mutter/src/compositor
Adel Gadllah f96dc97c4f window-actor: Use more conservative paint volume
We know which part of the window is not obscured, so take advantaged of that
to limit the size of the paint volume that we report.
2013-09-04 19:53:22 +02:00
..
plugins MetaPlugin: add a UI hook for confirming display changes 2013-08-18 00:47:53 +02:00
clutter-utils.c compositor: export actor_is_untransformed function 2013-02-19 18:18:29 -05:00
clutter-utils.h compositor: export actor_is_untransformed function 2013-02-19 18:18:29 -05:00
cogl-utils.c Don't create a dummy texture for the texture pipeline template 2013-09-04 14:23:51 +01:00
cogl-utils.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
compositor-private.h MetaPlugin: simplify the modal API 2013-08-20 14:21:52 +02:00
compositor.c compositor: initial has_window to FALSE in sync_actor_stacking 2013-09-03 16:03:17 -04:00
meta-background-actor-private.h background: Rename visible_region to clip_region 2013-08-27 16:50:28 +02:00
meta-background-actor.c background: Rename visible_region to clip_region 2013-08-27 16:50:28 +02:00
meta-background-group-private.h background: Rename visible_region to clip_region 2013-08-27 16:50:28 +02:00
meta-background-group.c background: Rename visible_region to clip_region 2013-08-27 16:50:28 +02:00
meta-background.c background: Rename visible_region to clip_region 2013-08-27 16:50:28 +02:00
meta-module.c compositor: Remove some uninitialized variables 2013-09-03 16:09:25 -04:00
meta-module.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-plugin-manager.c MetaPlugin: add a UI hook for confirming display changes 2013-08-18 00:47:53 +02:00
meta-plugin-manager.h MetaPlugin: add a UI hook for confirming display changes 2013-08-18 00:47:53 +02:00
meta-plugin.c compositor: Remove some uninitialized variables 2013-09-03 16:09:25 -04:00
meta-shadow-factory-private.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-shadow-factory.c make the window shadows lighter 2013-06-18 17:26:24 +01:00
meta-shaped-texture.c shaped-texture: Actually fetch rectangles from the blended_region 2013-08-29 18:36:35 -04:00
meta-texture-rectangle.c Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally 2013-02-13 09:48:26 -05:00
meta-texture-rectangle.h meta-texture-rectangle: Use Cogl's API to create a rectangle texture 2012-04-25 14:54:09 +01:00
meta-texture-tower.c tower: Fix erroneous return value 2013-08-21 23:41:28 +02:00
meta-texture-tower.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-window-actor-private.h meta-window-actor: Fix spacing 2013-08-27 21:24:02 +02:00
meta-window-actor.c window-actor: Use more conservative paint volume 2013-09-04 19:53:22 +02:00
meta-window-group.c meta-shaped-texture: Don't queue redraws for obscured regions 2013-08-27 16:50:33 +02:00
meta-window-group.h Update and fix comments 2013-03-14 17:55:31 -04:00
meta-window-shape.c Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
meta-window-shape.h Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00
region-utils.h window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.