From 03bcd4c05b8dee0c9085128759e7797410a2a16d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20M=C3=BCllner?= Date: Tue, 7 Jul 2020 01:21:18 +0200 Subject: [PATCH] unlockDialog: Small cleanup It's silly to initialize a variable to 0 right before setting it to its actual value. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1352 --- js/ui/unlockDialog.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/js/ui/unlockDialog.js b/js/ui/unlockDialog.js index ad3aab977..aea7b6004 100644 --- a/js/ui/unlockDialog.js +++ b/js/ui/unlockDialog.js @@ -573,11 +573,9 @@ var UnlockDialog = GObject.registerClass({ this._screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' }); - this._userSwitchEnabledId = 0; this._userSwitchEnabledId = this._screenSaverSettings.connect('changed::user-switch-enabled', this._updateUserSwitchVisibility.bind(this)); - this._userLoadedId = 0; this._userLoadedId = this._user.connect('notify::is-loaded', this._updateUserSwitchVisibility.bind(this));