From 6f215427f86ecc1d586c40ff3f8072a9718ffa89 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20M=C3=BCllner?= Date: Thu, 16 Jul 2015 15:14:50 +0200 Subject: [PATCH] overview: Move comment --- js/ui/overview.js | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/js/ui/overview.js b/js/ui/overview.js index 551900338..89c623733 100644 --- a/js/ui/overview.js +++ b/js/ui/overview.js @@ -107,12 +107,6 @@ const Overview = new Lang.Class({ this._overviewCreated = true; - // The main Background actors are inside global.window_group which are - // hidden when displaying the overview, so we create a new - // one. Instances of this class share a single CoglTexture behind the - // scenes which allows us to show the background with different - // rendering options without duplicating the texture data. - let layout = new Clutter.BinLayout(); this._stack = new Clutter.Actor({ layout_manager: layout }); this._stack.add_constraint(new LayoutManager.MonitorConstraint({ primary: true })); @@ -127,6 +121,11 @@ const Overview = new Lang.Class({ y_expand: true }); this._overview._delegate = this; + // The main Background actors are inside global.window_group which are + // hidden when displaying the overview, so we create a new + // one. Instances of this class share a single CoglTexture behind the + // scenes which allows us to show the background with different + // rendering options without duplicating the texture data. this._backgroundGroup = new Meta.BackgroundGroup(); Main.layoutManager.overviewGroup.add_child(this._backgroundGroup); this._bgManagers = [];