mutter/cogl/cogl-buffer.c
Neil Roberts c5644723f8 Use COGL_FLAGS_* for the context's private feature flags
Previously the private feature flags were stored in an enum and we
already had 31 flags. Adding the 32nd flag would presumably make it
add -2³¹ as one of the values which might cause problems. To avoid
this we'll just use an fixed-size array of longs and use indices for
the enum values like we do for the public features.

A slight complication with this is in the CoglDriverDescription where
we were previously using a static intialised value to describe the set
of features that the driver supports. We can't easily do this with the
flags array so instead the features are stored in a fixed-size array
of indices.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit d94cb984e3c93630f3c2e6e3be9d189672aa20f3)

Conflicts:
	cogl/cogl-context-private.h
	cogl/cogl-context.c
	cogl/cogl-private.h
	cogl/cogl-renderer.c
	cogl/driver/gl/cogl-pipeline-opengl.c
	cogl/driver/gl/gl/cogl-driver-gl.c
	cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c
	cogl/driver/gl/gles/cogl-driver-gles.c
	cogl/driver/nop/cogl-driver-nop.c
2013-11-28 18:12:22 +00:00

405 lines
11 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
* Robert Bragg <robert@linux.intel.com>
*/
/* For an overview of the functionality implemented here, please see
* cogl-buffer.h, which contains the gtk-doc section overview for the
* Pixel Buffers API.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <string.h>
#include <glib.h>
#include "cogl-util.h"
#include "cogl-context-private.h"
#include "cogl-object-private.h"
#include "cogl-pixel-buffer-private.h"
/* XXX:
* The CoglObject macros don't support any form of inheritance, so for
* now we implement the CoglObject support for the CoglBuffer
* abstract class manually.
*/
static GSList *_cogl_buffer_types;
void
_cogl_buffer_register_buffer_type (const CoglObjectClass *klass)
{
_cogl_buffer_types = g_slist_prepend (_cogl_buffer_types, (void *) klass);
}
CoglBool
cogl_is_buffer (void *object)
{
const CoglObject *obj = object;
GSList *l;
if (object == NULL)
return FALSE;
for (l = _cogl_buffer_types; l; l = l->next)
if (l->data == obj->klass)
return TRUE;
return FALSE;
}
/*
* Fallback path, buffer->data points to a malloc'ed buffer.
*/
static void *
malloc_map_range (CoglBuffer *buffer,
size_t offset,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
{
buffer->flags |= COGL_BUFFER_FLAG_MAPPED;
return buffer->data + offset;
}
static void
malloc_unmap (CoglBuffer *buffer)
{
buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED;
}
static CoglBool
malloc_set_data (CoglBuffer *buffer,
unsigned int offset,
const void *data,
unsigned int size,
CoglError **error)
{
memcpy (buffer->data + offset, data, size);
return TRUE;
}
void
_cogl_buffer_initialize (CoglBuffer *buffer,
CoglContext *ctx,
size_t size,
CoglBufferBindTarget default_target,
CoglBufferUsageHint usage_hint,
CoglBufferUpdateHint update_hint)
{
CoglBool use_malloc = FALSE;
buffer->context = ctx;
buffer->flags = COGL_BUFFER_FLAG_NONE;
buffer->store_created = FALSE;
buffer->size = size;
buffer->last_target = default_target;
buffer->usage_hint = usage_hint;
buffer->update_hint = update_hint;
buffer->data = NULL;
buffer->immutable_ref = 0;
if (default_target == COGL_BUFFER_BIND_TARGET_PIXEL_PACK ||
default_target == COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK)
{
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_PBOS))
use_malloc = TRUE;
}
else if (default_target == COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER ||
default_target == COGL_BUFFER_BIND_TARGET_INDEX_BUFFER)
{
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_VBOS))
use_malloc = TRUE;
}
if (use_malloc)
{
buffer->vtable.map_range = malloc_map_range;
buffer->vtable.unmap = malloc_unmap;
buffer->vtable.set_data = malloc_set_data;
buffer->data = g_malloc (size);
}
else
{
buffer->vtable.map_range = ctx->driver_vtable->buffer_map_range;
buffer->vtable.unmap = ctx->driver_vtable->buffer_unmap;
buffer->vtable.set_data = ctx->driver_vtable->buffer_set_data;
ctx->driver_vtable->buffer_create (buffer);
buffer->flags |= COGL_BUFFER_FLAG_BUFFER_OBJECT;
}
}
void
_cogl_buffer_fini (CoglBuffer *buffer)
{
_COGL_RETURN_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED));
_COGL_RETURN_IF_FAIL (buffer->immutable_ref == 0);
if (buffer->flags & COGL_BUFFER_FLAG_BUFFER_OBJECT)
buffer->context->driver_vtable->buffer_destroy (buffer);
else
g_free (buffer->data);
}
unsigned int
cogl_buffer_get_size (CoglBuffer *buffer)
{
if (!cogl_is_buffer (buffer))
return 0;
return COGL_BUFFER (buffer)->size;
}
void
cogl_buffer_set_update_hint (CoglBuffer *buffer,
CoglBufferUpdateHint hint)
{
if (!cogl_is_buffer (buffer))
return;
if (G_UNLIKELY (hint > COGL_BUFFER_UPDATE_HINT_STREAM))
hint = COGL_BUFFER_UPDATE_HINT_STATIC;
buffer->update_hint = hint;
}
CoglBufferUpdateHint
cogl_buffer_get_update_hint (CoglBuffer *buffer)
{
if (!cogl_is_buffer (buffer))
return FALSE;
return buffer->update_hint;
}
static void
warn_about_midscene_changes (void)
{
static CoglBool seen = FALSE;
if (!seen)
{
g_warning ("Mid-scene modification of buffers has "
"undefined results\n");
seen = TRUE;
}
}
void *
_cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
return cogl_buffer_map_range (buffer, 0, buffer->size, access, hints, error);
}
void *
cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints)
{
CoglError *ignore_error = NULL;
void *ptr =
cogl_buffer_map_range (buffer, 0, buffer->size, access, hints,
&ignore_error);
if (!ptr)
cogl_error_free (ignore_error);
return ptr;
}
void *
cogl_buffer_map_range (CoglBuffer *buffer,
size_t offset,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
_COGL_RETURN_VAL_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED), NULL);
if (G_UNLIKELY (buffer->immutable_ref))
warn_about_midscene_changes ();
buffer->data = buffer->vtable.map_range (buffer,
offset,
size,
access,
hints,
error);
return buffer->data;
}
void
cogl_buffer_unmap (CoglBuffer *buffer)
{
if (!cogl_is_buffer (buffer))
return;
if (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED))
return;
buffer->vtable.unmap (buffer);
}
void *
_cogl_buffer_map_for_fill_or_fallback (CoglBuffer *buffer)
{
return _cogl_buffer_map_range_for_fill_or_fallback (buffer, 0, buffer->size);
}
void *
_cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
size_t offset,
size_t size)
{
CoglContext *ctx = buffer->context;
void *ret;
CoglError *ignore_error = NULL;
_COGL_RETURN_VAL_IF_FAIL (!ctx->buffer_map_fallback_in_use, NULL);
ctx->buffer_map_fallback_in_use = TRUE;
ret = cogl_buffer_map_range (buffer,
offset,
size,
COGL_BUFFER_ACCESS_WRITE,
COGL_BUFFER_MAP_HINT_DISCARD,
&ignore_error);
if (ret)
return ret;
cogl_error_free (ignore_error);
/* If the map fails then we'll use a temporary buffer to fill
the data and then upload it using cogl_buffer_set_data when
the buffer is unmapped. The temporary buffer is shared to
avoid reallocating it every time */
g_byte_array_set_size (ctx->buffer_map_fallback_array, size);
ctx->buffer_map_fallback_offset = offset;
buffer->flags |= COGL_BUFFER_FLAG_MAPPED_FALLBACK;
return ctx->buffer_map_fallback_array->data;
}
void
_cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer)
{
CoglContext *ctx = buffer->context;
_COGL_RETURN_IF_FAIL (ctx->buffer_map_fallback_in_use);
ctx->buffer_map_fallback_in_use = FALSE;
if ((buffer->flags & COGL_BUFFER_FLAG_MAPPED_FALLBACK))
{
/* Note: don't try to catch OOM errors here since the use cases
* we currently have for this api (the journal and path stroke
* tesselator) don't have anything particularly sensible they
* can do in response to a failure anyway so it seems better to
* simply abort instead.
*
* If we find this is a problem for real world applications
* then in the path tesselation case we could potentially add an
* explicit cogl_path_tesselate_stroke() api that can throw an
* error for the app to cache. For the journal we could
* potentially flush the journal in smaller batches so we use
* smaller buffers, though that would probably not help for
* deferred renderers.
*/
_cogl_buffer_set_data (buffer,
ctx->buffer_map_fallback_offset,
ctx->buffer_map_fallback_array->data,
ctx->buffer_map_fallback_array->len,
NULL);
buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED_FALLBACK;
}
else
cogl_buffer_unmap (buffer);
}
CoglBool
_cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size,
CoglError **error)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), FALSE);
_COGL_RETURN_VAL_IF_FAIL ((offset + size) <= buffer->size, FALSE);
if (G_UNLIKELY (buffer->immutable_ref))
warn_about_midscene_changes ();
return buffer->vtable.set_data (buffer, offset, data, size, error);
}
CoglBool
cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size)
{
CoglError *ignore_error = NULL;
CoglBool status =
_cogl_buffer_set_data (buffer, offset, data, size, &ignore_error);
if (!status)
cogl_error_free (ignore_error);
return status;
}
CoglBuffer *
_cogl_buffer_immutable_ref (CoglBuffer *buffer)
{
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
buffer->immutable_ref++;
return buffer;
}
void
_cogl_buffer_immutable_unref (CoglBuffer *buffer)
{
_COGL_RETURN_IF_FAIL (cogl_is_buffer (buffer));
_COGL_RETURN_IF_FAIL (buffer->immutable_ref > 0);
buffer->immutable_ref--;
}