs
Use Meta.KeyBindingFlags.IGNORE_AUTOREPEAT for open-application-menu
and toggle-message-tray keybindings.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/373
2018-08-20 11:14:38 +00:00
Andrea Azzarone
1877a2e00a viewSelector: Ignore auto-repeat activation of toggle keybindigs
Use Meta.KeyBindingFlags.IGNORE_AUTOREPEAT for toggle-application-view
and toggle-application-view keybindings.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/373
2018-08-20 11:14:37 +00:00
Bruce Cowan
b2fa7a6d8f Update British English translation 2018-08-19 16:42:07 +00:00
Daniel Șerbănescu
36c604d793 Update Romanian translation 2018-08-19 16:17:31 +00:00
Florian Müllner
9a5a4b2206 Revert "workspaceThumbnail: rebuild thumbnails if workareas size changed"
It is unclear what the change was supposed to be fixing, but it
broke animations of workspace additions and removals, as those
events trigger the ::workareas-changed signal.

This reverts commit c29bd46e7a.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/162
2018-08-19 12:41:08 +00:00
Carlos Garnacho
3ab9e9e8ad runDialog: Use ClutterText::activate for enter handling
Instead of consuming the event in front of the input method. Enter
is sometimes overriden by those, so it seems better to let the IM
handle the key event, and react later to it if it got propagated
anyway. That is what ::activate does, so use this signal.

This used to work before ClutterInputMethod/InputFocus because the
IM received the events directly from stage captured events. This
is not the case anymore.

Closes: #440
2018-08-17 18:37:32 +00:00
Carlos Garnacho
dd59212d3f st: Use ClutterClickAction on StEntry primary/secondary icons
This makes them work on touchscreens as well.

Closes: #116
2018-08-17 18:27:44 +00:00
Jordi Mas
2b654ec310 Update Catalan translation 2018-08-16 20:45:12 +02:00
Florian Müllner
764fbbe052 overview: Restore previous workspace switcher policy
We used to keep the workspace switcher slid out when the user made use
of workspaces. This was changed in commit 2d84975 to give more space
to window previews, but it turned out to make the switcher quite a lot
more difficult to interact with (rather than only being a question of
discoverability). So go back to the previous behavior.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/161
2018-08-14 17:34:57 +00:00
Florian Müllner
328c63bf64 overviewControls: Sync hover after drag operations
During global grabs, actors miss enter and leave events required
for correct hover tracking. This can cause the workspace switcher
to get stuck while slid out, so ensure the actor's hover state is
synced after drag operations.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/161
2018-08-14 17:34:57 +00:00
Florian Müllner
95788c9834 build: Use dedicated resources for helper programs
Using a single resource file for all JS sources saves a couple of
build system instructions, but has some serious downsides:

 - bundling the entire shell code with the tools blows
   up their size unnecessarily

 - the tools are rebuilt unnecessarily for any shell
   code change

Autotools was painful enough to let this slip, but with meson we
don't have any excuses - using the actual dependencies speeds up
the build a tiny bit and reduces the tools' sizes from over 2M
to about 50k.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/192
2018-08-14 17:28:04 +00:00
Florian Müllner
9cf571efbd build: Clean up tools' dependencies
Simply reusing the same dependencies as gnome-shell itself not only
means that we link tons of stuff unnecessarily, but also that we
have to do the whole mutter rpath dance for nothing. Just use the
dependencies those executables actually need for a nice cleanup.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/192
2018-08-14 17:28:03 +00:00
Florian Müllner
dc4128c78b build: Don't modify typelib search path in tools
We need this in the main gnome-shell executable in order to locate
the private Shell and St typelibs, but those aren't useful or even
usable in the extension-prefs/portal helper tools.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/192
2018-08-14 17:28:03 +00:00
Carlos Garnacho
73d8c82640 layout: Mark chrome container as NO_LAYOUT
Showing and hiding children does not affect the allocation of the uiGroup
nor its other children. We can avoid full relayout/redraw in those
situations.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/197
2018-08-14 19:13:30 +02:00
Andre Klapper
2f7377b250 Fix typo in Czech translation
https://bugzilla.gnome.org/show_bug.cgi?id=796829
2018-08-13 09:52:22 +02:00
Bernd Homuth
804f23b179 Update German translation 2018-08-12 12:21:06 +00:00
Yi-Jyun Pan
2be6ddc54e Update Chinese (Taiwan) translation 2018-08-12 10:18:17 +00:00
Alexandre Franke
dff4f0109e Update French translation 2018-08-09 17:52:20 +00:00
Fabio Tomat
2e663b2a94 Update Friulian translation 2018-08-08 04:58:52 +00:00
Pascal Nowack
9f4aa6ebf2 build: Fix build with meson >= 47.0
With meson >= 47.0, building gnome-shell will fail
when --rebuild-types is used as an option for gtk-doc,
so stop using that option and bump the meson requirement.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/191
2018-08-06 14:58:51 +02:00
Florian Müllner
afe5703710 networkAgent: Fix another ByteArray => Uint8Array instance
This was missed in commit 7ca418a79a. As we are dealing with
non-\0-terminated data here, go through GBytes this time.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/189
2018-08-06 12:16:59 +00:00
verdre
02d06bb1f3 overview: Use whole stage size for cover pane
We show a cover pane on top of the overview during transitions to
prevent issues caused by clicks and mouseover events when the overview
is not ready. Right now, this pane is only being shown on the primary
monitor, which obviosly allows interactions to happen before the
animations are finished on the secondary monitors.

To fix this, use the size of the whole stage for the cover pane.
2018-08-06 10:18:28 +02:00
Emin Tufan Çetin
3a78695bd9 Update Turkish translation 2018-08-06 07:16:17 +00:00