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![Robert Bragg](/assets/img/avatar_default.png)
Previously we had an internal only _cogl_material_set_user_program to redirect legacy usage of cogl_program_use() through CoglMaterial. This instead makes the API public because until we implement our planned "snippet" framework we need a stop-gap solution for using shaders in Cogl. The plan is to also support ARBfp with the cogl_program/shader API so this API will also allow clutter-gst to stop using direct OpenGL calls that conflict with Cogl's state tracking.
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