mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
a02e20a14a
* clutter/clutter-actor.c: (clutter_actor_real_show), (clutter_actor_real_hide): Do not set the MAPPED flag on the actor if it is a top-level one (like ClutterStage); the backends are responsible for setting that flag, as it might be the result of an asynchronous operation (e.g. on X11). * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_show), (clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag on show and hide respectively. * clutter/osx/clutter-stage-osx.c: (clutter_stage_osx_show), (clutter_stage_osx_hide): Ditto as above. * clutter/sdl/clutter-stage-sdl.c: (clutter_stage_sdl_show), (clutter_stage_sdl_hide): Ditto as above, plus chain up to the parent class show/hide virtual functions. * clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify and UnmapNotify events to call the X11 stage map/unmap functions. * clutter/x11/clutter-stage-x11.[ch]: (clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag with the fullscreen value. (clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED flag on the stage actor and redraw; also, if the fullscreen_on_map flag was set, call clutter_stage_fullscreen() as well. (#648) * tests/Makefile.am: * tests/test-fullscreen.c: Add a fullscreen test case for checking whether fullscreen works on every backend/platform.
254 lines
6.9 KiB
C
254 lines
6.9 KiB
C
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-stage-egl.h"
|
|
#include "clutter-egl.h"
|
|
|
|
#include "../clutter-main.h"
|
|
#include "../clutter-feature.h"
|
|
#include "../clutter-color.h"
|
|
#include "../clutter-util.h"
|
|
#include "../clutter-event.h"
|
|
#include "../clutter-enum-types.h"
|
|
#include "../clutter-private.h"
|
|
#include "../clutter-debug.h"
|
|
#include "../clutter-units.h"
|
|
|
|
G_DEFINE_TYPE (ClutterStageEGL, clutter_stage_egl, CLUTTER_TYPE_STAGE);
|
|
|
|
static void
|
|
clutter_stage_egl_show (ClutterActor *actor)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
|
|
|
|
CLUTTER_ACTOR_SET_FLAGS (stage_egl, CLUTTER_ACTOR_MAPPED);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_hide (ClutterActor *actor)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
|
|
|
|
CLUTTER_ACTOR_UNSET_FLAGS (stage_egl, CLUTTER_ACTOR_MAPPED);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_unrealize (ClutterActor *actor)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
|
|
gboolean was_offscreen;
|
|
|
|
CLUTTER_MARK();
|
|
|
|
g_object_get (actor, "offscreen", &was_offscreen, NULL);
|
|
|
|
if (stage_egl->egl_surface)
|
|
eglDestroySurface (clutter_egl_display(), stage_egl->egl_surface);
|
|
stage_egl->egl_surface = NULL;
|
|
|
|
if (stage_egl->egl_context)
|
|
eglDestroyContext (clutter_egl_display(), stage_egl->egl_context);
|
|
stage_egl->egl_context = NULL;
|
|
|
|
eglMakeCurrent (clutter_egl_display(),
|
|
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
|
|
stage_egl->egl_context = EGL_NO_CONTEXT;
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_realize (ClutterActor *actor)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
|
|
|
|
EGLConfig configs[2];
|
|
EGLint config_count;
|
|
EGLBoolean status;
|
|
ClutterPerspective perspective;
|
|
|
|
gboolean is_offscreen;
|
|
|
|
CLUTTER_NOTE (BACKEND, "Realizing main stage");
|
|
|
|
g_object_get (actor, "offscreen", &is_offscreen, NULL);
|
|
|
|
if (G_LIKELY (!is_offscreen))
|
|
{
|
|
EGLint cfg_attribs[] = { EGL_BUFFER_SIZE, EGL_DONT_CARE,
|
|
EGL_RED_SIZE, 5,
|
|
EGL_GREEN_SIZE, 6,
|
|
EGL_BLUE_SIZE, 5,
|
|
EGL_DEPTH_SIZE, 16,
|
|
EGL_ALPHA_SIZE, EGL_DONT_CARE,
|
|
EGL_STENCIL_SIZE, EGL_DONT_CARE,
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
EGL_NONE };
|
|
|
|
status = eglGetConfigs (clutter_egl_display(),
|
|
configs,
|
|
2,
|
|
&config_count);
|
|
|
|
if (status != EGL_TRUE)
|
|
g_warning ("eglGetConfigs");
|
|
|
|
status = eglChooseConfig (clutter_egl_display(),
|
|
cfg_attribs,
|
|
configs,
|
|
sizeof configs / sizeof configs[0],
|
|
&config_count);
|
|
|
|
if (status != EGL_TRUE)
|
|
g_warning ("eglChooseConfig");
|
|
|
|
if (stage_egl->egl_context)
|
|
eglDestroyContext (clutter_egl_display(), stage_egl->egl_context);
|
|
|
|
if (stage_egl->egl_surface)
|
|
eglDestroySurface (clutter_egl_display(), stage_egl->egl_surface);
|
|
|
|
stage_egl->egl_surface
|
|
= eglCreateWindowSurface (clutter_egl_display(),
|
|
configs[0],
|
|
NULL,
|
|
NULL);
|
|
|
|
eglQuerySurface (clutter_egl_display(),
|
|
stage_egl->egl_surface,
|
|
EGL_WIDTH,
|
|
&stage_egl->surface_width);
|
|
|
|
eglQuerySurface (clutter_egl_display(),
|
|
stage_egl->egl_surface,
|
|
EGL_HEIGHT,
|
|
&stage_egl->surface_height);
|
|
|
|
if (stage_egl->egl_surface == EGL_NO_SURFACE)
|
|
g_warning ("eglCreateWindowSurface");
|
|
|
|
CLUTTER_NOTE (BACKEND, "surface is %ix%i",
|
|
stage_egl->surface_width, stage_egl->surface_height);
|
|
|
|
stage_egl->egl_context = eglCreateContext (clutter_egl_display(),
|
|
configs[0],
|
|
EGL_NO_CONTEXT,
|
|
NULL);
|
|
|
|
if (stage_egl->egl_context == EGL_NO_CONTEXT)
|
|
g_warning ("eglCreateContext");
|
|
|
|
status = eglMakeCurrent (clutter_egl_display(),
|
|
stage_egl->egl_surface,
|
|
stage_egl->egl_surface,
|
|
stage_egl->egl_context);
|
|
|
|
if (status != EGL_TRUE)
|
|
g_warning ("eglMakeCurrent");
|
|
}
|
|
else
|
|
{
|
|
/* FIXME */
|
|
}
|
|
|
|
clutter_stage_get_perspectivex (CLUTTER_STAGE (actor), &perspective);
|
|
cogl_setup_viewport (clutter_actor_get_width (actor),
|
|
clutter_actor_get_height (actor),
|
|
perspective.fovy,
|
|
perspective.aspect,
|
|
perspective.z_near,
|
|
perspective.z_far);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_query_coords (ClutterActor *self,
|
|
ClutterActorBox *box)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
|
|
|
|
box->x1 = box->y1 = 0;
|
|
box->x2 = box->x1 + CLUTTER_UNITS_FROM_INT (stage_egl->surface_width);
|
|
box->y2 = box->y1 + CLUTTER_UNITS_FROM_INT (stage_egl->surface_height);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_request_coords (ClutterActor *self,
|
|
ClutterActorBox *box)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
|
|
|
|
/* framebuffer no resize */
|
|
box->x1 = 0;
|
|
box->y1 = 0;
|
|
box->x2 = CLUTTER_UNITS_FROM_INT (stage_egl->surface_width);
|
|
box->y2 = CLUTTER_UNITS_FROM_INT (stage_egl->surface_height);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_set_fullscreen (ClutterStage *stage,
|
|
gboolean fullscreen)
|
|
{
|
|
g_warning ("Stage of type `%s' do not support ClutterStage::set_fullscreen",
|
|
G_OBJECT_TYPE_NAME (stage));
|
|
}
|
|
|
|
|
|
static void
|
|
clutter_stage_egl_set_offscreen (ClutterStage *stage,
|
|
gboolean offscreen)
|
|
{
|
|
g_warning ("Stage of type `%s' do not support ClutterStage::set_offscreen",
|
|
G_OBJECT_TYPE_NAME (stage));
|
|
}
|
|
|
|
static GdkPixbuf*
|
|
clutter_stage_egl_draw_to_pixbuf (ClutterStage *stage,
|
|
gint x,
|
|
gint y,
|
|
gint width,
|
|
gint height)
|
|
{
|
|
g_warning ("Stage of type `%s' do not support ClutterStage::draw_to_pixbuf",
|
|
G_OBJECT_TYPE_NAME (stage));
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_dispose (GObject *gobject)
|
|
{
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (gobject);
|
|
|
|
clutter_actor_unrealize (CLUTTER_ACTOR (stage_egl));
|
|
|
|
G_OBJECT_CLASS (clutter_stage_egl_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_class_init (ClutterStageEGLClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
|
ClutterStageClass *stage_class = CLUTTER_STAGE_CLASS (klass);
|
|
|
|
gobject_class->dispose = clutter_stage_egl_dispose;
|
|
|
|
actor_class->show = clutter_stage_egl_show;
|
|
actor_class->hide = clutter_stage_egl_hide;
|
|
actor_class->realize = clutter_stage_egl_realize;
|
|
actor_class->unrealize = clutter_stage_egl_unrealize;
|
|
actor_class->request_coords = clutter_stage_egl_request_coords;
|
|
actor_class->query_coords = clutter_stage_egl_query_coords;
|
|
|
|
stage_class->set_fullscreen = clutter_stage_egl_set_fullscreen;
|
|
stage_class->set_offscreen = clutter_stage_egl_set_offscreen;
|
|
stage_class->draw_to_pixbuf = clutter_stage_egl_draw_to_pixbuf;
|
|
}
|
|
|
|
static void
|
|
clutter_stage_egl_init (ClutterStageEGL *stage)
|
|
{
|
|
;
|
|
}
|
|
|
|
|