overview: Move comment

This commit is contained in:
Florian Müllner 2015-07-16 15:14:50 +02:00
parent 67ed4e0570
commit 6f215427f8

View File

@ -107,12 +107,6 @@ const Overview = new Lang.Class({
this._overviewCreated = true; this._overviewCreated = true;
// The main Background actors are inside global.window_group which are
// hidden when displaying the overview, so we create a new
// one. Instances of this class share a single CoglTexture behind the
// scenes which allows us to show the background with different
// rendering options without duplicating the texture data.
let layout = new Clutter.BinLayout(); let layout = new Clutter.BinLayout();
this._stack = new Clutter.Actor({ layout_manager: layout }); this._stack = new Clutter.Actor({ layout_manager: layout });
this._stack.add_constraint(new LayoutManager.MonitorConstraint({ primary: true })); this._stack.add_constraint(new LayoutManager.MonitorConstraint({ primary: true }));
@ -127,6 +121,11 @@ const Overview = new Lang.Class({
y_expand: true }); y_expand: true });
this._overview._delegate = this; this._overview._delegate = this;
// The main Background actors are inside global.window_group which are
// hidden when displaying the overview, so we create a new
// one. Instances of this class share a single CoglTexture behind the
// scenes which allows us to show the background with different
// rendering options without duplicating the texture data.
this._backgroundGroup = new Meta.BackgroundGroup(); this._backgroundGroup = new Meta.BackgroundGroup();
Main.layoutManager.overviewGroup.add_child(this._backgroundGroup); Main.layoutManager.overviewGroup.add_child(this._backgroundGroup);
this._bgManagers = []; this._bgManagers = [];