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Neil Roberts b11b74fcde Use a single index array
There's no point in clearing the index array because it is always the
same sequence of indices regardless of the vertices. Instead it is
just added to when there are more vertices than ever before.
2008-12-09 18:03:29 +00:00
common Bug 1172 - Disjoint paths and clip to path 2008-12-04 13:45:09 +00:00
doc/reference/cogl Add gtk-doc for cogl_texture_multiple_rectangles 2008-12-09 13:20:32 +00:00
gl Use a single index array 2008-12-09 18:03:29 +00:00
gles Use a single index array 2008-12-09 18:03:29 +00:00
cogl-color.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-deprecated.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-fixed.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-mesh.h Fix warnings in mesh tests 2008-11-12 10:55:06 +00:00
cogl-offscreen.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-path.h Bug 1172 - Disjoint paths and clip to path 2008-12-04 13:45:09 +00:00
cogl-shader.h 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-texture.h Add gtk-doc for cogl_texture_multiple_rectangles 2008-12-09 13:20:32 +00:00
cogl-types.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl.h.in Bug 1172 - Disjoint paths and clip to path 2008-12-04 13:45:09 +00:00
Makefile.am Fixed 'make dist' 2008-04-28 16:57:44 +00:00
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00