unlockDialog: Small cleanup
It's silly to initialize a variable to 0 right before setting it to its actual value. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1352
This commit is contained in:
parent
89574abc83
commit
03bcd4c05b
@ -573,11 +573,9 @@ var UnlockDialog = GObject.registerClass({
|
||||
|
||||
this._screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' });
|
||||
|
||||
this._userSwitchEnabledId = 0;
|
||||
this._userSwitchEnabledId = this._screenSaverSettings.connect('changed::user-switch-enabled',
|
||||
this._updateUserSwitchVisibility.bind(this));
|
||||
|
||||
this._userLoadedId = 0;
|
||||
this._userLoadedId = this._user.connect('notify::is-loaded',
|
||||
this._updateUserSwitchVisibility.bind(this));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user