mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 16:40:41 -05:00
e49b05049a
All the ClutterTimeline share a ClutterTimeoutPool by default. This might cause problems if an application is using a heavily threaded library that does not play nicely with the main loop (like libneon). If this is the case, using the CLUTTER_TIMELINE environment variable set to "no-pool" makes the ClutterTimeline objects discard the pool and allocate a slice of the main loop.
457 lines
12 KiB
C
457 lines
12 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*
|
|
* ClutterTimeoutPool: pool of timeout functions using the same slice of
|
|
* the GLib main loop
|
|
*
|
|
* Author: Emmanuele Bassi <ebassi@openedhand.com>
|
|
*
|
|
* Based on similar code by Tristan van Berkom
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "clutter-debug.h"
|
|
#include "clutter-timeout-pool.h"
|
|
|
|
typedef struct _ClutterTimeout ClutterTimeout;
|
|
typedef enum {
|
|
CLUTTER_TIMEOUT_NONE = 0,
|
|
CLUTTER_TIMEOUT_ACTIVE = 1 << 0,
|
|
CLUTTER_TIMEOUT_READY = 1 << 1
|
|
} ClutterTimeoutFlags;
|
|
|
|
struct _ClutterTimeout
|
|
{
|
|
guint id;
|
|
ClutterTimeoutFlags flags;
|
|
|
|
guint interval;
|
|
|
|
GSourceFunc func;
|
|
gpointer data;
|
|
GDestroyNotify notify;
|
|
|
|
GTimeVal expiration;
|
|
};
|
|
|
|
struct _ClutterTimeoutPool
|
|
{
|
|
GSource source;
|
|
|
|
guint next_id;
|
|
|
|
GList *timeouts;
|
|
gint ready;
|
|
|
|
guint id;
|
|
};
|
|
|
|
#define TIMEOUT_REMOVED(timeout) ((timeout->flags & CLUTTER_TIMEOUT_ACTIVE) == 0)
|
|
#define TIMEOUT_READY(timeout) ((timeout->flags & CLUTTER_TIMEOUT_READY) == 1)
|
|
|
|
static gboolean clutter_timeout_pool_prepare (GSource *source,
|
|
gint *next_timeout);
|
|
static gboolean clutter_timeout_pool_check (GSource *source);
|
|
static gboolean clutter_timeout_pool_dispatch (GSource *source,
|
|
GSourceFunc callback,
|
|
gpointer data);
|
|
static void clutter_timeout_pool_finalize (GSource *source);
|
|
|
|
static GSourceFuncs clutter_timeout_pool_funcs =
|
|
{
|
|
clutter_timeout_pool_prepare,
|
|
clutter_timeout_pool_check,
|
|
clutter_timeout_pool_dispatch,
|
|
clutter_timeout_pool_finalize
|
|
};
|
|
|
|
static gint
|
|
clutter_timeout_sort (gconstpointer a,
|
|
gconstpointer b)
|
|
{
|
|
const ClutterTimeout *t_a = a;
|
|
const ClutterTimeout *t_b = b;
|
|
|
|
return ((t_a->expiration.tv_sec < t_b->expiration.tv_sec) ||
|
|
((t_a->expiration.tv_sec == t_b->expiration.tv_sec) &&
|
|
(t_a->expiration.tv_usec <= t_b->expiration.tv_usec)));
|
|
}
|
|
|
|
static gint
|
|
clutter_timeout_find_by_id (gconstpointer a,
|
|
gconstpointer b)
|
|
{
|
|
const ClutterTimeout *t_a = a;
|
|
|
|
return t_a->id == GPOINTER_TO_UINT (b) ? 0 : 1;
|
|
}
|
|
|
|
static void
|
|
clutter_timeout_set_expiration (ClutterTimeout *timeout,
|
|
GTimeVal *current_time)
|
|
{
|
|
guint seconds = timeout->interval / 1000;
|
|
guint msecs = timeout->interval - seconds * 1000;
|
|
|
|
timeout->expiration.tv_sec = current_time->tv_sec + seconds;
|
|
timeout->expiration.tv_usec = current_time->tv_usec + msecs * 1000;
|
|
|
|
if (timeout->expiration.tv_usec >= 1000000)
|
|
{
|
|
timeout->expiration.tv_usec -= 1000000;
|
|
timeout->expiration.tv_sec += 1;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
clutter_timeout_prepare (GSource *source,
|
|
ClutterTimeout *timeout,
|
|
gint *next_timeout)
|
|
{
|
|
glong sec;
|
|
glong msec;
|
|
GTimeVal current_time;
|
|
|
|
g_source_get_current_time (source, ¤t_time);
|
|
|
|
sec = timeout->expiration.tv_sec - current_time.tv_sec;
|
|
msec = (timeout->expiration.tv_usec - current_time.tv_usec) / 1000;
|
|
|
|
if (sec < 0 || (sec == 0 && msec < 0))
|
|
msec = 0;
|
|
else
|
|
{
|
|
glong interval_sec = timeout->interval / 1000;
|
|
glong interval_msec = timeout->interval % 1000;
|
|
|
|
if (msec < 0)
|
|
{
|
|
msec += 1000;
|
|
sec -= 1;
|
|
}
|
|
|
|
if (sec > interval_sec ||
|
|
(sec == interval_sec && msec > interval_msec))
|
|
{
|
|
clutter_timeout_set_expiration (timeout, ¤t_time);
|
|
msec = MIN (G_MAXINT, timeout->interval);
|
|
}
|
|
else
|
|
msec = MIN (G_MAXINT, (guint) msec + 1000 * (guint) sec);
|
|
}
|
|
|
|
*next_timeout = (gint) msec;
|
|
return (msec == 0);
|
|
}
|
|
|
|
static gboolean
|
|
clutter_timeout_check (GSource *source,
|
|
ClutterTimeout *timeout)
|
|
{
|
|
GTimeVal current_time;
|
|
|
|
g_source_get_current_time (source, ¤t_time);
|
|
|
|
return ((timeout->expiration.tv_sec < current_time.tv_sec) ||
|
|
((timeout->expiration.tv_sec == current_time.tv_sec) &&
|
|
(timeout->expiration.tv_usec <= current_time.tv_usec)));
|
|
}
|
|
|
|
static gboolean
|
|
clutter_timeout_dispatch (GSource *source,
|
|
ClutterTimeout *timeout)
|
|
{
|
|
if (G_UNLIKELY (!timeout->func))
|
|
{
|
|
g_warning ("Timeout dispatched without a callback.");
|
|
return FALSE;
|
|
}
|
|
|
|
if (timeout->func (timeout->data))
|
|
{
|
|
GTimeVal current_time;
|
|
|
|
g_source_get_current_time (source, ¤t_time);
|
|
clutter_timeout_set_expiration (timeout, ¤t_time);
|
|
|
|
return TRUE;
|
|
}
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static ClutterTimeout *
|
|
clutter_timeout_new (guint interval)
|
|
{
|
|
ClutterTimeout *timeout;
|
|
GTimeVal current_time;
|
|
|
|
timeout = g_slice_new0 (ClutterTimeout);
|
|
timeout->interval = interval;
|
|
timeout->flags = CLUTTER_TIMEOUT_NONE;
|
|
|
|
g_get_current_time (¤t_time);
|
|
clutter_timeout_set_expiration (timeout, ¤t_time);
|
|
|
|
return timeout;
|
|
}
|
|
|
|
static void
|
|
clutter_timeout_free (ClutterTimeout *timeout)
|
|
{
|
|
if (G_LIKELY (timeout))
|
|
{
|
|
if (timeout->notify)
|
|
timeout->notify (timeout->data);
|
|
|
|
g_slice_free (ClutterTimeout, timeout);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
clutter_timeout_pool_prepare (GSource *source,
|
|
gint *next_timeout)
|
|
{
|
|
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
GList *l = pool->timeouts;
|
|
|
|
/* the pool is ready if the first timeout is ready */
|
|
if (l && l->data)
|
|
{
|
|
ClutterTimeout *timeout = l->data;
|
|
return clutter_timeout_prepare (source, timeout, next_timeout);
|
|
}
|
|
else
|
|
{
|
|
*next_timeout = -1;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
clutter_timeout_pool_check (GSource *source)
|
|
{
|
|
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
GList *l = pool->timeouts;
|
|
|
|
for (l = pool->timeouts; l; l = l->next)
|
|
{
|
|
ClutterTimeout *timeout = l->data;
|
|
|
|
/* since the timeouts are sorted by expiration, as soon
|
|
* as we get a check returning FALSE we know that the
|
|
* following timeouts are not expiring, so we break as
|
|
* soon as possible
|
|
*/
|
|
if (clutter_timeout_check (source, timeout))
|
|
{
|
|
timeout->flags |= CLUTTER_TIMEOUT_READY;
|
|
pool->ready += 1;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
return (pool->ready > 0);
|
|
}
|
|
|
|
static gboolean
|
|
clutter_timeout_pool_dispatch (GSource *source,
|
|
GSourceFunc func,
|
|
gpointer data)
|
|
{
|
|
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
GList *l = pool->timeouts;
|
|
gboolean sort_needed = FALSE;
|
|
|
|
/* the main loop might have predicted this, so we repeat the
|
|
* check for ready timeouts.
|
|
*/
|
|
if (!pool->ready)
|
|
clutter_timeout_pool_check (source);
|
|
|
|
while (l && l->data && (pool->ready-- > 0))
|
|
{
|
|
ClutterTimeout *timeout = l->data;
|
|
GList *next = l->next;
|
|
gboolean needs_removing = FALSE;
|
|
|
|
timeout->flags &= ~CLUTTER_TIMEOUT_READY;
|
|
|
|
if (!TIMEOUT_REMOVED (timeout))
|
|
{
|
|
needs_removing = !clutter_timeout_dispatch (source, timeout);
|
|
sort_needed = needs_removing;
|
|
}
|
|
else
|
|
needs_removing = TRUE;
|
|
|
|
if (needs_removing)
|
|
{
|
|
pool->timeouts = g_list_remove_link (pool->timeouts, l);
|
|
|
|
clutter_timeout_free (timeout);
|
|
g_list_free1 (l);
|
|
}
|
|
|
|
l = next;
|
|
}
|
|
|
|
if (sort_needed)
|
|
pool->timeouts = g_list_sort (pool->timeouts, clutter_timeout_sort);
|
|
|
|
pool->ready = 0;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_timeout_pool_finalize (GSource *source)
|
|
{
|
|
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
|
|
g_list_foreach (pool->timeouts, (GFunc) clutter_timeout_free, NULL);
|
|
g_list_free (pool->timeouts);
|
|
}
|
|
|
|
/**
|
|
* clutter_timeout_pool_new:
|
|
* @priority: the priority of the timeout pool. Typically this will
|
|
* be #G_PRIORITY_DEFAULT
|
|
*
|
|
* Creates a new timeout pool source. A timeout pool should be used when
|
|
* multiple timeout functions, running at the same priority, are needed and
|
|
* the g_timeout_add() API might lead to starvation of the time slice of
|
|
* the main loop. A timeout pool allocates a single time slice of the main
|
|
* loop and runs every timeout function inside it. The timeout pool is
|
|
* always sorted, so that the extraction of the next timeout function is
|
|
* a constant time operation.
|
|
*
|
|
* Inside Clutter, every #ClutterTimeline share the same timeout pool, unless
|
|
* the CLUTTER_TIMELINE=no-pool environment variable is set.
|
|
*
|
|
* Return value: the newly created #ClutterTimeoutPool
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
ClutterTimeoutPool *
|
|
clutter_timeout_pool_new (gint priority)
|
|
{
|
|
ClutterTimeoutPool *pool;
|
|
GSource *source;
|
|
|
|
source = g_source_new (&clutter_timeout_pool_funcs,
|
|
sizeof (ClutterTimeoutPool));
|
|
if (!source)
|
|
return NULL;
|
|
|
|
if (priority != G_PRIORITY_DEFAULT)
|
|
g_source_set_priority (source, priority);
|
|
|
|
pool = (ClutterTimeoutPool *) source;
|
|
pool->next_id = 1;
|
|
pool->id = g_source_attach (source, NULL);
|
|
g_source_unref (source);
|
|
|
|
return pool;
|
|
}
|
|
|
|
/**
|
|
* clutter_timeout_pool_add:
|
|
* @pool: a #ClutterTimeoutPool
|
|
* @interval: the time between calls to the function, in milliseconds
|
|
* @func: function to call
|
|
* @data: data to pass to the function, or %NULL
|
|
* @notify: function to call when the timeout is removed, or %NULL
|
|
*
|
|
* Sets a function to be called at regular intervals, and puts it inside
|
|
* the @pool. The function is repeatedly called until it returns %FALSE,
|
|
* at which point the timeout is automatically destroyed and the function
|
|
* won't be called again. If @notify is not %NULL, the @notify function
|
|
* will be called. The first call to @func will be at the end of @interval.
|
|
*
|
|
* Note that timeout functions may be delayed, due to the processing of other
|
|
* event sources. Thus they should not be relied on for precise timing.
|
|
* After each call to the timeout function, the time of the next
|
|
* timeout is recalculated based on the current time and the given interval
|
|
* (it does not try to 'catch up' time lost in delays).
|
|
*
|
|
* Return value: the ID (greater than 0) of the timeout inside the pool.
|
|
* Use clutter_timeout_pool_remove() to stop the timeout.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
guint
|
|
clutter_timeout_pool_add (ClutterTimeoutPool *pool,
|
|
guint interval,
|
|
GSourceFunc func,
|
|
gpointer data,
|
|
GDestroyNotify notify)
|
|
{
|
|
ClutterTimeout *timeout;
|
|
guint retval = 0;
|
|
|
|
timeout = clutter_timeout_new (interval);
|
|
timeout->flags |= CLUTTER_TIMEOUT_ACTIVE;
|
|
|
|
retval = timeout->id = pool->next_id++;
|
|
|
|
timeout->func = func;
|
|
timeout->data = data;
|
|
timeout->notify = notify;
|
|
|
|
pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
|
|
clutter_timeout_sort);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* clutter_timeout_pool_remove:
|
|
* @pool: a #ClutterTimeoutPool
|
|
* @id: the id of the timeout to remove
|
|
*
|
|
* Removes a timeout function with @id from the timeout pool. The id
|
|
* is the same returned when adding a function to the timeout pool with
|
|
* clutter_timeout_pool_add().
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
|
|
guint id)
|
|
{
|
|
GList *l;
|
|
|
|
l = g_list_find_custom (pool->timeouts, GUINT_TO_POINTER (id),
|
|
clutter_timeout_find_by_id);
|
|
if (l)
|
|
{
|
|
ClutterTimeout *timeout = l->data;
|
|
|
|
timeout->flags &= ~CLUTTER_TIMEOUT_ACTIVE;
|
|
}
|
|
}
|