mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
26aa4b5290
A lot of the example code in the cookbook and the API reference still uses the default stage — sometimes as if it were a non-default one, which once again demonstrates how the default stage was a flawed concept that just confused people.
157 lines
4.4 KiB
C
157 lines
4.4 KiB
C
/*
|
|
* Load an image into a texture, which can then be zoomed in/out
|
|
* (double click on button 1, double click on button 3 respectively);
|
|
* also resets the texture to the stage center when a key is pressed
|
|
* (better would be to prevent drags taking the actor off-stage,
|
|
* but the implementation is much more complicated)
|
|
*/
|
|
#include <stdlib.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
#define STAGE_SIDE 400.0
|
|
|
|
static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
|
|
|
|
/* on key press, center the actor on the stage;
|
|
* useful if you drag it off-stage accidentally
|
|
*/
|
|
static gboolean
|
|
key_press_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
gfloat width, height;
|
|
|
|
clutter_actor_get_size (actor, &width, &height);
|
|
|
|
clutter_actor_set_anchor_point (actor, width / 2, height / 2);
|
|
|
|
clutter_actor_set_position (actor,
|
|
STAGE_SIDE / 2,
|
|
STAGE_SIDE / 2);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* on double click, zoom in on the clicked point;
|
|
* also keeps scale in the range 0.1 to 20
|
|
*/
|
|
static gboolean
|
|
clicked_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
gdouble scale;
|
|
gfloat click_x, click_y;
|
|
gfloat click_target_x, click_target_y;
|
|
guint32 button;
|
|
|
|
/* don't do anything unless there was a double click */
|
|
if (clutter_event_get_click_count (event) < 2)
|
|
return TRUE;
|
|
|
|
/* work out new scale */
|
|
button = clutter_event_get_button (event);
|
|
|
|
clutter_actor_get_scale (actor, &scale, NULL);
|
|
|
|
if (button == 1)
|
|
scale *= 1.2;
|
|
else if (button == 3)
|
|
scale /= 1.2;
|
|
|
|
/* don't do anything if scale is outside bounds */
|
|
if (scale < 0.1 || scale > 20.0)
|
|
return TRUE;
|
|
|
|
/* get the location of the click on the scaled actor */
|
|
clutter_event_get_coords (event, &click_x, &click_y);
|
|
clutter_actor_transform_stage_point (actor,
|
|
click_x, click_y,
|
|
&click_target_x, &click_target_y);
|
|
|
|
/* anchor the actor on the clicked point on its surface */
|
|
clutter_actor_set_anchor_point (actor, click_target_x, click_target_y);
|
|
|
|
/* set the actor's position to the click coords: it won't move,
|
|
* because the anchor point is already there; but
|
|
* the scale will now be centered on these coords (as the
|
|
* scale center defaults to the anchor point); so the anchor point
|
|
* on the actor won't move from under the pointer
|
|
*/
|
|
clutter_actor_set_position (actor, click_x, click_y);
|
|
|
|
clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
|
|
"scale-x", scale,
|
|
"scale-y", scale,
|
|
NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
main (int argc,
|
|
char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
ClutterActor *texture;
|
|
gchar *image_path;
|
|
GError *error = NULL;
|
|
|
|
if (argc < 2)
|
|
{
|
|
g_print ("Usage: %s <path to image file>\n", argv[0]);
|
|
exit (EXIT_FAILURE);
|
|
}
|
|
|
|
image_path = argv[1];
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return 1;
|
|
|
|
stage = clutter_stage_new ();
|
|
clutter_actor_set_size (stage, STAGE_SIDE, STAGE_SIDE);
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
|
|
texture = clutter_texture_new ();
|
|
clutter_actor_set_reactive (texture, TRUE);
|
|
clutter_actor_set_width (texture, STAGE_SIDE);
|
|
clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (texture), TRUE);
|
|
|
|
clutter_actor_add_action (texture, clutter_drag_action_new ());
|
|
|
|
g_object_set (G_OBJECT (texture),
|
|
"scale-gravity", CLUTTER_GRAVITY_NORTH_WEST,
|
|
NULL);
|
|
|
|
clutter_texture_set_from_file (CLUTTER_TEXTURE (texture), image_path, &error);
|
|
|
|
if (error != NULL)
|
|
{
|
|
g_warning ("Error loading %s\n%s", image_path, error->message);
|
|
g_error_free (error);
|
|
exit (EXIT_FAILURE);
|
|
}
|
|
|
|
clutter_actor_set_y (texture, (STAGE_SIDE - clutter_actor_get_height (texture)) * 0.5);
|
|
|
|
g_signal_connect (texture,
|
|
"button-release-event",
|
|
G_CALLBACK (clicked_cb),
|
|
NULL);
|
|
|
|
g_signal_connect_swapped (stage,
|
|
"key-press-event",
|
|
G_CALLBACK (key_press_cb),
|
|
texture);
|
|
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), texture);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_main ();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|