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de31cbf4f7
A small doubt has risen about the use of CoglTextureUnit in materials: will texture matrices still work if we have several materials, each of them having at texture on the same texture unit? The answer is yes! test-cogl-multitexture has been extended to use 2 materials with about the same setup except a little difference: the texture matrices for the lightmaps rotate in opposite directions. While at it, changed the rotation behaviour by an implicit animation with a small additional bonus bling.