DND from the places section broke with 1c4c3afb when St.Label was
replaced with St.Button.
To fix, replace St.Button with St.Clickable and use a fake_release
when starting a drag.
https://bugzilla.gnome.org/show_bug.cgi?id=609218
Currently we use two buttons to toggle between the different views,
one of them always being redundant.
Fix that by only use one button that changes it's style depending on
the current view.
https://bugzilla.gnome.org/show_bug.cgi?id=610801
Now that we don't use pure black for the overview background
there is less incentive to soften or differentiate the top
bar using a gradient. Without a gradient it blends better
with screen bezels and reinforces the idea of being negative space.
When an unmount operation fails, the only feedback given currently
is an exception on stderr. Use the infoBar to display an error
message and allow the user to retry the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Currently the infoBar's button will always read "Undo" - sometimes
a different label makes more sense, so allow to optionally set the
label to something else.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Instead of setting a fixed size in the CSS which only works well
with a limited range of screen resolutions, assign a relative
size in the code.
While this takes away some flexibility from theme authors, it is in
line with most elements in the overview (workspaces area, dash).
Also expose the menu panes vertical alignment, so that more-apps aligns
to the workspaces area's top and more-docs to the bottom.
https://bugzilla.gnome.org/show_bug.cgi?id=610872
Limit the AppSwitcher to the screen size by either downscaling or
scrolling.
We scale the icons down up from 96, 64, 48, 32 to 22 and start scrolling
if we still fail to fit on screen.
The thumbnail box is shifted to either left or right, when failing to
fit we scroll here to.
To prevent from being offscreen at the buttom we adjust the thumbnail
height to fit.
The old positioning logic is replaced with a ShellGenericContainer to
implement a custom allocation system.
https://bugzilla.gnome.org/show_bug.cgi?id=597983
As the repositioning after closing a window preview is delayed, it is
possible that the timeout is triggered while leaving the overview. In
that case the previews move to the new overview position and are changed
abruptly to the original window position when the overview zoom is done.
To prevent this, disconnect the handler when leaving the overview.
Rename WorkspacesViewSwitch to WorkspacesControls and let it manage
all workspace controls. Do not destroy and recreate the controls bar
actor on each view change, but add it to the overview once and let it
update itself.
https://bugzilla.gnome.org/show_bug.cgi?id=610189
Hide the original actor during a grab, and create a new
clone. This is easier than trying to ensure we maintain
the state of the original window clone.
https://bugzilla.gnome.org/show_bug.cgi?id=607821
The way we were loading data into a CoglTexture, then pulling it out
and manipulating it on the CPU, then loading it back into a texture
was a bit lame.
Clean things up a bit here by loading directly into the CPU, doing
the fading, then creating a texture.
Also cache the faded data in StTextureCache.
https://bugzilla.gnome.org/show_bug.cgi?id=612759
If we don't do this, then boolean/int/list keys will seem to sort of
work (but defaulting to false/0/[] instead of the correct schema
defaults), but string keys will return null, which will usually cause
exceptions or crashes.
https://bugzilla.gnome.org/show_bug.cgi?id=611214
The relationship between adjustments and scrollbars and
scrollable widgets was much more complex than it needed to be.
StScrollView: Have the scroll view own a pair of adjustments,
set them on the child on add(), remove unnecessary
change notification signal connections.
StBoxLayout: Remove auto-create of adjustments, just take the
adjustments from the scrollbars and set them on the scrollable
child. Notify for hadjustment/vadjustment properties.
StScrollBar: Notify adjustment property.
StScrollable: Document how adjustment setting works.
https://bugzilla.gnome.org/show_bug.cgi?id=611740
* Add missing chain-up for dispose and finalize methods
* ShellGenericContainer needs to destroy its children in dispose()
* Fix variable naming and excess casts in st_label_dispose()
https://bugzilla.gnome.org/show_bug.cgi?id=612511
StScrollable: Document how to set adjustments
StBoxLayout: Make sure that we always have upper >= lower + page_size,
so that clamping works properly. Set the page_increment to be slightly
less than the page_size so there is some overlap, as is customary.
StScrollView: Remove unnecessary fabs() calls, rewrite expressions
for additional clarity.
https://bugzilla.gnome.org/show_bug.cgi?id=611740
- Fix existing typos and spacing problems
- Get preferred height, not current height, of shadows
- Let shadows overflow don't clamp them when we have too little space
- Remove a now-unecessary stray MAX()
- Fix up scrollview visibility for the pathological case of no child
- Disconnect from adjustments on remove()
- Don't unset the adjustments on the child on remove(), since they
already existed or were autocreated on add()
(We should what we are doing and set the adjustments of the
scrollbars on the child rather than setting the adjustments of
the child, so we match GTK+'s scrolllable interface, but this
at least makes it consistent instead of a weird mix.)
https://bugzilla.gnome.org/show_bug.cgi?id=611740
StScrollable: Document how size negotation now works between the
parent and scrollable child.
StBoxLayout: Adapt to the new contract for how size negotiation
works; in particular, handle being allocated less than the
minimum size when scrolled and treat the minimum size as the
size of the scrolled area in instead of the natural size.
StScrollView: Substantially rewrite with fixes including:
- Implement new size negotation contract; this allows us
to determine scrollbar visibility without having to
connect to the adjustment.
- Implement all ALWAYS along with the existing NEVER/AUTO
- When hiding and showing scrollbars and shadows, don't
hide and show widgets, just turn on and off including them
in pick and paint. This avoids queueing relayouts.
- Cleanups for the code for connecting to adjustments,
for changing policy, and for turning on and off shadows.
scroll-view-sizing.js: New test case for StScrollView, allowing
resizing the scroll view interactively, changing the scrollbar
policies and turning shadows on and off.
https://bugzilla.gnome.org/show_bug.cgi?id=611740
When an StScrollView is allocated, allocating the child would
cause the adjustment values to change, which would result in
the scrollbars queueing a relayout, which isn't allowed during
allocation.
To avoid this, instead of queueing a relayout when the adjustment
changes:
- When we have a valid allocation already, just go ahead
and reallocate the children.
- Otherwise do nothing immediately and wait until we get allocated
Because the 'needs_allocation' flag in ClutterActor isn't exposed,
this requires some slightly ugly code to shadow that state locally.
https://bugzilla.gnome.org/show_bug.cgi?id=611944
Having StDrawingArea use ClutterCairoTexture causes circularity
problems with sizing - StDrawingArea wants to use its allocation for
the size of the texture, but ClutterTexture wants to use the size of
the texture to determine the requited size.
Avoid this by making StDrawingArea directly use Cairo and CoglTexture;
while doing this, the API is changed a bit for simplicity and to
match our use case:
- Instead of clutter_cairo_texture_create(), we have
st_drawing_area_get_context() to retrieve an already created
context. This can only be called in the ::repaint signal.
- The ::redraw signal is changed to ::repaint so we can have
st_drawing_area_queue_repaint() that doesn't collide with
clutter_actor_queue_redraw()
- ::repaint is now emitted lazily when painting the actor rather
than synchronously at various different points.
https://bugzilla.gnome.org/show_bug.cgi?id=611750