This ensures that the desktop window's smooth fadeout when going to
the overview is in the same spot as the desktop window, which may not
always be at 0, 0.
https://bugzilla.gnome.org/show_bug.cgi?id=681159
Having the tooltip change when it's visible looks strange and glitchy.
This also makes sure that "Remove from Favorites" doesn't change, even
when the user removes their mouse cursor from it.
https://bugzilla.gnome.org/show_bug.cgi?id=685313
The preference controls whether the screen should be locked when
the screensaver is activated, not whether the screen should be
locked at all. In particular after having switched to a different
user, log out should not automatically switch back to the unlocked
session, so always activate the lock when user switching.
https://bugzilla.gnome.org/show_bug.cgi?id=685536
Currently Return is used to activate the default button of a modal
dialog if no key is specified. It makes sense to allow alternatives
as the keypad's Enter key as well in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=685511
GDM does not allow concurrent logins of a single user, so making
'Switch Session' a user switch operation does not work - in order
to choose a different session, users have to log out.
Rather than making 'Switch Session' an alias of 'Log out' (which
is available anyway when multiple sessions are defined), remove
the item altogether - 'Switch Session' suggests an operation that
does not loose state, and we currently favor 'Switch Session' over
'Switch User', so on systems that have both multiple users and
multiple sessions, the latter would become unavailable.
https://bugzilla.gnome.org/show_bug.cgi?id=685062
Content-Type scanning can be super expensive. The autorun manager is meant
for local filesystems that are plugged into a USB port or similar, not
remote NFS or sshfs mounts.
https://bugzilla.gnome.org/show_bug.cgi?id=684093
When Florian landed the new dash container to show the all apps button
always, he got the math wrong -- he forgot to add padding around the
container, and used the height of the box to calculate a y2 position,
rather than the y2 position of the box.
https://bugzilla.gnome.org/show_bug.cgi?id=684619
Currently the visibility of input volume is only updated when a stream
is added/removed - apparently no one noticed until now, as in the normal
user session we get away with this as long as we have some startup sound,
but this is not the case in the lock screen, so we may end up showing
input volume incorrectly.
https://bugzilla.gnome.org/show_bug.cgi?id=684611
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior is unwanted when opening the
extended keys popup, so focus changes to the popup are ignored.
However, we also want to ignore focus changes from the popup
to avoid the keyboard hiding itself after pressing an extended
key.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior breaks with the message tray now
grabbing/releasing key focus when toggled. Fix this by ignoring
all focus changes to or from the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
Currently if a summary item signals that it has handled a click
itself, the tray hides itself. This behavior is wrong for the
On-Screen-Keyboard, which appears as a unit with the tray, so add
a property to opt-out of the default behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
GrabHelper automatically releases grabs when the user clicks outside
the grabbed actors. However at least for the message-tray (which is
the only user of grabHelper at the moment), we must ignore any events
from the On-Screen-Keyboard, to prevent the tray from hiding at every
key press.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
This fixes a case of _updateState() being called recursively,
resulting in stray grab()/ungrab() calls the leave the entire
desktop in a stuck focus state.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
The message tray is now modal and pushes the view up, but the keyboard
is shown below it. Solve this by applying a special styling to the
keyboard and message tray combination, and by not pushing the windows
up when the keyboard is shown.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
When changing the user's avatar image, AccountsService will
overwrite the old image with the new one, so the location
returned by get_icon_file() is always the same.
In order to pick up the change, we need to make sure to clear the
previous image from both StTextureCache and StThemeNode's paint
cache.
https://bugzilla.gnome.org/show_bug.cgi?id=679268
With the recent session mode changes, the visibility of settings
items is now only set on sessionMode::updated - while the signal
is emitted when the session mode is initialized, settings items
that are added after that are visible regardless of the allowSettings
setting until the next sessionMode::updated signal is received.
Fix this by explicitly setting the initial visibility of settings
items.
https://bugzilla.gnome.org/show_bug.cgi?id=684473
While the unlock dialog is created early so that it appears below
the shield while the curtain slides up, it is destroyed immediately
when the shield slides back in.
Keep it around until the shield is down instead.
https://bugzilla.gnome.org/show_bug.cgi?id=684342
When locking the screen, the user menu is moved to the opposite
side. Unless we close the menu immediately without animation, the
menu will jump to the other side and fade out while the screen
shield slides down.
https://bugzilla.gnome.org/show_bug.cgi?id=684343
Instead of leaving the login or unlock dialogs in an inconsistent state,
catch DBus errors and show an Authentication Error message. The error
details are logged in the session logs.
https://bugzilla.gnome.org/show_bug.cgi?id=683060
Due to the way the IBus API works we might get property changes while
the menu is already open. In that case the separator visibility logic
doesn't work since it only applies on menu open/close. This works
around that issue.
https://bugzilla.gnome.org/show_bug.cgi?id=682314
IBus has a properties API which are basically generic knobs into the
engine which are serialized and presented in a way that allows us to
easily build actionable UI elements with them.
Instead of implementing the whole generic system and accepting
everything coming out of the engines, for now, this patch just adds
support for a couple of important IBus Anthy properties.
https://bugzilla.gnome.org/show_bug.cgi?id=682314
The screenshield requires gdm 3.5, which can be problematic in
jhbuild configurations, or distributions that don't use GDM as the display
manager. Allow transparent fallback to gnome-screensaver in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=683060
When the tray is triggered by keybinding rather than dwelling, the
first summary item should be given key focus. Currently this is
achieved by grabbing the focus before toggling the tray, so that
the grabHelper will move the focus for us. However this interferes
with the grabHelper's focus save/restore mechanism - for instance,
after using the keybinding once, the tray will always come up with
the first item focused.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
Currently it is only possible to use keynav inside the tray if it
has been triggered with the keyboard shortcut. Make it possible to
initiate keynav by hitting Tab in other cases as well.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
Currently opening the summary boxpointer acts as a stop gap for
keynav - the only shortcut still working is "Escape" to hide the
tray altogether.
Change the handling of Escape to only close the summary boxpointer
and allow to use the down arrow as alternative (unless the boxpointer
already processes the key press itself of course, like the chat
entry does). Also add a Delete shortcut to dismiss the open summary
item.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
Currently clicks outside the grabbed actors are handled the same as
the user pressing Escape - a single actor is popped from the grab stack.
However according to the design, outside clicks should release all grabs.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
When using keynav in the top bar, menus may be opened using the
down arrow; in a similar fashion, allow to open the summary
boxpointer with the up arrow.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
'destroy' is emitted before the actor is unmapped during destruction, so
notify::mapped would emit an exception. Since unmapping is guaranteed,
the 'destroy' signal is unnecessary.
https://bugzilla.gnome.org/show_bug.cgi?id=684154
Remove the PlacesManager, its search provider and all associated code.
Places search is now provided by nautilus using the external search
provider API.
https://bugzilla.gnome.org/show_bug.cgi?id=683506
When Dan Winship wrote the GrabHelper code originally, it didn't
handle a grab stack. I wrote the grab stack code hastily when landed
the message tray, not understanding all of the code that was involved
here.
Fix it so that we properly do the operations for each type of grab
when we first need to, and not sometimes when the first grab is taken.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
_hideTray() is called by _updateState() when the tray is visible
but should be hidden; however, _updateState() may be called again
from within _hideTray() when releasing the GrabHelper grab, so
unless we update the _trayState variable before that, _hideTray()
will be called a second time.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
A couple of people have walked up to me and asked how to get to the
unlock screen from the screen shield. This was partly addressed by
bug 682285, but all three people who asked me about this said they
tried the return key and were surprised when it didn't work.
It sort of makes sense, since the user is "enter"ing the computer or
"return"ing to it.
This commit makes enter work in addition to the existing escape key.
https://bugzilla.gnome.org/show_bug.cgi?id=683889
Since we now use the capture phase to feed events into the input
method, we must set the capture flag for the event that starts
searches so that IMs can get at it.
https://bugzilla.gnome.org/show_bug.cgi?id=684040
If the user starts typing right away, assume that the entry is
for a password and don't clear it when the secret request actually
comes. Then, if the user completes typing, we also stash the answer
and send it to GDM right away on the first PAM prompt.
https://bugzilla.gnome.org/show_bug.cgi?id=681576
The onUngrab callback already checks if all notifications are destroyed and
hides immediately if so. Previous code instead would leave state handling
in an inconsistent state, by not removing the grab, not setting
summaryBoxPointerState to HIDDEN and not disconnecting various signals.
https://bugzilla.gnome.org/show_bug.cgi?id=684036
Look at the focus window's interaction timestamp to catch the case
where the user is typing and knocks the pointer into the tray or
mouses down to the bottom of the screen and clicks on something.
If the focus window's interaction time differs at the start and
end of the tray dwell then we don't activate the tray.
https://bugzilla.gnome.org/show_bug.cgi?id=683811
In gdm, we would attempt to become modal during the synchronous initialization,
and this would fail, as X prevents grabs on unmapped windows. Instead,
wait for the stage to be visible before becoming modal.
https://bugzilla.gnome.org/show_bug.cgi?id=683357
As PAM messages are now shown below the password entry, there is no
need for this complexity, and we can just hide all notifications.
Also, this avoids the ambiguity between notification.showWhenLocked and
source.showInLockScreen, which have very different effects.
https://bugzilla.gnome.org/show_bug.cgi?id=683369
The selector for insensitive popup menu items was wrong (a PopupMenuItem is
a ShellGenericContainer, not a StButton). Fixing it showed that previous
:insensitive tracking was manual for a reason: we have many items that are
not reactive, but don't want the insensitive styling (for example those in
the battery menu).
Fix it by adding a new style-class, popup-inactive-menu-item, that is added
to all new PopupMenuItems that are not activatable.
https://bugzilla.gnome.org/show_bug.cgi?id=683988
CLUTTER_CURRENT_TIME (like GDK_CURRENT_TIME and libX11 CurrentTime) is 0,
and thus compares lower than all valid timestamps, meaning that
focus changes without an X11 event in the stack are ignored by
the on screen keyboard.
https://bugzilla.gnome.org/show_bug.cgi?id=664309
pending-messages-removed is emitted for sent messages too, but we don't
include those in the _pendingMessages list. Avoid useless spew in the session
logs in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=683449
St.Theme.load_stylesheet() does not queue a theme context change, so
any styling of widgets created before will not be updated. To fix this,
load the stylesheet before the extension builds its own UI in enable()
https://bugzilla.gnome.org/show_bug.cgi?id=682128
This means that right-clicking on an entry shouldn't visibly change the theme,
which is unexpected. Make sure that closing the menu refocused the entry, too.
https://bugzilla.gnome.org/show_bug.cgi?id=683509
When the dash contains more icons than fit at the minimum icon size,
icons are cut off at the end. This means that the show-apps button
will be the first to disappear, which is problematic given it's the
sole access point for other applications (for those that refuse to
use search at least).
Fix by using a dedicated widget for the dash actor, so that in case
of underallocation only icons above the show-apps button end up being
cut off.
https://bugzilla.gnome.org/show_bug.cgi?id=683340
Have distinct session modes for the lock screen and the unlock dialog,
and rework the logic in ScreenShield to have the lock-screen mode stack
onto the unlock-dialog mode (where applicable)
https://bugzilla.gnome.org/show_bug.cgi?id=682542
They are bigger and show an ellipsis if the count goes over 99. They
now have a blurred background and a drop shadow based on
data/theme/close-window.svg.
https://bugzilla.gnome.org/show_bug.cgi?id=682891
ClutterBinLayout is so amazingly broken: it uses the y_expand property to
find out if the children needs to honor alignment/fill, but that property is
"bubbled up" from the grand-children, so the notificationWidget would notice
the y_expand on the notificationBin (necessary to make the layout manager on
notificationWidget honor the alignment property for the bin), and would
receive the full height of the MessageTray actor from the parent's layout manager,
resulting in a notificationWidget shifting up, with the notification detached
from the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=683628
The stage's background color can visible on screencasts when multiple monitors
with different resolutions are in use.
Change it to from blue to grey to look better as requested by the designers.
https://bugzilla.gnome.org/show_bug.cgi?id=683514
If the arrow's origin is so close to the edge that the arrow will not
be isosceles, we try to compensate as follows:
- We skip the rounded corner and settle for a right angled arrow as
as shown below.
|\_____
|
|
- If the arrow was going to be acute angled, we move the position of
the box to maintain the arrow's accuracy.
https://bugzilla.gnome.org/show_bug.cgi?id=680077
With the recent session mode changes, there is now a mix of modes
that are meant to apply to the entire session (specified as parameter
to the --mode command line switch) and temporary modes like the lock
screen; introduce a property to make the difference explicit, and only
allow "primary" modes to be specified on the command line.
https://bugzilla.gnome.org/show_bug.cgi?id=683488
Users of GrabHelper.grab() espect that the actor parameter (or one of its
children) will receive focus, irrespective of the previous focus location.
This fixes the key focus on the chat entry when expanding the notification.
https://bugzilla.gnome.org/show_bug.cgi?id=683449
Hidden children are currently ignored in width requests; in the
case of submenu items, this results in abrupt width changes of
open menus when the corresponding SubMenuMenuItem is toggled.
To fix, only ignore SubMenu children when the corresponding
SubMenuMenuItem is hidden as well.
https://bugzilla.gnome.org/show_bug.cgi?id=683485
The special padding rules for submenu items currently ensure that
content aligns properly when the scrollbar is shown. While they
work nicely for the network menu, it looks odd for non-scrolled
submenus, so make this case explicit by introducing a :scrolled
pseudo class and adjust the style rules to use it.
https://bugzilla.gnome.org/show_bug.cgi?id=683009
The code here was trying to center the label, but that didn't
happen because we allocated the entire space to the label, which
still plonks it at the top.
Message tray sources cannot be reused after destruction, so connect
to 'destroy' signal and clear out the previous one.
Also, fix some code paths that used the autorun manager incorrectly.
https://bugzilla.gnome.org/show_bug.cgi?id=683377
Previous code was activating the networkAgent and telepathyClient
in the lock-screen, irrespective of the previous mode.
Now it checks if the session mode is locked down, and if so it refuses
to start new components.
https://bugzilla.gnome.org/show_bug.cgi?id=683400
Previous code had a mixture of fixed positioning and ClutterBinLayout,
and this was broken badly for autorun notifications.
Rewrite to use ClutterBinLayout and Clutter properties exclusively.
https://bugzilla.gnome.org/show_bug.cgi?id=683378
Panel already forces each item to be a PanelMenu.Button, so it's better
to have the latter handle the bin container too, instead of attaching
a private property that might collide with internal usage by the indicator.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Previously we would only read the default sink and default source when
the connection to PulseAudio succeded. This worked because all VolumeMenu
users where initialized synchronously during shell load.
With the recent session mode changes though, the lock screen menu is
created on demand, and when it loads PA is already connected, so
it doesn't update the sliders.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Have main.js call .showDialog() when going back from the lock-screen, instead
of using the return value of createUnlockDialog to know if the dialog
was persistent.
_keepDialog is still used as LoginDialog cannot really be destroyed,
and cancelling it does not destroy it.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
The sudden transition from the lock screen to the user session
may be a bit sudden and overwhelming. Make ourselves more shell-like
by resizing out the screen shield according to mockups.
https://bugzilla.gnome.org/show_bug.cgi?id=683170
It makes more sense to define session modes in terms of what you're
adding to the bare shell, not in terms of what you're taking away
from the user session.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
If we don't freeze the presence icon, we can end up in a place where
we'll be updating the icon before we fade out the panel indicators when
coming back from the lock screen.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Components are pieces of the shell code that can be added/removed
at runtime, like extension, but are tied more directly to a session
mode. The session polkit agent, the network agent, autorun/automount,
are all components, keyring, recorder and telepathy client are all
now copmonents.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Instead of showing a notification, add a small message immediately
below the entry, and give the user two more attempts to login,
before going back to the welcome or lock screen.
https://bugzilla.gnome.org/show_bug.cgi?id=682544
The supposed reason for launching the calendar server in a peculiar
way was so that the process would be killed when the Shell was killed,
but that didn't actually work. Launch the calendar server through auto-start,
and persist all throughout the session.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Commit 5c6b1fd0c modified the hierarchy of SummaryItem contents, by
introducing a notificationStackWidget in place of the StackView, but
forgot to update the bits in ScreenShield.NotificationsBox that accessed
and reparented that directly, causing a crash by invalid theme node access.
https://bugzilla.gnome.org/show_bug.cgi?id=682683
We already could build the right part of the panel declaratively according
to the session mode. Extend that to handle the left and center parts.
Also, move the mapping from the roles to the classes in panel.js, as it shared
by all modes.
https://bugzilla.gnome.org/show_bug.cgi?id=682546