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Robert Bragg a4e50b5ea5 framebuffer: Move clear code to cogl-framebuffer.c
This moves the implementation of cogl_clear into cogl-framebuffer.c as
two new internal functions _cogl_framebuffer_clear and
_cogl_framebuffer_clear4f. It's not clear if this is what the API will
look like as we make more of the CoglFramebuffer API public due to the
limitations of using flags to identify buffers when framebuffers may
contain any number of ancillary buffers but conceptually it makes some
sense to tie the operation of clearing a color buffer to a framebuffer.

The short term intention is to enable tracking the current clear color
as a property of the framebuffer as part of an optimization for reading
back single pixels when the geometry is simple enough that we can
compute the result quickly on the CPU. (If the point doesn't intersect
any geometry we'll need to return the last clear color.)
2011-01-21 16:18:09 +00:00
cogl framebuffer: Move clear code to cogl-framebuffer.c 2011-01-21 16:18:09 +00:00
doc docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
pango Allow multiple CoglAtlases for textures 2010-12-13 18:59:41 +00:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00