mirror of
https://github.com/brl/mutter.git
synced 2024-11-28 11:00:54 -05:00
c30c29b8c3
Using MetaWindowActor.opacity for _NET_WM_WINDOW_OPACITY makes it difficult to implement effects like fading a window in on map. Instead, set the opacity on the MetaShadedTexture child and use it when drawing the shadow. Since the check MetaWindowGroup does on meta_actor_get_paint_opacity() no longer covers this, we need to handle the opacity in meta_window_actor_get_obscured_region() explicitly. https://bugzilla.gnome.org/show_bug.cgi?id=648613 |
||
---|---|---|
.. | ||
plugins | ||
cogl-utils.c | ||
cogl-utils.h | ||
compositor-private.h | ||
compositor.c | ||
meta-background-actor.c | ||
meta-background-actor.h | ||
meta-module.c | ||
meta-module.h | ||
meta-plugin-manager.c | ||
meta-plugin-manager.h | ||
meta-plugin.c | ||
meta-shadow-factory-private.h | ||
meta-shadow-factory.c | ||
meta-shaped-texture.c | ||
meta-shaped-texture.h | ||
meta-texture-tower.c | ||
meta-texture-tower.h | ||
meta-window-actor-private.h | ||
meta-window-actor.c | ||
meta-window-group.c | ||
meta-window-group.h | ||
meta-window-shape.c | ||
meta-window-shape.h | ||
README | ||
region-utils.c | ||
region-utils.h |
Intro ===== Fix me. Env Vars ======== MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.