mutter/cogl
Robert Bragg f9fe4526eb cogl debug: Adds glViewport call tracing
To aid in the debugging of Clutter stage resize issues this adds a
COGL_DEBUG=opengl option that will trace "some select OpenGL calls"
(currently just glViewport calls)
2010-02-23 22:09:07 +00:00
..
driver cogl: remove redundant _cogl_journal_flush prototype 2010-02-12 14:05:01 +00:00
winsys build: Make COGL pass distcheck 2009-10-23 13:38:40 +01:00
cogl-atlas-texture-private.h cogl: Add an atlased texture backend 2009-12-04 20:26:39 +00:00
cogl-atlas-texture.c cogl-atlas-texture: Don't use the atlas if FBOs aren't supported 2010-02-16 12:07:18 +00:00
cogl-atlas.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-atlas.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-bitmap-fallback.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-bitmap-pixbuf.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-bitmap-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-bitmap.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-bitmap.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-blend-string.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-blend-string.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-buffer-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-buffer.c cogl-buffer: fix compilation for GL ES 2010-02-12 17:29:51 +00:00
cogl-buffer.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-clip-stack.c cogl-clip-stack: Round the coords when clipping to a window rect 2010-02-17 16:12:47 +00:00
cogl-clip-stack.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-color.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-color.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-context.c cogl: Cache the value for GL_MAX_TEXTURE_UNITS 2010-02-12 14:38:53 +00:00
cogl-context.h cogl: Cache the value for GL_MAX_TEXTURE_UNITS 2010-02-12 14:38:53 +00:00
cogl-debug.c cogl debug: Adds glViewport call tracing 2010-02-23 22:09:07 +00:00
cogl-debug.h cogl debug: Adds glViewport call tracing 2010-02-23 22:09:07 +00:00
cogl-deprecated.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-feature-private.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-feature-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-fixed.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-fixed.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-framebuffer-private.h cogl: Support multiple fallbacks in cogl_offscreen_new_to_texture() 2010-01-11 15:32:52 +00:00
cogl-framebuffer.c cogl debug: Adds glViewport call tracing 2010-02-23 22:09:07 +00:00
cogl-handle.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-internal.h cogl: cleanly separate primitives + paths code 2010-02-12 14:05:01 +00:00
cogl-journal-private.h cogl_rectangle: avoid redundant copy of geometry 2010-02-12 14:05:02 +00:00
cogl-journal.c cogl debug: hint that all debugging paths are G_UNLIKELY 2010-02-23 22:09:07 +00:00
cogl-material-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-material.c cogl: remove redundant _cogl_journal_flush prototype 2010-02-12 14:05:01 +00:00
cogl-material.h cogl: Add deprecation annotation to CoglMaterial ref/unref 2010-02-23 16:51:26 +00:00
cogl-matrix-mesa.c Remove a gtk-doc annotation 2009-12-02 11:37:13 +00:00
cogl-matrix-mesa.h docs: Remove non-gtk-doc annotations 2009-11-19 13:55:46 +00:00
cogl-matrix-private.h [debug] Adds a COGL_DEBUG=matrices debug option 2009-11-04 03:34:04 +00:00
cogl-matrix-stack.c Fix some compiler warnings 2010-02-09 16:58:03 +00:00
cogl-matrix-stack.h build: Move CoglMatrixMode to cogl-matrix-stack.h 2010-01-04 11:58:32 +00:00
cogl-matrix.c [matrix] Adds cogl_matrix_get_inverse API 2009-11-04 03:34:05 +00:00
cogl-matrix.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-offscreen.h cogl_offscreen: deprecate cogl_offscreen_ref/unref. 2009-11-26 19:33:13 +00:00
cogl-path.c cogl: cleanly separate primitives + paths code 2010-02-12 14:05:01 +00:00
cogl-path.h cogl: cleanly separate primitives + paths code 2010-02-12 14:05:01 +00:00
cogl-pixel-buffer-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-pixel-buffer.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-pixel-buffer.h docs: Fixes for Cogl 2010-02-12 15:52:07 +00:00
cogl-primitives.c cogl_rectangle: avoid redundant copy of geometry 2010-02-12 14:05:02 +00:00
cogl-primitives.h cogl: cleanly separate primitives + paths code 2010-02-12 14:05:01 +00:00
cogl-profile.c profiling: Adds initial UProf accounting to Cogl 2010-01-08 20:19:50 +00:00
cogl-profile.h profiling: Adds initial UProf accounting to Cogl 2010-01-08 20:19:50 +00:00
cogl-shader.h cogl: explicitly mark cogl_<object>_ref/unref APIs as deprecated 2010-02-12 14:05:01 +00:00
cogl-spans.c [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-spans.h [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-sub-texture-private.h cogl-sub-texture: Optimise taking a sub texture of a sub texture 2010-02-12 16:57:17 +00:00
cogl-sub-texture.c cogl-sub-texture: Optimise taking a sub texture of a sub texture 2010-02-12 16:57:17 +00:00
cogl-texture-2d-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-texture-2d-sliced-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-texture-2d-sliced.c cogl debug: Makes COGL_DEBUG=all|verbose|help more useful 2010-02-23 22:09:06 +00:00
cogl-texture-2d.c cogl: remove redundant _cogl_journal_flush prototype 2010-02-12 14:05:01 +00:00
cogl-texture-driver.h cogl: new textures sould have GL_TEXTURE_MIN_FILTER set to GL_LINEAR 2010-02-08 17:14:49 +00:00
cogl-texture-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-texture.c cogl: resolves some low hanging issues flagged by clang 2010-02-12 14:05:02 +00:00
cogl-texture.h cogl_texture_new_from_foreign: improve docs 2010-02-17 20:36:51 +00:00
cogl-types.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-util.c cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-util.h cogl-clip-stack: Round the coords when clipping to a window rect 2010-02-17 16:12:47 +00:00
cogl-vertex-buffer-private.h cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
cogl-vertex-buffer.c cogl-vertex-buffer: Fix the malloc fallback for indices 2010-02-23 14:01:11 +00:00
cogl-vertex-buffer.h cogl: explicitly mark cogl_<object>_ref/unref APIs as deprecated 2010-02-12 14:05:01 +00:00
cogl.c cogl debug: hint that all debugging paths are G_UNLIKELY 2010-02-23 22:09:07 +00:00
cogl.h cogl: cleanly separate primitives + paths code 2010-02-12 14:05:01 +00:00
cogl.pc.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
Makefile.am cogl: cleanly separate primitives + paths code 2010-02-12 14:05:01 +00:00
stb_image.c Covert stb_image.c to Unix format 2010-01-05 18:02:29 +00:00