Add keys for customizing the panel clock to the gconf schema and make
the clock use them. The settings are copied from gnome-panel's clock
applet, excluding all location/weather/appointment/... keys. In addition,
'internet' is no longer a supported value for the format key.
https://bugzilla.gnome.org/show_bug.cgi?id=600276
In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:
Stage
*Magnifier
UI group
Window group
Chrome group
Overlay group
Alt tab
App display
Chrome
...
This allows a magnifier actor to clone and magnify the UI group. The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
When a dropped window is accepted by a workspace in linear view, it
is moved to the new workspace. After that, the view zooms back in on
the original workspace, resulting in the moved window disappearing
from the user's sight.
Change this rather unexpected behavior, so that a successful drop
triggers a switch to the new workspace. This also improves consistency
with drops on the (+) area.
https://bugzilla.gnome.org/show_bug.cgi?id=617785
Centralize the update of actor visibilities (overlays, shadows,
off-screen workspaces). Adjust the way scrolling is handled so
that it works correctly with removed workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Activate empathy when clicking on a chat icon by asking the
ChannelDispatcher to open the conversation in the default handler.
Also, remove the Approver and Handler for now, since until
telepathy-logger is stable, this means Empathy won't see (and log)
those conversations. This means that empathy's blinky status icon is
back; we'll have to do something else about that.
https://bugzilla.gnome.org/show_bug.cgi?id=611610
While the extension system already uses an XDG location (XDG_CONFIG_HOME),
other components use the deprecated $HOME/.gnome2 directory.
Replace both with XDG_DATA_HOME - the existing data (app usage stats,
looking glass history and extensions) is not migrated to the new location.
https://bugzilla.gnome.org/show_bug.cgi?id=617555
Previously we used a ClutterGroup containing a second ClutterGroup for
the non-visibleInOverview actors. Redo it using a single
ShellGenericContainer, and use set_skip_paint() to hide the
non-overview chrome when the overview is visible.
Also fix up the default values for trackActor().
https://bugzilla.gnome.org/show_bug.cgi?id=608667
If a notification is about to hide, but the user has moved the mouse
towards it, let it stick around for another second (and so on, until
the mouse either reaches the tray and causes it to be pinned, or stops
moving the mouse toward it).
https://bugzilla.gnome.org/show_bug.cgi?id=610071
Figure out if the banner is too long to fit as soon as the
notification's style is set, rather than waiting until allocation
time, since it's bad to add new table rows during allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=611612
Cache avatars to avoid having to re-download them every session.
We use a cache format that is compatible with empathy's, but we don't
actually use empathy's. This could be changed if we wanted.
https://bugzilla.gnome.org/show_bug.cgi?id=614974
This change doesn't actually affect anything visibly, but
using the absolute coordinates of our allocation box in allocate()
is wrong; we should be positioning our children at 0,0 and using
width/height as a reference.
https://bugzilla.gnome.org/show_bug.cgi?id=616951
This patch combines several high level changes which are conceptually
independent but in practice rather intertwined.
* Add a "state" property to ShellApp which reflects whether it's
stopped, starting, or started. This will allow us to later clean
up all the callers that are using ".get_windows().length > 0" as
a proxy for this property
* Replace shell_app_launch with shell_app_activate and shell_app_open_new_window
A lot of code was calling .launch, but it's signficantly clearer
if we call this ".open_new_window()", and later if we gain the ability
to call into an application's menu, we can implement this correctly rather
than trying to update all .launch callers.
* Because ShellApp now has a "starting" state, rebase panel.js on top of
this so that when we get a startup-notification sequence for an app
and transition it to starting, it becomes the focus app, and panel.js
cleanly just tracks the focus app, rather than bouncing between SN
sequences. This removes display of non-app startup sequences, which
I consider an acceptable action in light of the committed changes
to startup-notification and GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=614755
We can't use gdk_display_get_pointer/gdk_window_get_pointer from gjs
when XKB is active. We already had a wrapper that did the
get-modifier-state part of that, but some places also need the
get-pointer-location part of it. So update our wrapper to return both,
and update js code to use it.
https://bugzilla.gnome.org/show_bug.cgi?id=613428
The original window dnd code needed to track whether or not the
pointer was in the clone. Some later rewrite made this unnecessary,
but we were still keeping track anyway.
When the notificaionBin has an odd width this could result into
loosing pixel aligment (and ugly looking font).
As the notification is already reactive make it non reactive and
remove the use of garvity.
https://bugzilla.gnome.org/show_bug.cgi?id=614702
Also reorganizes the notification layout to use an StScrollView; very
tall notifications are now scrolled instead of just taking up more and
more of the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=608999
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The actual changes to shell-menu.[ch] are pretty minimal; most of the
changes there are just style/spacing/indentation.
Also, removed shell_menu_append_separator() since it wasn't needed;
the separators would already have been behaving as intended just
because they were non-reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The check in _windowsRestacked checks for
windows[i].x >= primary.x
and
windows[i].x <= primary.x + primary.width
(likewise for y).
This is wrong because a fullscreen window on the secondary screen is likely
to have windows[i].x == primary.x + primary.width which means that the checks
for _both_ screens would be valid, but the first one would win due to
the "break;" statement.
But here the window isn't really on the primary but on the secondary one.
Fix that by using < instead of <= for those checks.
https://bugzilla.gnome.org/show_bug.cgi?id=614509
Moving to St.Table introduced a regression that resulted in the height
of Places section to only depend on the height of the left column.
This could result into some bookmarks not being displayed at all because
there are not enough items in the left column to allocate the needed height.
Fix this by removing the St.BoxLayout actors and add the items directly to
the table.
https://bugzilla.gnome.org/show_bug.cgi?id=614144
Notify() was calling setApp() unconditionally after attempting to
determine an application. However, determining the application can
fail (for example, when notify-send is used) and resulted in an exception
being printed.
Rather than having the notificationBin, summaryBin, and
summaryNotificationBin span the whole width of the screen and just
align their children to the right spot, set their anchor_gravity
appropriately, set their anchor point correctly, and let their width
vary with the width of their child.
Fixes the fact that the area to the left and right of an expanded
notification was reactive, because the notificationBin was invisibly
covering it.
https://bugzilla.gnome.org/show_bug.cgi?id=612072
Currently manual dnd mode is used with St.Clickable to avoid messing
up its internal state with a pointer grab. To avoid code duplication,
move this special handling into dnd.
https://bugzilla.gnome.org/show_bug.cgi?id=610385
While most of the code already is CSS stylable, the two-colum setup
is still done using Big.Box with hard coded spacings. Port those
remaining parts to St.Widget, so that all spacings can be adjusted
by the theme.
https://bugzilla.gnome.org/show_bug.cgi?id=610385
The POPUP_LIST_SPACING constant was used for the AltTabPopup.actor's padding,
AltTabPopup.actor's spacing and SwitcherList._list's spacing.
Switch to CSS and remove the constant.
https://bugzilla.gnome.org/show_bug.cgi?id=613195
Left-clicking an app icon and holding the button used to pop up the
app menu, but regressed when rewriting appDisplay.
Restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=609013
Clicking the eject button in the places display always triggers an
unmount action. In some cases like USB drives or DVDs, eject makes
more sense - it is also consistent with nautilus' behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=613405
After closing a window, the remaining previews are repositioned
after a timeout; when it is called while the user zooms a preview,
the window positions get all messed up, so postpone the positioning
in this case until the zoom ends.
https://bugzilla.gnome.org/show_bug.cgi?id=613536
The hover rewrite added a freeze/thaw_notify to
st_clickable_leave_event() (to match the one already in
st_clickable_enter_event()), which broke code in two places that
assumed "pressed" would still be TRUE when "hover" changed to FALSE.
Fix that by exposing the "held" property as well.
St.Widget's new "hover" property takes reactive children into account
when deciding whether or not the pointer has actually left the actor,
so it works better than the code that used to be here.
https://bugzilla.gnome.org/show_bug.cgi?id=610726
If track-hover is set, update the hover property automatically, and
the "hover" pseudo class to match, as StClickable used to do. (Remove
the corresponding code in StClickable). Tweak the tooltip handling to
use track-hover, which also makes it slightly more reliable in the
presence of reactive children, etc.
Since style_class and pseudo_class are space-separated lists of names,
add new methods to add and remove individual names rather than just
re-setting the entire name.
Update existing code to use the new pseudo-class methods where
appropriate. In some cases, this may result in actors having multiple
pseudoclasses where previously they only had one at a time, but there
don't seem to be any visible differences.
(There are some places that could usefully use the new style_class
methods as well, but this patch doesn't change them.)
Also, update test-theme.c to test the new methods.
https://bugzilla.gnome.org/show_bug.cgi?id=604943
When the user runs the same command as the last one saved there
is no need to save it again, otherwise we the history might end
up having lots of dupes which makes searching for an old command
harder.
https://bugzilla.gnome.org/show_bug.cgi?id=613731
Using a clone for the drag actor causes the animation into
the final position not to work as expected; instead use
the newly added DND parameters to change the original
drag actors size and opacity. (This reverts the change in
011db9f).
Since we are using the original actor, we have to be careful
not to change it during the drag, so don't actually position
dragged window actors in Workspace.positionWindows().
https://bugzilla.gnome.org/show_bug.cgi?id=613367
Gjs now removes user_data arguments for callbacks - the existing
code still works because all user_data arguments are unused and
at the end of the argument list, but it's a lot prettier to remove
them.
Currently, the workspace objects are destroyed and recreated on
view switches. Instead, keep the objects around and reparent the
workspace actors on view switches.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Depending on screen size and pointer position, the scroll bar used
to switch the active workspace in linear view may not be a convenient
target, so allow dragging the desktop as an alternative.
https://bugzilla.gnome.org/show_bug.cgi?id=610892
DND from the places section broke with 1c4c3afb when St.Label was
replaced with St.Button.
To fix, replace St.Button with St.Clickable and use a fake_release
when starting a drag.
https://bugzilla.gnome.org/show_bug.cgi?id=609218
Currently we use two buttons to toggle between the different views,
one of them always being redundant.
Fix that by only use one button that changes it's style depending on
the current view.
https://bugzilla.gnome.org/show_bug.cgi?id=610801
When an unmount operation fails, the only feedback given currently
is an exception on stderr. Use the infoBar to display an error
message and allow the user to retry the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Currently the infoBar's button will always read "Undo" - sometimes
a different label makes more sense, so allow to optionally set the
label to something else.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Instead of setting a fixed size in the CSS which only works well
with a limited range of screen resolutions, assign a relative
size in the code.
While this takes away some flexibility from theme authors, it is in
line with most elements in the overview (workspaces area, dash).
Also expose the menu panes vertical alignment, so that more-apps aligns
to the workspaces area's top and more-docs to the bottom.
https://bugzilla.gnome.org/show_bug.cgi?id=610872
Limit the AppSwitcher to the screen size by either downscaling or
scrolling.
We scale the icons down up from 96, 64, 48, 32 to 22 and start scrolling
if we still fail to fit on screen.
The thumbnail box is shifted to either left or right, when failing to
fit we scroll here to.
To prevent from being offscreen at the buttom we adjust the thumbnail
height to fit.
The old positioning logic is replaced with a ShellGenericContainer to
implement a custom allocation system.
https://bugzilla.gnome.org/show_bug.cgi?id=597983