mirror of
https://github.com/brl/mutter.git
synced 2024-12-28 22:02:14 +00:00
26aa4b5290
A lot of the example code in the cookbook and the API reference still uses the default stage — sometimes as if it were a non-default one, which once again demonstrates how the default stage was a flawed concept that just confused people.
109 lines
2.9 KiB
C
109 lines
2.9 KiB
C
#include <stdlib.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
|
|
static const ClutterColor red_color = { 0xff, 0x00, 0x00, 0xff };
|
|
static const ClutterColor green_color = { 0x00, 0xff, 0x00, 0xff };
|
|
|
|
static gboolean
|
|
button_event_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
gfloat x, y;
|
|
gchar *event_type;
|
|
guint button_pressed;
|
|
ClutterModifierType state;
|
|
gchar *ctrl_pressed;
|
|
guint32 click_count;
|
|
|
|
/* where the pointer was when the button event occurred */
|
|
clutter_event_get_coords (event, &x, &y);
|
|
|
|
/* check whether it was a press or release event */
|
|
event_type = "released";
|
|
if (clutter_event_type (event) == CLUTTER_BUTTON_PRESS)
|
|
event_type = "pressed";
|
|
|
|
/* which button triggered the event */
|
|
button_pressed = clutter_event_get_button (event);
|
|
|
|
/* keys down when the button was pressed */
|
|
state = clutter_event_get_state (event);
|
|
|
|
ctrl_pressed = "ctrl not pressed";
|
|
if (state & CLUTTER_CONTROL_MASK)
|
|
ctrl_pressed = "ctrl pressed";
|
|
|
|
/* click count */
|
|
click_count = clutter_event_get_click_count (event);
|
|
|
|
g_debug ("button %d %s at %.0f,%.0f; %s; click count %d",
|
|
button_pressed,
|
|
event_type,
|
|
x,
|
|
y,
|
|
ctrl_pressed,
|
|
click_count);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
main (int argc,
|
|
char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
ClutterActor *red;
|
|
ClutterActor *green;
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return 1;
|
|
|
|
stage = clutter_stage_new ();
|
|
clutter_actor_set_size (stage, 400, 400);
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
|
|
red = clutter_rectangle_new_with_color (&red_color);
|
|
clutter_actor_set_size (red, 100, 100);
|
|
clutter_actor_set_position (red, 50, 150);
|
|
clutter_actor_set_reactive (red, TRUE);
|
|
|
|
green = clutter_rectangle_new_with_color (&green_color);
|
|
clutter_actor_set_size (green, 100, 100);
|
|
clutter_actor_set_position (green, 250, 150);
|
|
clutter_actor_set_reactive (green, TRUE);
|
|
|
|
g_signal_connect (red,
|
|
"button-press-event",
|
|
G_CALLBACK (button_event_cb),
|
|
NULL);
|
|
|
|
g_signal_connect (red,
|
|
"button-release-event",
|
|
G_CALLBACK (button_event_cb),
|
|
NULL);
|
|
|
|
g_signal_connect (green,
|
|
"button-press-event",
|
|
G_CALLBACK (button_event_cb),
|
|
NULL);
|
|
|
|
g_signal_connect (green,
|
|
"button-release-event",
|
|
G_CALLBACK (button_event_cb),
|
|
NULL);
|
|
|
|
clutter_container_add (CLUTTER_CONTAINER (stage),
|
|
red,
|
|
green,
|
|
NULL);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_main ();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|