unlockDialog: Small cleanup

It's silly to initialize a variable to 0 right before setting it
to its actual value.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1352
This commit is contained in:
Florian Müllner 2020-07-07 01:21:18 +02:00
parent 89574abc83
commit 03bcd4c05b

View File

@ -573,11 +573,9 @@ var UnlockDialog = GObject.registerClass({
this._screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' }); this._screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' });
this._userSwitchEnabledId = 0;
this._userSwitchEnabledId = this._screenSaverSettings.connect('changed::user-switch-enabled', this._userSwitchEnabledId = this._screenSaverSettings.connect('changed::user-switch-enabled',
this._updateUserSwitchVisibility.bind(this)); this._updateUserSwitchVisibility.bind(this));
this._userLoadedId = 0;
this._userLoadedId = this._user.connect('notify::is-loaded', this._userLoadedId = this._user.connect('notify::is-loaded',
this._updateUserSwitchVisibility.bind(this)); this._updateUserSwitchVisibility.bind(this));