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f1a1399927
Add clutter_backend_get_n_screens(), which returns the number of screens manager by the ClutterBackend, and change clutter_backend_get_screen_number() to return the screen number of the currently used screen; this is semantically equivalent to clutter_glx_get_default_screen(), but leaves the door open for a "screen" abstraction in Clutter, handled by the backend. Update the GLX and EGL backends to retrieve and set the screen_num and n_screens members of ClutterBackend using Xlib calls. |
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clutter | ||
doc | ||
examples | ||
AUTHORS | ||
autogen.sh | ||
ChangeLog | ||
clutter.doap | ||
clutter.pc.in | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
NEWS | ||
README | ||
TODO |
Clutter README. =============== Clutter aims to give a nice easy GObject based API for creating fast, mainly 2D single window stylalised applications such as media box UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering. Its not meant to be a full featured GUI toolkit for regular desktop apps nor provide a general interface to *all* openGL functionality. It currently uses fairly low end GL functionality with an aim to still work well on open source graphics drivers as well as possibly making an eventual GL ES port feasable. Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2. Its also recommended you have some kind of working hardware OpenGL on your target system. Clutter is LGPL licensed. If you want to hack on and improve clutter check the TODO file.