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Carlos Garnacho ec8138773a compositor: Do not optimize obscured areas away in paint volumes
This optimization was presumably added before Clutter was able to
invalidate selected regions of an actor. Paint volumes are supposed
to be invariable as long as the actor conditions don't change.
Stacking of other actors shouldn't affect the paint volume, so it's
actually wrong to optimize those areas away here.
2018-07-13 11:42:28 +00:00
clutter clutter-input-device-xi2: Check for null group_modes before unref 2018-06-07 12:54:56 +01:00
cogl native: Restore previous EGL state after blitting onto secondary GPU 2018-04-25 17:22:24 +02:00
data Make screen cast and remote desktop non-experimental 2018-06-07 12:57:51 +00:00
doc Remove gtk-doc 2015-07-06 00:52:18 -07:00
po Rename errors.[ch] to meta-x11-errors.[ch] 2018-07-06 19:47:17 +02:00
src compositor: Do not optimize obscured areas away in paint volumes 2018-07-13 11:42:28 +00:00
tools Clean up the source tree 2014-03-18 20:37:35 -04:00
.gitignore wayland: Create EGLStream-backed buffers through wl_eglstream_controller 2018-06-15 13:45:29 -07:00
autogen.sh Fix bashism in autogen.sh 2017-05-11 13:45:44 +02:00
configure.ac Bump version to 3.29.3 2018-07-09 18:37:32 +02:00
COPYING Updated obsolete FSF postal address in COPYING 2014-01-13 11:35:48 -05:00
Makefile.am Fix the merged build 2016-04-27 20:37:47 +02:00
mutter.doap doap: add <programming-language> 2014-07-31 17:50:28 +02:00
NEWS Bump version to 3.29.3 2018-07-09 18:37:32 +02:00