mutter/tests/interactive
Emmanuele Bassi c759aeb6a7 Uniformly use floats in Actor properties
All the underlying implementation and the public entry points have
been switched to floats; the only missing bits are the Actor properties
that deal with positioning and sizing.

This usually means a major pain when dealing with GValues and varargs
functions. While GValue will warn you when dealing with the wrong
conversions, varags will simply die an horrible (and hard to debug)
death via segfault. Nothing much to do here, except warn people in the
release notes and hope for the best.
2009-06-01 14:57:18 +01:00
..
Makefile.am [tests] Adds an interactive cogl vertex buffer unit test 2009-03-16 16:19:51 +00:00
test-actor-clone.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-actors.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-animation.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-behave.c Clean up of the ClutterColor API 2009-03-10 12:38:02 +00:00
test-binding-pool.c Changes cogl_rectangle to take x1, y1, x2, y2 args not x1, y1, width, height 2009-01-28 17:20:15 +00:00
test-clip.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-clutter-cairo-flowers.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-multitexture.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-offscreen.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-primitives.c Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2 2009-03-13 12:20:26 +00:00
test-cogl-tex-convert.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-tex-foreign.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
test-cogl-tex-getset.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-tex-polygon.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-tex-tile.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-vertex-buffer.c [cogl vertex buffers] Give indices a CoglHandle so they are shareable 2009-05-28 13:27:54 +01:00
test-depth.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-devices.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-easing.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-entry.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-events.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-fbo.c Remove CloneTexture from the API 2009-01-27 15:18:45 +00:00
test-fullscreen.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-grab.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-layout.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-main.c * tests/interactive/test-main.c (main): Allow more than two 2008-11-10 16:30:42 +00:00
test-model.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-multistage.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-offscreen.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-paint-wrapper.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-perspective.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-pixmap.c [tests] Some improvements for test-pixmap 2009-02-11 13:08:17 +00:00
test-project.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-random-text.c Update the interactive tests to ClutterText 2008-12-11 13:48:01 +00:00
test-rotate.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-scale.c [animation] Move the alpha value to floating point 2009-01-20 16:42:49 +00:00
test-score.c Remove usage of the grave accent as quotation mark 2009-03-17 14:13:31 +00:00
test-script.c Remove usage of the grave accent as quotation mark 2009-03-17 14:13:31 +00:00
test-shader.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-stage-read-pixels.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-text-field.c Merge commit 'origin/master' into 1.0-integration 2009-05-20 16:49:22 +01:00
test-text.c [tests] Update the ClutterText interactive test 2009-01-07 15:54:08 +00:00
test-texture-async.c [tests] Remove unused variables 2009-03-16 12:17:03 +00:00
test-texture-quality.c [stage] Coalesce fog and perspective API 2009-03-10 12:38:03 +00:00
test-textures.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-threads.c [alpha] Allow registering alpha functions 2009-01-16 14:37:35 +00:00
test-unproject.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-viewport.c [alpha] Allow registering alpha functions 2009-01-16 14:37:35 +00:00
wrapper.sh Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00