mutter/doc/reference/cogl-2.0-experimental
Robert Bragg e4f24dba75 framebuffer: remove attribute drawing apis
Almost nothing draws attributes directly and for those things that do
it's trivial to adapt them to instead draw via the cogl_primitive api.
This simplifies the Cogl api a bit.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 7395925bcc01aad6c695fd0d9af78b784b3c64d4)

Conflicts:
	cogl/cogl-framebuffer.c
	cogl/cogl-framebuffer.h
2013-07-30 15:08:39 +01:00
..
blend-strings.xml Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
cogl_ortho.png Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
cogl-2.0-experimental-docs.xml.in Remove cogl-swap-chain.xml from cogl2-docs.xml 2013-07-04 11:50:31 +01:00
cogl-2.0-experimental-sections.txt framebuffer: remove attribute drawing apis 2013-07-30 15:08:39 +01:00
fill-rule-even-odd.png Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
fill-rule-non-zero.png Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
Makefile.am Use the Wayland embedded linked list implementation instead of BSD's 2013-06-13 13:45:47 +01:00
quad-indices-order.png Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
quad-indices-triangles.png Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00