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Add emitting of discrete scrolling events (such as mouse scroll wheel-like events). https://bugzilla.gnome.org/show_bug.cgi?id=784199
563 lines
19 KiB
C
563 lines
19 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Jonas Ådahl <jadahl@gmail.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "clutter-build-config.h"
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#endif
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#include <glib-object.h>
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#include <linux/input.h>
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#include "clutter-private.h"
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#include "clutter-virtual-input-device.h"
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#include "evdev/clutter-input-device-evdev.h"
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#include "evdev/clutter-seat-evdev.h"
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#include "evdev/clutter-virtual-input-device-evdev.h"
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enum
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{
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PROP_0,
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PROP_SEAT,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST];
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struct _ClutterVirtualInputDeviceEvdev
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{
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ClutterVirtualInputDevice parent;
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ClutterInputDevice *device;
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ClutterSeatEvdev *seat;
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int button_count[KEY_CNT];
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};
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G_DEFINE_TYPE (ClutterVirtualInputDeviceEvdev,
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clutter_virtual_input_device_evdev,
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CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
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typedef enum _EvdevButtonType
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{
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EVDEV_BUTTON_TYPE_NONE,
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EVDEV_BUTTON_TYPE_KEY,
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EVDEV_BUTTON_TYPE_BUTTON,
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} EvdevButtonType;
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static int
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update_button_count (ClutterVirtualInputDeviceEvdev *virtual_evdev,
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uint32_t button,
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uint32_t state)
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{
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if (state)
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return ++virtual_evdev->button_count[button];
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else
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return --virtual_evdev->button_count[button];
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}
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static EvdevButtonType
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get_button_type (uint16_t code)
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{
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switch (code)
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{
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case BTN_TOOL_PEN:
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case BTN_TOOL_RUBBER:
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case BTN_TOOL_BRUSH:
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case BTN_TOOL_PENCIL:
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case BTN_TOOL_AIRBRUSH:
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case BTN_TOOL_MOUSE:
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case BTN_TOOL_LENS:
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case BTN_TOOL_QUINTTAP:
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case BTN_TOOL_DOUBLETAP:
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case BTN_TOOL_TRIPLETAP:
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case BTN_TOOL_QUADTAP:
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case BTN_TOOL_FINGER:
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case BTN_TOUCH:
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return EVDEV_BUTTON_TYPE_NONE;
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}
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if (code >= KEY_ESC && code <= KEY_MICMUTE)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_MISC && code <= BTN_GEAR_UP)
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return EVDEV_BUTTON_TYPE_BUTTON;
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if (code >= KEY_OK && code <= KEY_LIGHTS_TOGGLE)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_DPAD_UP && code <= BTN_DPAD_RIGHT)
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return EVDEV_BUTTON_TYPE_BUTTON;
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if (code >= KEY_ALS_TOGGLE && code <= KEY_KBDINPUTASSIST_CANCEL)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_TRIGGER_HAPPY && code <= BTN_TRIGGER_HAPPY40)
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return EVDEV_BUTTON_TYPE_BUTTON;
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return EVDEV_BUTTON_TYPE_NONE;
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}
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static void
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release_pressed_buttons (ClutterVirtualInputDevice *virtual_device)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int code;
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uint64_t time_us;
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time_us = g_get_monotonic_time ();
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for (code = 0; code < G_N_ELEMENTS (virtual_evdev->button_count); code++)
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{
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if (virtual_evdev->button_count[code] == 0)
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continue;
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switch (get_button_type (code))
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{
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case EVDEV_BUTTON_TYPE_KEY:
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clutter_virtual_input_device_notify_key (virtual_device,
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time_us,
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code,
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CLUTTER_KEY_STATE_RELEASED);
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break;
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case EVDEV_BUTTON_TYPE_BUTTON:
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clutter_virtual_input_device_notify_button (virtual_device,
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time_us,
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code,
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CLUTTER_BUTTON_STATE_RELEASED);
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break;
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case EVDEV_BUTTON_TYPE_NONE:
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g_assert_not_reached ();
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}
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}
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}
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static void
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clutter_virtual_input_device_evdev_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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double dx,
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double dy)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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clutter_seat_evdev_notify_relative_motion (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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dx, dy,
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dx, dy);
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}
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static void
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clutter_virtual_input_device_evdev_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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double x,
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double y)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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clutter_seat_evdev_notify_absolute_motion (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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x, y,
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NULL);
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}
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static void
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clutter_virtual_input_device_evdev_notify_button (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t button,
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ClutterButtonState button_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int button_count;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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if (get_button_type (button) != EVDEV_BUTTON_TYPE_BUTTON)
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{
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g_warning ("Unknown/invalid virtual device button 0x%x pressed",
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button);
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return;
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}
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button_count = update_button_count (virtual_evdev, button, button_state);
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if (button_count < 0 || button_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x button %s (ignoring)", button,
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button_state == CLUTTER_BUTTON_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, button, 1 - button_state);
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return;
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}
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clutter_seat_evdev_notify_button (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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button,
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button_state);
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}
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static void
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clutter_virtual_input_device_evdev_notify_key (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t key,
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ClutterKeyState key_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int key_count;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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if (get_button_type (key) != EVDEV_BUTTON_TYPE_KEY)
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{
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g_warning ("Unknown/invalid virtual device key 0x%x pressed\n", key);
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return;
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}
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key_count = update_button_count (virtual_evdev, key, key_state);
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if (key_count < 0 || key_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x key %s (ignoring)", key,
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key_state == CLUTTER_KEY_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, key, 1 - key_state);
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return;
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}
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clutter_seat_evdev_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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key,
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key_state,
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TRUE);
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}
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static gboolean
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pick_keycode_for_keyval_in_current_group (ClutterVirtualInputDevice *virtual_device,
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guint keyval,
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guint *keycode_out,
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guint *level_out)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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ClutterDeviceManager *manager;
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struct xkb_keymap *xkb_keymap;
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struct xkb_state *state;
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guint keycode, layout;
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xkb_keycode_t min_keycode, max_keycode;
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manager = clutter_virtual_input_device_get_manager (virtual_device);
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xkb_keymap = _clutter_device_manager_evdev_get_keymap (CLUTTER_DEVICE_MANAGER_EVDEV (manager));
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state = virtual_evdev->seat->xkb;
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layout = xkb_state_serialize_layout (state, XKB_STATE_LAYOUT_EFFECTIVE);
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min_keycode = xkb_keymap_min_keycode (xkb_keymap);
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max_keycode = xkb_keymap_max_keycode (xkb_keymap);
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for (keycode = min_keycode; keycode < max_keycode; keycode++)
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{
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gint num_levels, level;
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num_levels = xkb_keymap_num_levels_for_key (xkb_keymap, keycode, layout);
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for (level = 0; level < num_levels; level++)
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{
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const xkb_keysym_t *syms;
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gint num_syms, sym;
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num_syms = xkb_keymap_key_get_syms_by_level (xkb_keymap, keycode, layout, level, &syms);
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for (sym = 0; sym < num_syms; sym++)
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{
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if (syms[sym] == keyval)
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{
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*keycode_out = keycode;
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if (level_out)
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*level_out = level;
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return TRUE;
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}
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}
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}
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}
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return FALSE;
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}
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static void
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apply_level_modifiers (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t level,
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uint32_t key_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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guint keysym, keycode, evcode;
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if (level == 0)
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return;
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if (level == 1)
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{
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keysym = XKB_KEY_Shift_L;
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}
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else if (level == 2)
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{
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keysym = XKB_KEY_ISO_Level3_Shift;
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}
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else
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{
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g_warning ("Unhandled level: %d\n", level);
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return;
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}
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if (!pick_keycode_for_keyval_in_current_group (virtual_device, keysym,
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&keycode, NULL))
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return;
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clutter_input_device_keycode_to_evdev (virtual_evdev->device,
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keycode, &evcode);
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clutter_seat_evdev_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evcode,
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key_state,
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TRUE);
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}
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static void
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clutter_virtual_input_device_evdev_notify_keyval (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t keyval,
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ClutterKeyState key_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int key_count;
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guint keycode = 0, level = 0, evcode = 0;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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if (!pick_keycode_for_keyval_in_current_group (virtual_device,
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keyval, &keycode, &level))
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{
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g_warning ("No keycode found for keyval %x in current group", keyval);
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return;
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}
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clutter_input_device_keycode_to_evdev (virtual_evdev->device,
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keycode, &evcode);
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if (get_button_type (evcode) != EVDEV_BUTTON_TYPE_KEY)
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{
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g_warning ("Unknown/invalid virtual device key 0x%x pressed\n", evcode);
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return;
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}
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key_count = update_button_count (virtual_evdev, evcode, key_state);
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if (key_count < 0 || key_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x key %s (ignoring)", keycode,
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key_state == CLUTTER_KEY_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, evcode, 1 - key_state);
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return;
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}
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if (key_state)
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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clutter_seat_evdev_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evcode,
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key_state,
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TRUE);
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if (!key_state)
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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}
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static void
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direction_to_discrete (ClutterScrollDirection direction,
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double *discrete_dx,
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double *discrete_dy)
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{
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switch (direction)
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{
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case CLUTTER_SCROLL_UP:
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*discrete_dx = 0.0;
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*discrete_dy = -1.0;
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break;
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case CLUTTER_SCROLL_DOWN:
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*discrete_dx = 0.0;
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*discrete_dy = 1.0;
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break;
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case CLUTTER_SCROLL_LEFT:
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*discrete_dx = -1.0;
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*discrete_dy = 0.0;
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break;
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case CLUTTER_SCROLL_RIGHT:
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*discrete_dx = 1.0;
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*discrete_dy = 0.0;
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break;
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case CLUTTER_SCROLL_SMOOTH:
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g_assert_not_reached ();
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break;
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}
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}
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static void
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clutter_virtual_input_device_evdev_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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ClutterScrollDirection direction,
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ClutterScrollSource scroll_source)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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double discrete_dx = 0.0, discrete_dy = 0.0;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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direction_to_discrete (direction, &discrete_dx, &discrete_dy);
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clutter_seat_evdev_notify_discrete_scroll (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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discrete_dx, discrete_dy,
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scroll_source);
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}
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static void
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clutter_virtual_input_device_evdev_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
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switch (prop_id)
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{
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case PROP_SEAT:
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g_value_set_pointer (value, virtual_evdev->seat);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_virtual_input_device_evdev_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
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switch (prop_id)
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{
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case PROP_SEAT:
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virtual_evdev->seat = g_value_get_pointer (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_virtual_input_device_evdev_constructed (GObject *object)
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{
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ClutterVirtualInputDevice *virtual_device =
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CLUTTER_VIRTUAL_INPUT_DEVICE (object);
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
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ClutterDeviceManager *manager;
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ClutterInputDeviceType device_type;
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ClutterStage *stage;
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manager = clutter_virtual_input_device_get_manager (virtual_device);
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device_type = clutter_virtual_input_device_get_device_type (virtual_device);
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virtual_evdev->device =
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_clutter_input_device_evdev_new_virtual (manager,
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virtual_evdev->seat,
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device_type,
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CLUTTER_INPUT_MODE_SLAVE);
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stage = _clutter_device_manager_evdev_get_stage (CLUTTER_DEVICE_MANAGER_EVDEV (manager));
|
|
_clutter_input_device_set_stage (virtual_evdev->device, stage);
|
|
}
|
|
|
|
static void
|
|
clutter_virtual_input_device_evdev_finalize (GObject *object)
|
|
{
|
|
ClutterVirtualInputDevice *virtual_device =
|
|
CLUTTER_VIRTUAL_INPUT_DEVICE (object);
|
|
ClutterVirtualInputDeviceEvdev *virtual_evdev =
|
|
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
|
|
GObjectClass *object_class;
|
|
|
|
release_pressed_buttons (virtual_device);
|
|
g_clear_object (&virtual_evdev->device);
|
|
|
|
object_class =
|
|
G_OBJECT_CLASS (clutter_virtual_input_device_evdev_parent_class);
|
|
object_class->finalize (object);
|
|
}
|
|
|
|
static void
|
|
clutter_virtual_input_device_evdev_init (ClutterVirtualInputDeviceEvdev *virtual_device_evdev)
|
|
{
|
|
}
|
|
|
|
static void
|
|
clutter_virtual_input_device_evdev_class_init (ClutterVirtualInputDeviceEvdevClass *klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
ClutterVirtualInputDeviceClass *virtual_input_device_class =
|
|
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
|
|
|
|
object_class->get_property = clutter_virtual_input_device_evdev_get_property;
|
|
object_class->set_property = clutter_virtual_input_device_evdev_set_property;
|
|
object_class->constructed = clutter_virtual_input_device_evdev_constructed;
|
|
object_class->finalize = clutter_virtual_input_device_evdev_finalize;
|
|
|
|
virtual_input_device_class->notify_relative_motion = clutter_virtual_input_device_evdev_notify_relative_motion;
|
|
virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_evdev_notify_absolute_motion;
|
|
virtual_input_device_class->notify_button = clutter_virtual_input_device_evdev_notify_button;
|
|
virtual_input_device_class->notify_key = clutter_virtual_input_device_evdev_notify_key;
|
|
virtual_input_device_class->notify_keyval = clutter_virtual_input_device_evdev_notify_keyval;
|
|
virtual_input_device_class->notify_discrete_scroll = clutter_virtual_input_device_evdev_notify_discrete_scroll;
|
|
|
|
obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
|
|
P_("ClutterSeatEvdev"),
|
|
P_("ClutterSeatEvdev"),
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
|
|
}
|