dnd: Fix regression from e6fd2be

We need to fetch the actor's parent before we reparent, otherwise
we won't put it back properly at the end.
This commit is contained in:
Jasper St. Pierre 2012-10-02 21:11:49 -03:00
parent 8b6df2e23f
commit d4ce7aef59

View File

@ -267,9 +267,6 @@ const _Draggable = new Lang.Class({
this._dragOffsetY = this._dragActor.y - this._dragStartY;
} else {
this._dragActor = this.actor;
this._dragActor.reparent(Main.uiGroup);
this._dragActor.raise_top();
Shell.util_set_hidden_from_pick(this._dragActor, true);
this._dragActorSource = undefined;
this._dragOrigParent = this.actor.get_parent();
@ -277,6 +274,10 @@ const _Draggable = new Lang.Class({
this._dragOrigY = this._dragActor.y;
this._dragOrigScale = this._dragActor.scale_x;
this._dragActor.reparent(Main.uiGroup);
this._dragActor.raise_top();
Shell.util_set_hidden_from_pick(this._dragActor, true);
let [actorStageX, actorStageY] = this.actor.get_transformed_position();
this._dragOffsetX = actorStageX - this._dragStartX;
this._dragOffsetY = actorStageY - this._dragStartY;