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https://github.com/brl/mutter.git
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2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_real_show), (clutter_actor_real_hide): Do not set the MAPPED flag on the actor if it is a top-level one (like ClutterStage); the backends are responsible for setting that flag, as it might be the result of an asynchronous operation (e.g. on X11). * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_show), (clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag on show and hide respectively. * clutter/osx/clutter-stage-osx.c: (clutter_stage_osx_show), (clutter_stage_osx_hide): Ditto as above. * clutter/sdl/clutter-stage-sdl.c: (clutter_stage_sdl_show), (clutter_stage_sdl_hide): Ditto as above, plus chain up to the parent class show/hide virtual functions. * clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify and UnmapNotify events to call the X11 stage map/unmap functions. * clutter/x11/clutter-stage-x11.[ch]: (clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag with the fullscreen value. (clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED flag on the stage actor and redraw; also, if the fullscreen_on_map flag was set, call clutter_stage_fullscreen() as well. (#648) * tests/Makefile.am: * tests/test-fullscreen.c: Add a fullscreen test case for checking whether fullscreen works on every backend/platform.
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ChangeLog
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ChangeLog
@ -1,3 +1,41 @@
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2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.c:
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(clutter_actor_real_show),
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(clutter_actor_real_hide): Do not set the MAPPED flag on the actor
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if it is a top-level one (like ClutterStage); the backends are
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responsible for setting that flag, as it might be the result of an
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asynchronous operation (e.g. on X11).
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* clutter/eglnative/clutter-stage-egl.c:
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(clutter_stage_egl_show),
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(clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag
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on show and hide respectively.
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* clutter/osx/clutter-stage-osx.c:
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(clutter_stage_osx_show),
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(clutter_stage_osx_hide): Ditto as above.
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* clutter/sdl/clutter-stage-sdl.c:
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(clutter_stage_sdl_show),
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(clutter_stage_sdl_hide): Ditto as above, plus chain up to the
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parent class show/hide virtual functions.
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* clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify
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and UnmapNotify events to call the X11 stage map/unmap functions.
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* clutter/x11/clutter-stage-x11.[ch]:
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(clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag
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with the fullscreen value.
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(clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED
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flag on the stage actor and redraw; also, if the fullscreen_on_map
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flag was set, call clutter_stage_fullscreen() as well. (#648)
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* tests/Makefile.am:
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* tests/test-fullscreen.c: Add a fullscreen test case for checking
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whether fullscreen works on every backend/platform.
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2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.c:
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@ -233,7 +233,11 @@ clutter_actor_real_show (ClutterActor *self)
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if (!CLUTTER_ACTOR_IS_REALIZED (self))
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clutter_actor_realize (self);
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CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_MAPPED);
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/* the mapped flag on the top-level actors is set by the
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* per-backend implementation because it might be asynchronous
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*/
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if (!(CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL))
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CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_MAPPED);
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if (CLUTTER_ACTOR_IS_VISIBLE (self))
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clutter_actor_queue_redraw (self);
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@ -286,7 +290,12 @@ clutter_actor_real_hide (ClutterActor *self)
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{
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if (CLUTTER_ACTOR_IS_VISIBLE (self))
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{
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CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_MAPPED);
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/* see comment in clutter_actor_real_show() on why we don't set
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* the mapped flag on the top-level actors
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*/
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if (!(CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL))
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CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_MAPPED);
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clutter_actor_queue_redraw (self);
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}
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}
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@ -22,9 +22,7 @@ clutter_stage_egl_show (ClutterActor *actor)
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{
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
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/* we are always shown... */
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return;
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CLUTTER_ACTOR_SET_FLAGS (stage_egl, CLUTTER_ACTOR_MAPPED);
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}
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static void
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@ -32,9 +30,7 @@ clutter_stage_egl_hide (ClutterActor *actor)
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{
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
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/* we are always shown... */
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return;
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CLUTTER_ACTOR_UNSET_FLAGS (stage_egl, CLUTTER_ACTOR_MAPPED);
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}
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static void
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@ -322,6 +322,8 @@ clutter_stage_osx_show (ClutterActor *actor)
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CLUTTER_NOTE (BACKEND, "show");
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CLUTTER_ACTOR_SET_FLAGS (actor, CLUTTER_ACTOR_MAPPED);
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if (CLUTTER_ACTOR_CLASS (clutter_stage_osx_parent_class)->show)
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CLUTTER_ACTOR_CLASS (clutter_stage_osx_parent_class)->show (actor);
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@ -347,6 +349,8 @@ clutter_stage_osx_hide (ClutterActor *actor)
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CLUTTER_OSX_POOL_RELEASE();
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CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_MAPPED);
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if (CLUTTER_ACTOR_CLASS (clutter_stage_osx_parent_class)->hide)
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CLUTTER_ACTOR_CLASS (clutter_stage_osx_parent_class)->hide (actor);
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}
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@ -22,14 +22,18 @@ G_DEFINE_TYPE (ClutterStageSDL, clutter_stage_sdl, CLUTTER_TYPE_STAGE);
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static void
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clutter_stage_sdl_show (ClutterActor *actor)
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{
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;
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CLUTTER_ACTOR_SET_FLAGS (actor, CLUTTER_ACTOR_MAPPED);
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CLUTTER_ACTOR_CLASS (clutter_stage_sdl_parent_class)->show (actor);
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}
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static void
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clutter_stage_sdl_hide (ClutterActor *actor)
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{
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/* No way to easily unmap SDL window ? */
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;
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CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_MAPPED);
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CLUTTER_ACTOR_CLASS (clutter_stage_sdl_parent_class)->hide (actor);
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}
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static void
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@ -233,11 +233,11 @@ translate_key_event (ClutterBackend *backend,
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event->key.hardware_keycode = xevent->xkey.keycode;
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/* FIXME: We need to handle other modifiers rather than just shift */
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event->key.keyval
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= XKeycodeToKeysym (xevent->xkey.display,
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xevent->xkey.keycode,
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(event->key.modifier_state & CLUTTER_SHIFT_MASK)
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? 1 : 0);
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event->key.keyval =
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XKeycodeToKeysym (xevent->xkey.display,
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xevent->xkey.keycode,
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(event->key.modifier_state & CLUTTER_SHIFT_MASK) ? 1
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: 0);
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}
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static gboolean
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@ -256,7 +256,7 @@ handle_wm_protocols_event (ClutterBackendX11 *backend_x11,
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* we relay the event to the application and we let it
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* handle the request
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*/
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CLUTTER_NOTE (EVENT, "delete window:\twindow: %ld",
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CLUTTER_NOTE (EVENT, "delete window:\txid: %ld",
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xevent->xclient.window);
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set_user_time (backend_x11,
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@ -380,73 +380,89 @@ event_translate (ClutterBackend *backend,
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switch (xevent->type)
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{
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case ConfigureNotify:
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if (xevent->xconfigure.width
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!= clutter_actor_get_width (CLUTTER_ACTOR (stage))
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xevent->xconfigure.height
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!= clutter_actor_get_height (CLUTTER_ACTOR (stage)))
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clutter_actor_set_size (CLUTTER_ACTOR (stage),
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xevent->xconfigure.width,
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xevent->xconfigure.height);
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{
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guint stage_width, stage_height;
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clutter_actor_get_size (CLUTTER_ACTOR (stage),
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&stage_width,
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&stage_height);
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if (xevent->xconfigure.width != stage_width ||
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xevent->xconfigure.height != stage_height)
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{
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clutter_actor_set_size (CLUTTER_ACTOR (stage),
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xevent->xconfigure.width,
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xevent->xconfigure.height);
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}
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}
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res = FALSE;
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break;
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case PropertyNotify:
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{
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if (xevent->xproperty.atom == backend_x11->atom_NET_WM_STATE)
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{
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Atom type;
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gint format;
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gulong nitems, bytes_after;
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guchar *data = NULL;
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Atom *atoms = NULL;
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gulong i;
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gboolean fullscreen_set = FALSE;
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if (xevent->xproperty.atom == backend_x11->atom_NET_WM_STATE)
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{
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Atom type;
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gint format;
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gulong n_items, bytes_after;
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guchar *data = NULL;
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gboolean fullscreen_set = FALSE;
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clutter_x11_trap_x_errors ();
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XGetWindowProperty (backend_x11->xdpy,
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stage_xwindow,
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backend_x11->atom_NET_WM_STATE,
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0, G_MAXLONG,
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False, XA_ATOM,
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&type, &format, &nitems,
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&bytes_after, &data);
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clutter_x11_untrap_x_errors ();
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clutter_x11_trap_x_errors ();
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XGetWindowProperty (backend_x11->xdpy, stage_xwindow,
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backend_x11->atom_NET_WM_STATE,
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0, G_MAXLONG,
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False, XA_ATOM,
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&type, &format, &n_items,
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&bytes_after, &data);
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clutter_x11_untrap_x_errors ();
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if (type != None && data != NULL)
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{
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atoms = (Atom *)data;
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if (type != None && data != NULL)
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{
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Atom *atoms = (Atom *) data;
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gulong i;
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gboolean is_fullscreen = FALSE;
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i = 0;
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while (i < nitems)
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{
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if (atoms[i] == backend_x11->atom_NET_WM_STATE_FULLSCREEN)
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fullscreen_set = TRUE;
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i++;
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}
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for (i = 0; i < n_items; i++)
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{
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if (atoms[i] == backend_x11->atom_NET_WM_STATE_FULLSCREEN)
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fullscreen_set = TRUE;
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}
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if (fullscreen_set
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!= !!(stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN))
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{
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if (fullscreen_set)
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stage_x11->state |= CLUTTER_STAGE_STATE_FULLSCREEN;
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else
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stage_x11->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN;
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is_fullscreen =
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(stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN);
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event->type = CLUTTER_STAGE_STATE;
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event->stage_state.changed_mask
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= CLUTTER_STAGE_STATE_FULLSCREEN;
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event->stage_state.new_state = stage_x11->state;
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}
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else
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res = FALSE;
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if (fullscreen_set != is_fullscreen)
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{
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if (fullscreen_set)
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stage_x11->state |= CLUTTER_STAGE_STATE_FULLSCREEN;
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else
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stage_x11->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN;
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XFree (data);
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}
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}
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else
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res = FALSE;
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}
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event->type = CLUTTER_STAGE_STATE;
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event->stage_state.changed_mask =
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CLUTTER_STAGE_STATE_FULLSCREEN;
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event->stage_state.new_state = stage_x11->state;
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}
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else
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res = FALSE;
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XFree (data);
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}
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else
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res = FALSE;
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}
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break;
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case MapNotify:
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clutter_stage_x11_map (stage_x11);
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res = FALSE;
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break;
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case UnmapNotify:
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clutter_stage_x11_unmap (stage_x11);
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res = FALSE;
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break;
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case FocusIn:
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if (!(stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED))
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{
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@ -460,6 +476,7 @@ event_translate (ClutterBackend *backend,
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else
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res = FALSE;
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break;
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case FocusOut:
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if (stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED)
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{
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@ -472,6 +489,7 @@ event_translate (ClutterBackend *backend,
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else
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res = FALSE;
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break;
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case Expose:
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{
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XEvent foo_xev;
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@ -489,15 +507,18 @@ event_translate (ClutterBackend *backend,
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res = FALSE;
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}
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break;
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case KeyPress:
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event->type = CLUTTER_KEY_PRESS;
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translate_key_event (backend, event, xevent);
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set_user_time (backend_x11, &xwindow, xevent->xkey.time);
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break;
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case KeyRelease:
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event->type = CLUTTER_KEY_RELEASE;
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translate_key_event (backend, event, xevent);
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break;
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case ButtonPress:
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switch (xevent->xbutton.button)
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{
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@ -535,6 +556,7 @@ event_translate (ClutterBackend *backend,
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set_user_time (backend_x11, &xwindow, event->button.time);
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break;
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case ButtonRelease:
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/* scroll events don't have a corresponding release */
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if (xevent->xbutton.button == 4 ||
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@ -553,6 +575,7 @@ event_translate (ClutterBackend *backend,
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event->button.modifier_state = xevent->xbutton.state;
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event->button.button = xevent->xbutton.button;
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break;
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case MotionNotify:
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event->motion.type = event->type = CLUTTER_MOTION;
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event->motion.time = xevent->xmotion.time;
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@ -560,11 +583,13 @@ event_translate (ClutterBackend *backend,
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event->motion.y = xevent->xmotion.y;
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event->motion.modifier_state = xevent->xmotion.state;
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break;
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case DestroyNotify:
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CLUTTER_NOTE (EVENT, "destroy notify:\twindow: %ld",
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CLUTTER_NOTE (EVENT, "destroy notify:\txid: %ld",
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xevent->xdestroywindow.window);
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event->type = event->any.type = CLUTTER_DESTROY_NOTIFY;
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break;
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case ClientMessage:
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CLUTTER_NOTE (EVENT, "client message");
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@ -578,6 +603,7 @@ event_translate (ClutterBackend *backend,
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event->type = event->any.type = CLUTTER_DELETE;
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}
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break;
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default:
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/* ignore every other event */
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res = FALSE;
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|
@ -94,10 +94,10 @@ clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11)
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if (!resize)
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{
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size_hints->max_width
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= size_hints->min_width = stage_x11->xwin_width;
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size_hints->max_height
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= size_hints->min_height = stage_x11->xwin_height;
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size_hints->max_width = size_hints->min_width =
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stage_x11->xwin_width;
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size_hints->max_height = size_hints->min_height =
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stage_x11->xwin_height;
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size_hints->flags = PMinSize|PMaxSize;
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}
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@ -112,19 +112,18 @@ clutter_stage_x11_show (ClutterActor *actor)
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{
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ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor);
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/* Chain up to set mapped flags */
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CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class)->show(actor);
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if (stage_x11->xwin)
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{
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/* Fire off a redraw to avoid flicker on first map.
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* Appears not to work perfectly on intel drivers at least.
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*/
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clutter_redraw();
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XSync (stage_x11->xdpy, FALSE);
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XMapWindow (stage_x11->xdpy, stage_x11->xwin);
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}
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/* chain up */
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CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class)->show (actor);
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}
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@ -136,6 +135,7 @@ clutter_stage_x11_hide (ClutterActor *actor)
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if (stage_x11->xwin)
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XUnmapWindow (stage_x11->xdpy, stage_x11->xwin);
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/* chain up */
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CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class)->hide (actor);
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}
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@ -219,7 +219,12 @@ clutter_stage_x11_set_fullscreen (ClutterStage *stage,
|
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{
|
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if (stage_x11->xwin != None)
|
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{
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if (!CLUTTER_ACTOR_IS_MAPPED(CLUTTER_ACTOR (stage_x11)))
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/* if the actor is not mapped we resize the stage window to match
|
||||
* the size of the screen; this is useful for e.g. EGLX to avoid
|
||||
* a resize when calling clutter_stage_fullscreen() before showing
|
||||
* the stage
|
||||
*/
|
||||
if (!CLUTTER_ACTOR_IS_MAPPED (stage_x11))
|
||||
{
|
||||
gint width, height;
|
||||
|
||||
@ -228,14 +233,13 @@ clutter_stage_x11_set_fullscreen (ClutterStage *stage,
|
||||
|
||||
clutter_actor_set_size (CLUTTER_ACTOR (stage_x11),
|
||||
width, height);
|
||||
|
||||
/* FIXME: This wont work if we support more states */
|
||||
XChangeProperty
|
||||
(stage_x11->xdpy,
|
||||
stage_x11->xwin,
|
||||
backend_x11->atom_NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace,
|
||||
(unsigned char *)&backend_x11->atom_NET_WM_STATE_FULLSCREEN,
|
||||
1);
|
||||
XChangeProperty (stage_x11->xdpy,
|
||||
stage_x11->xwin,
|
||||
backend_x11->atom_NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace,
|
||||
(unsigned char *) &backend_x11->atom_NET_WM_STATE_FULLSCREEN, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -247,18 +251,19 @@ clutter_stage_x11_set_fullscreen (ClutterStage *stage,
|
||||
else
|
||||
clutter_stage_set_user_resizable (stage, TRUE);
|
||||
|
||||
send_wmspec_change_state(backend_x11,
|
||||
stage_x11->xwin,
|
||||
send_wmspec_change_state(backend_x11, stage_x11->xwin,
|
||||
backend_x11->atom_NET_WM_STATE_FULLSCREEN,
|
||||
TRUE);
|
||||
}
|
||||
|
||||
stage_x11->fullscreen_on_map = TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (stage_x11->xwin != None)
|
||||
{
|
||||
if (!CLUTTER_ACTOR_IS_MAPPED(CLUTTER_ACTOR (stage_x11)))
|
||||
if (!CLUTTER_ACTOR_IS_MAPPED (stage_x11))
|
||||
{
|
||||
/* FIXME: This wont work if we support more states */
|
||||
XDeleteProperty (stage_x11->xdpy,
|
||||
@ -280,10 +285,12 @@ clutter_stage_x11_set_fullscreen (ClutterStage *stage,
|
||||
|
||||
was_resizeable = FALSE;
|
||||
}
|
||||
|
||||
stage_x11->fullscreen_on_map = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS(stage, CLUTTER_ACTOR_SYNC_MATRICES);
|
||||
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -301,9 +308,7 @@ clutter_stage_x11_set_cursor_visible (ClutterStage *stage,
|
||||
|
||||
if (show_cursor)
|
||||
{
|
||||
#if 0 /* HAVE_XFIXES - borked on fiesty at least so disabled until further
|
||||
* investigation.
|
||||
*/
|
||||
#if 0 /* HAVE_XFIXES */
|
||||
XFixesShowCursor (stage_x11->xdpy, stage_x11->xwin);
|
||||
#else
|
||||
XUndefineCursor (stage_x11->xdpy, stage_x11->xwin);
|
||||
@ -311,7 +316,7 @@ clutter_stage_x11_set_cursor_visible (ClutterStage *stage,
|
||||
}
|
||||
else
|
||||
{
|
||||
#if 0 /* HAVE_XFIXES - borked */
|
||||
#if 0 /* HAVE_XFIXES */
|
||||
XFixesHideCursor (stage_x11->xdpy, stage_x11->xwin);
|
||||
#else
|
||||
XColor col;
|
||||
@ -420,8 +425,9 @@ clutter_stage_x11_init (ClutterStageX11 *stage)
|
||||
stage->xvisinfo = None;
|
||||
|
||||
stage->is_foreign_xwin = FALSE;
|
||||
stage->fullscreen_on_map = FALSE;
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS(stage, CLUTTER_ACTOR_SYNC_MATRICES);
|
||||
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -522,3 +528,23 @@ clutter_x11_set_stage_foreign (ClutterStage *stage,
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_x11_map (ClutterStageX11 *stage_x11)
|
||||
{
|
||||
CLUTTER_ACTOR_SET_FLAGS (stage_x11, CLUTTER_ACTOR_MAPPED);
|
||||
|
||||
if (stage_x11->fullscreen_on_map)
|
||||
clutter_stage_fullscreen (CLUTTER_STAGE (stage_x11));
|
||||
else
|
||||
clutter_stage_unfullscreen (CLUTTER_STAGE (stage_x11));
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage_x11));
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_x11_unmap (ClutterStageX11 *stage_x11)
|
||||
{
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (stage_x11, CLUTTER_ACTOR_MAPPED);
|
||||
}
|
||||
|
||||
|
@ -45,7 +45,8 @@ struct _ClutterStageX11
|
||||
{
|
||||
ClutterStage parent_instance;
|
||||
|
||||
int is_foreign_xwin :1;
|
||||
guint is_foreign_xwin : 1;
|
||||
guint fullscreen_on_map : 1;
|
||||
|
||||
Display *xdpy;
|
||||
Window xwin_root;
|
||||
@ -68,11 +69,11 @@ struct _ClutterStageX11Class
|
||||
GType clutter_stage_x11_get_type (void) G_GNUC_CONST;
|
||||
|
||||
/* Private to subclasses */
|
||||
void
|
||||
clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11);
|
||||
void clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11);
|
||||
void clutter_stage_x11_set_wm_protocols (ClutterStageX11 *stage_x11);
|
||||
|
||||
void
|
||||
clutter_stage_x11_set_wm_protocols (ClutterStageX11 *stage_x11);
|
||||
void clutter_stage_x11_map (ClutterStageX11 *stage_x11);
|
||||
void clutter_stage_x11_unmap (ClutterStageX11 *stage_x11);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@ -2,7 +2,7 @@ noinst_PROGRAMS = test-textures test-events test-offscreen test-scale \
|
||||
test-actors test-behave test-text test-entry test-project \
|
||||
test-boxes test-perspective test-rotate test-depth \
|
||||
test-threads test-timeline test-score test-script \
|
||||
test-model test-grab test-effects
|
||||
test-model test-grab test-effects test-fullscreen
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/
|
||||
LDADD = $(top_builddir)/clutter/libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@.la
|
||||
@ -29,5 +29,6 @@ test_score_SOURCES = test-score.c
|
||||
test_script_SOURCES = test-script.c
|
||||
test_model_SOURCES = test-model.c
|
||||
test_effects_SOURCES = test-effects.c
|
||||
test_fullscreen_SOURCES = test-fullscreen.c
|
||||
|
||||
EXTRA_DIST = redhand.png test-script.json
|
||||
|
92
tests/test-fullscreen.c
Normal file
92
tests/test-fullscreen.c
Normal file
@ -0,0 +1,92 @@
|
||||
#include <stdlib.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
enum
|
||||
{
|
||||
START,
|
||||
HIDE,
|
||||
SHOW,
|
||||
DONE
|
||||
};
|
||||
|
||||
static int state = START;
|
||||
|
||||
static void
|
||||
on_fullscreen (ClutterStage *stage)
|
||||
{
|
||||
g_debug ("fullscreen set, size: %dx%d, mapped: %s",
|
||||
clutter_actor_get_width (CLUTTER_ACTOR (stage)),
|
||||
clutter_actor_get_height (CLUTTER_ACTOR (stage)),
|
||||
CLUTTER_ACTOR_IS_MAPPED (stage) ? "true" : "false");
|
||||
}
|
||||
|
||||
static void
|
||||
on_unfullscreen (ClutterStage *stage)
|
||||
{
|
||||
g_debug ("fullscreen unset, size: %dx%d, mapped: %s",
|
||||
clutter_actor_get_width (CLUTTER_ACTOR (stage)),
|
||||
clutter_actor_get_height (CLUTTER_ACTOR (stage)),
|
||||
CLUTTER_ACTOR_IS_MAPPED (stage) ? "true" : "false");
|
||||
}
|
||||
|
||||
static gboolean
|
||||
toggle_fullscreen (gpointer dummy)
|
||||
{
|
||||
ClutterActor *stage = clutter_stage_get_default ();
|
||||
gboolean is_fullscreen = FALSE;
|
||||
|
||||
g_object_get (G_OBJECT (stage), "fullscreen", &is_fullscreen, NULL);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case START:
|
||||
g_debug ("start: is_fullscreen := %s", is_fullscreen ? "true" : "false");
|
||||
clutter_actor_hide (stage);
|
||||
state = HIDE;
|
||||
return TRUE;
|
||||
|
||||
case HIDE:
|
||||
g_debug ("hide: is_fullscreen := %s", is_fullscreen ? "true" : "false");
|
||||
clutter_actor_show (stage);
|
||||
state = SHOW;
|
||||
return TRUE;
|
||||
|
||||
case SHOW:
|
||||
g_debug ("show: is_fullscreen := %s", is_fullscreen ? "true" : "false");
|
||||
clutter_stage_unfullscreen (CLUTTER_STAGE (stage));
|
||||
state = DONE;
|
||||
return TRUE;
|
||||
|
||||
case DONE:
|
||||
g_debug ("done: is_fullscreen := %s", is_fullscreen ? "true" : "false");
|
||||
clutter_main_quit ();
|
||||
break;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int
|
||||
main (int argc, char *argv[])
|
||||
{
|
||||
ClutterActor *stage;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
g_signal_connect (stage,
|
||||
"fullscreen", G_CALLBACK (on_fullscreen),
|
||||
NULL);
|
||||
g_signal_connect (stage,
|
||||
"unfullscreen", G_CALLBACK (on_unfullscreen),
|
||||
NULL);
|
||||
|
||||
clutter_stage_fullscreen (CLUTTER_STAGE (stage));
|
||||
clutter_actor_show (stage);
|
||||
|
||||
g_timeout_add (1000, toggle_fullscreen, NULL);
|
||||
|
||||
clutter_main ();
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Loading…
Reference in New Issue
Block a user