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8ba0351c7a
ClutterActor should be emitting signals defined on the ClutterContainer interface, as well as ensuring that manipulating the scene graph is still possible from within them. The new unit checks that we're emitting signals, by implementing something similar to the Bin class available in toolkits like gtk, st, and mx — i.e. a container that can only hold one child at any given point.
451 lines
17 KiB
C
451 lines
17 KiB
C
#include <clutter/clutter.h>
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#include "test-conform-common.h"
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void
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actor_add_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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g_assert (iter == clutter_actor_get_last_child (actor));
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g_assert (clutter_actor_get_next_sibling (iter) == NULL);
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_first_child (actor));
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g_assert (clutter_actor_get_previous_sibling (iter) == NULL);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_insert_child (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL),
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0);
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iter = clutter_actor_get_first_child (actor);
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g_assert (iter != NULL);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_child_at_index (actor, 0));
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clutter_actor_insert_child_below (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL),
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iter);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_child_at_index (actor, 1));
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iter = clutter_actor_get_first_child (actor);
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clutter_actor_insert_child_above (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL),
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iter);
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_remove_all_children (actor);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "1",
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NULL),
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0);
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
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g_assert (clutter_actor_get_first_child (actor) == iter);
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g_assert (clutter_actor_get_last_child (actor) == iter);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "2",
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NULL),
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0);
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "2");
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g_assert (clutter_actor_get_first_child (actor) == iter);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
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g_assert (clutter_actor_get_last_child (actor) == iter);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "3",
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NULL),
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-1);
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iter = clutter_actor_get_child_at_index (actor, 2);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "3");
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g_assert (clutter_actor_get_last_child (actor) == iter);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_remove_child (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
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g_assert (clutter_actor_get_first_child (actor) != clutter_actor_get_last_child (actor));
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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g_assert (clutter_actor_get_first_child (actor) == clutter_actor_get_last_child (actor));
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clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
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g_assert (clutter_actor_get_first_child (actor) == NULL);
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g_assert (clutter_actor_get_last_child (actor) == NULL);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_raise_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_set_child_above_sibling (actor, iter,
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clutter_actor_get_child_at_index (actor, 2));
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"foo");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"bar");
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iter = clutter_actor_get_child_at_index (actor, 0);
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clutter_actor_set_child_above_sibling (actor, iter, NULL);
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"foo");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_lower_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_set_child_below_sibling (actor, iter,
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clutter_actor_get_child_at_index (actor, 0));
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"foo");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"baz");
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iter = clutter_actor_get_child_at_index (actor, 2);
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clutter_actor_set_child_below_sibling (actor, iter, NULL);
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"foo");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_replace_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "qux",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "qux");
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo"));
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_remove_all (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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clutter_actor_remove_all_children (actor);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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static void
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actor_added (ClutterContainer *container,
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ClutterActor *child,
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gpointer data)
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{
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ClutterActor *actor = CLUTTER_ACTOR (container);
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int *counter = data;
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ClutterActor *old_child;
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if (g_test_verbose ())
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g_print ("Adding actor '%s'\n", clutter_actor_get_name (child));
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old_child = clutter_actor_get_child_at_index (actor, 0);
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if (old_child != child)
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clutter_actor_remove_child (actor, old_child);
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*counter += 1;
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}
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static void
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actor_removed (ClutterContainer *container,
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ClutterActor *child,
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gpointer data)
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{
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int *counter = data;
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if (g_test_verbose ())
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g_print ("Removing actor '%s'\n", clutter_actor_get_name (child));
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*counter += 1;
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}
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void
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actor_container_signals (TestConformSimpleFixture *fixture G_GNUC_UNUSED,
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gconstpointer data G_GNUC_UNUSED)
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{
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ClutterActor *actor = clutter_actor_new ();
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int add_count, remove_count;
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g_object_ref_sink (actor);
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add_count = remove_count = 0;
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g_signal_connect (actor,
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"actor-added", G_CALLBACK (actor_added),
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&add_count);
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g_signal_connect (actor,
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"actor-removed", G_CALLBACK (actor_removed),
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&remove_count);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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g_assert_cmpint (add_count, ==, 1);
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g_assert_cmpint (remove_count, ==, 0);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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g_assert_cmpint (add_count, ==, 2);
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g_assert_cmpint (remove_count, ==, 1);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
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g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_added),
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&add_count);
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g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_removed),
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&remove_count);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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