grabHelper: Fix regression for dwelling with mouse down
b203a95a78
introduced a regression
where we forgot to bail out if the pushModal didn't succeed properly.
https://bugzilla.gnome.org/show_bug.cgi?id=684344
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449d116af2
commit
2acb097662
@ -148,31 +148,32 @@ const GrabHelper = new Lang.Class({
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return true;
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params.savedFocus = focus;
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this._grabStack.push(params);
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if (params.modal)
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this._takeModalGrab();
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if (params.modal && !this._takeModalGrab())
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return false;
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if (params.grabFocus)
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this._takeFocusGrab(hadFocus);
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if (params.grabFocus && !this._takeFocusGrab(hadFocus))
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return false;
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if (hadFocus || params.grabFocus)
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_navigateActor(newFocus);
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this._grabStack.push(params);
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return true;
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},
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_takeModalGrab: function() {
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let firstGrab = (this._modalCount == 0);
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if (firstGrab) {
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if (!Main.pushModal(this._owner))
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return false;
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this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
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this._eventId = global.stage.connect('event', Lang.bind(this, this._onEvent));
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}
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this._modalCount++;
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if (!firstGrab)
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return;
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if (!Main.pushModal(this._owner))
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return;
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this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
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this._eventId = global.stage.connect('event', Lang.bind(this, this._onEvent));
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return true;
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},
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_releaseModalGrab: function() {
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@ -196,23 +197,24 @@ const GrabHelper = new Lang.Class({
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_takeFocusGrab: function(hadFocus) {
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let firstGrab = (this._grabFocusCount == 0);
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this._grabFocusCount++;
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if (!firstGrab)
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return;
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if (firstGrab) {
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let metaDisplay = global.screen.get_display();
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let metaDisplay = global.screen.get_display();
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this._grabbedFromKeynav = hadFocus;
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this._preGrabInputMode = global.stage_input_mode;
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this._prevFocusedWindow = metaDisplay.focus_window;
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this._grabbedFromKeynav = hadFocus;
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this._preGrabInputMode = global.stage_input_mode;
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this._prevFocusedWindow = metaDisplay.focus_window;
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if (this._preGrabInputMode == Shell.StageInputMode.NONREACTIVE ||
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this._preGrabInputMode == Shell.StageInputMode.NORMAL) {
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global.set_stage_input_mode(Shell.StageInputMode.FOCUSED);
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}
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if (this._preGrabInputMode == Shell.StageInputMode.NONREACTIVE ||
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this._preGrabInputMode == Shell.StageInputMode.NORMAL) {
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global.set_stage_input_mode(Shell.StageInputMode.FOCUSED);
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this._keyFocusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged));
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this._focusWindowChangedId = metaDisplay.connect('notify::focus-window', Lang.bind(this, this._focusWindowChanged));
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}
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this._keyFocusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged));
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this._focusWindowChangedId = metaDisplay.connect('notify::focus-window', Lang.bind(this, this._focusWindowChanged));
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this._grabFocusCount++;
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return true;
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},
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_releaseFocusGrab: function() {
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