overview: Remove unused variable
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@ -112,7 +112,6 @@ const Overview = new Lang.Class({
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// one. Instances of this class share a single CoglTexture behind the
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// scenes which allows us to show the background with different
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// rendering options without duplicating the texture data.
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let monitor = Main.layoutManager.primaryMonitor;
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let layout = new Clutter.BinLayout();
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this._stack = new Clutter.Actor({ layout_manager: layout });
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