mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 10:30:47 -05:00
943b069996
The default value of the ClutterShaderEffect:shader-type property is CLUTTER_FRAGMENT_SHADER. However, because the struct field is not actually initialized to it, it ends up assuming the value 0, which is CLUTTER_VERTEX_SHADER. Properly initialize ClutterShaderEffect's shader_type to CLUTTER_FRAGMENT_SHADER. https://gitlab.gnome.org/GNOME/mutter/merge_requests/846 |
||
---|---|---|
.. | ||
clutter | ||
.gitignore | ||
meson.build |