unlockDialog: Small cleanup
It's silly to initialize a variable to 0 right before setting it to its actual value. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1352
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@ -573,11 +573,9 @@ var UnlockDialog = GObject.registerClass({
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this._screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' });
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this._screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' });
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this._userSwitchEnabledId = 0;
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this._userSwitchEnabledId = this._screenSaverSettings.connect('changed::user-switch-enabled',
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this._userSwitchEnabledId = this._screenSaverSettings.connect('changed::user-switch-enabled',
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this._updateUserSwitchVisibility.bind(this));
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this._updateUserSwitchVisibility.bind(this));
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this._userLoadedId = 0;
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this._userLoadedId = this._user.connect('notify::is-loaded',
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this._userLoadedId = this._user.connect('notify::is-loaded',
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this._updateUserSwitchVisibility.bind(this));
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this._updateUserSwitchVisibility.bind(this));
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