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native: Restore previous EGL state after blitting onto secondary GPU
Before we just set it to "none", but this was not enough since various calls will depend on not just the context being active, but the main rendering surface. Fixes https://gitlab.gnome.org/GNOME/mutter/issues/21
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@ -452,7 +452,7 @@ libmutter_cogl_@LIBMUTTER_API_VERSION@_la_LDFLAGS = \
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-avoid-version \
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-export-dynamic \
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-rpath $(mutterlibdir) \
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-export-symbols-regex "^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_get_format|_cogl_texture_foreach_sub_texture_in_region|_cogl_texture_set_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_|_cogl_winsys_glx_get_vtable|_cogl_winsys_egl_xlib_get_vtable|_cogl_winsys_egl_get_vtable|_cogl_closure_disconnect|_cogl_onscreen_notify_complete|_cogl_onscreen_notify_frame_sync|_cogl_winsys_egl_renderer_connect_common|_cogl_winsys_error_quark|_cogl_set_error|_cogl_poll_renderer_add_fd|_cogl_poll_renderer_add_idle|_cogl_framebuffer_winsys_update_size|_cogl_winsys_egl_make_current|_cogl_pixel_format_get_bytes_per_pixel).*"
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-export-symbols-regex "^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_get_format|_cogl_texture_foreach_sub_texture_in_region|_cogl_texture_set_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_|_cogl_winsys_glx_get_vtable|_cogl_winsys_egl_xlib_get_vtable|_cogl_winsys_egl_get_vtable|_cogl_closure_disconnect|_cogl_onscreen_notify_complete|_cogl_onscreen_notify_frame_sync|_cogl_winsys_egl_renderer_connect_common|_cogl_winsys_error_quark|_cogl_set_error|_cogl_poll_renderer_add_fd|_cogl_poll_renderer_add_idle|_cogl_framebuffer_winsys_update_size|_cogl_winsys_egl_make_current|_cogl_winsys_egl_ensure_current|_cogl_pixel_format_get_bytes_per_pixel).*"
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libmutter_cogl_@LIBMUTTER_API_VERSION@_la_SOURCES = $(cogl_sources_c)
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nodist_libmutter_cogl_@LIBMUTTER_API_VERSION@_la_SOURCES = $(BUILT_SOURCES)
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@ -181,6 +181,9 @@ _cogl_winsys_egl_make_current (CoglDisplay *display,
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EGLSurface read,
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EGLContext context);
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EGLBoolean
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_cogl_winsys_egl_ensure_current (CoglDisplay *display);
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#ifdef EGL_KHR_image_base
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EGLImageKHR
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_cogl_egl_create_image (CoglContext *ctx,
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@ -309,6 +309,18 @@ _cogl_winsys_egl_make_current (CoglDisplay *display,
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return ret;
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}
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EGLBoolean
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_cogl_winsys_egl_ensure_current (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglRendererEGL *egl_renderer = display->renderer->winsys;
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return eglMakeCurrent (egl_renderer->edpy,
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egl_display->current_draw_surface,
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egl_display->current_read_surface,
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egl_display->current_context);
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}
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static void
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cleanup_context (CoglDisplay *display)
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{
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@ -1911,12 +1911,7 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
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* context.
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*/
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if (egl_context_changed)
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{
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_cogl_winsys_egl_make_current (cogl_display,
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EGL_NO_SURFACE,
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EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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}
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_cogl_winsys_egl_ensure_current (cogl_display);
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}
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static gboolean
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