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mutter/cogl/driver/gl
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Robert Bragg 96b0e6c304 material: splits out all the state flushing code
This moves the code supporting _cogl_material_flush_gl_state into
cogl-material-opengl.c as part of an effort to reduce the size of
cogl-material.c to keep it manageable.
2010-07-13 19:26:58 +01:00
..
cogl-context-driver.c
cogl: Introduce private feature flags and check for ARB_fp
2010-06-09 15:19:30 +01:00
cogl-context-driver.h
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-feature-functions.h
Add a Cogl texture 3D backend
2010-07-13 14:28:52 +01:00
cogl-program.c
material: splits out all the state flushing code
2010-07-13 19:26:58 +01:00
cogl-program.h
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-shader-private.h
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-shader.c
cogl: Don't define the deprecated ref/unref accessors for new types
2010-07-09 18:57:54 +01:00
cogl-texture-driver.c
material: split the texture unit management out
2010-07-13 19:26:58 +01:00
cogl.c
cogl: expose the semantic differences of gl/gles2 npot textures
2010-07-07 13:26:41 +01:00
Makefile.am
cogl: Remove cogl-defines.h.in from the driver make files
2010-06-23 17:44:09 +01:00
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