mutter/cogl/winsys
Neil Roberts a1e1527b69 Add a separate winsys vtable for each EGL platform
Instead of just having an "EGL" renderer, there is now a separate
winsys for each platform. Currently they just directly copy the vtable
for the EGL platform so it is still only possible to have one EGL
platform compiled into Cogl. However the intention is that the
winsys-specific code for each platform will be moved into override
functions in the corresponding platform winsys.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-12-08 17:38:25 +00:00
..
cogl-texture-pixmap-x11-private.h texture-pixmap-x11: Move GLX code to cogl-winsys-glx.c 2011-05-05 14:46:01 +01:00
cogl-texture-pixmap-x11.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-texture-pixmap-x11.h docs: Adds various missing 2.0 sections and symbols 2011-11-01 12:03:04 +00:00
cogl-winsys-egl-android-private.h Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-android.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-feature-functions.h kms: Check for the right surfaceless extension depending on driver 2011-12-08 12:48:59 +00:00
cogl-winsys-egl-gdl-private.h Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-gdl.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-kms-private.h Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-kms.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-null-private.h Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-null.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-private.h kms: Check for the right surfaceless extension depending on driver 2011-12-08 12:48:59 +00:00
cogl-winsys-egl-wayland-private.h Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-wayland.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-x11-private.h Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl-x11.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-egl.c Add a separate winsys vtable for each EGL platform 2011-12-08 17:38:25 +00:00
cogl-winsys-glx-feature-functions.h winsys-glx: Fix synchronisation behaviour in _cogl_winsys_onscreen_swap_region 2011-09-19 16:40:06 +01:00
cogl-winsys-glx.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-winsys-kms.c kms: Check for the right surfaceless extension depending on driver 2011-12-08 12:48:59 +00:00
cogl-winsys-kms.h kms: Fix GLES2 support 2011-12-08 12:48:59 +00:00
cogl-winsys-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-winsys-sdl.c Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-winsys-stub-private.h Make stub winsys into a proper winsys backend 2011-06-01 20:44:41 +01:00
cogl-winsys-stub.c Update cogl/winsys/cogl-winsys-stub.c 2011-11-23 12:16:45 +00:00
cogl-winsys-wgl-feature-functions.h Add a WGL winsys 2011-05-10 17:58:41 +01:00
cogl-winsys-wgl.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-winsys.c Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00