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Neil Roberts a104b37068 cogl-texture-3d: Fix the cogl-material-private header include
In ddb9016be4 the texture backends were changed to include
cogl-material-opengl-private.h instead of cogl-material-private.h.
However the 3D texture backend was missed from this so it was giving a
compiler warning about using an undeclared function.
2010-07-14 16:35:33 +01:00
cogl cogl-texture-3d: Fix the cogl-material-private header include 2010-07-14 16:35:33 +01:00
doc Make the material functions for setting the p wrap mode public 2010-07-13 14:29:07 +01:00
pango pango-render: set CLAMP_TO_EDGE wrap mode on glyph_material 2010-07-06 12:07:29 +01:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00