mirror of
https://github.com/brl/mutter.git
synced 2024-12-24 12:02:04 +00:00
e9b93d5676
We're not binding an axis: we're really binding a coordinate of an actor to the coordinate of another one.
338 lines
9.5 KiB
C
338 lines
9.5 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2010 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author:
|
|
* Emmanuele Bassi <ebassi@linux.intel.com>
|
|
*/
|
|
|
|
/**
|
|
* SECTION:ClutterBindConstraint
|
|
* @Title: ClutterBindConstraint
|
|
* @Short_Description: A constraint binding the position of an actor
|
|
*
|
|
* #ClutterBindConstraint is a #ClutterConstraint that binds the position of
|
|
* the #ClutterActor to which it is applied to the the position of another
|
|
* #ClutterActor.
|
|
*
|
|
* #ClutterBindConstraint is available since Clutter 1.4
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-bind-constraint.h"
|
|
|
|
#include "clutter-constraint.h"
|
|
#include "clutter-debug.h"
|
|
#include "clutter-enum-types.h"
|
|
#include "clutter-private.h"
|
|
|
|
#define CLUTTER_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass))
|
|
#define CLUTTER_IS_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BIND_CONSTRAINT))
|
|
#define CLUTTER_BIND_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass))
|
|
|
|
typedef struct _ClutterBindConstraintClass ClutterBindConstraintClass;
|
|
|
|
struct _ClutterBindConstraint
|
|
{
|
|
ClutterConstraint parent_instance;
|
|
|
|
ClutterActor *source;
|
|
ClutterBindCoordinate coordinate;
|
|
gfloat offset;
|
|
};
|
|
|
|
struct _ClutterBindConstraintClass
|
|
{
|
|
ClutterConstraintClass parent_class;
|
|
};
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
|
|
PROP_SOURCE,
|
|
PROP_COORDINATE,
|
|
PROP_OFFSET
|
|
};
|
|
|
|
G_DEFINE_TYPE (ClutterBindConstraint,
|
|
clutter_bind_constraint,
|
|
CLUTTER_TYPE_CONSTRAINT);
|
|
|
|
static void
|
|
update_actor_position (ClutterBindConstraint *bind)
|
|
{
|
|
ClutterVertex source_position;
|
|
ClutterActor *actor;
|
|
|
|
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (bind)))
|
|
return;
|
|
|
|
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (bind));
|
|
if (actor == NULL)
|
|
return;
|
|
|
|
source_position.x = clutter_actor_get_x (bind->source);
|
|
source_position.y = clutter_actor_get_y (bind->source);
|
|
source_position.z = clutter_actor_get_depth (bind->source);
|
|
|
|
switch (bind->coordinate)
|
|
{
|
|
case CLUTTER_BIND_X:
|
|
clutter_actor_set_x (actor, source_position.x + bind->offset);
|
|
break;
|
|
|
|
case CLUTTER_BIND_Y:
|
|
clutter_actor_set_y (actor, source_position.y + bind->offset);
|
|
break;
|
|
|
|
case CLUTTER_BIND_Z:
|
|
clutter_actor_set_depth (actor, source_position.z + bind->offset);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
source_position_changed (GObject *gobject,
|
|
GParamSpec *pspec,
|
|
ClutterBindConstraint *bind)
|
|
{
|
|
if (strcmp (pspec->name, "x") == 0 ||
|
|
strcmp (pspec->name, "y") == 0 ||
|
|
strcmp (pspec->name, "depth") == 0)
|
|
{
|
|
update_actor_position (bind);
|
|
}
|
|
}
|
|
|
|
static void
|
|
source_destroyed (ClutterActor *actor,
|
|
ClutterBindConstraint *bind)
|
|
{
|
|
bind->source = NULL;
|
|
}
|
|
|
|
static void
|
|
_clutter_bind_constraint_set_source (ClutterBindConstraint *bind,
|
|
ClutterActor *source)
|
|
{
|
|
ClutterActor *old_source = bind->source;
|
|
|
|
if (old_source != NULL)
|
|
{
|
|
g_signal_handlers_disconnect_by_func (old_source,
|
|
G_CALLBACK (source_destroyed),
|
|
bind);
|
|
g_signal_handlers_disconnect_by_func (old_source,
|
|
G_CALLBACK (source_position_changed),
|
|
bind);
|
|
}
|
|
|
|
bind->source = source;
|
|
g_signal_connect (bind->source, "notify",
|
|
G_CALLBACK (source_position_changed),
|
|
bind);
|
|
g_signal_connect (bind->source, "destroy",
|
|
G_CALLBACK (source_destroyed),
|
|
bind);
|
|
|
|
update_actor_position (bind);
|
|
|
|
g_object_notify (G_OBJECT (bind), "source");
|
|
}
|
|
|
|
static void
|
|
_clutter_bind_constraint_set_coordinate (ClutterBindConstraint *bind,
|
|
ClutterBindCoordinate coord)
|
|
{
|
|
if (bind->coordinate == coord)
|
|
return;
|
|
|
|
bind->coordinate = coord;
|
|
|
|
update_actor_position (bind);
|
|
|
|
g_object_notify (G_OBJECT (bind), "coordinate");
|
|
}
|
|
|
|
static void
|
|
_clutter_bind_constraint_set_offset (ClutterBindConstraint *bind,
|
|
gfloat offset)
|
|
{
|
|
if (fabs (bind->offset - offset) < 0.00001f)
|
|
return;
|
|
|
|
bind->offset = offset;
|
|
|
|
update_actor_position (bind);
|
|
|
|
g_object_notify (G_OBJECT (bind), "offset");
|
|
}
|
|
|
|
static void
|
|
clutter_bind_constraint_set_property (GObject *gobject,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (gobject);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SOURCE:
|
|
_clutter_bind_constraint_set_source (bind, g_value_get_object (value));
|
|
break;
|
|
|
|
case PROP_COORDINATE:
|
|
_clutter_bind_constraint_set_coordinate (bind, g_value_get_enum (value));
|
|
break;
|
|
|
|
case PROP_OFFSET:
|
|
_clutter_bind_constraint_set_offset (bind, g_value_get_float (value));
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_bind_constraint_get_property (GObject *gobject,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (gobject);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SOURCE:
|
|
g_value_set_object (value, bind->source);
|
|
break;
|
|
|
|
case PROP_COORDINATE:
|
|
g_value_set_enum (value, bind->coordinate);
|
|
break;
|
|
|
|
case PROP_OFFSET:
|
|
g_value_set_float (value, bind->offset);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GParamSpec *pspec;
|
|
|
|
gobject_class->set_property = clutter_bind_constraint_set_property;
|
|
gobject_class->get_property = clutter_bind_constraint_get_property;
|
|
|
|
/**
|
|
* ClutterBindConstraint:source:
|
|
*
|
|
* The #ClutterActor used as the source for the binding
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
pspec = g_param_spec_object ("source",
|
|
"Source",
|
|
"The source of the binding",
|
|
CLUTTER_TYPE_ACTOR,
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT);
|
|
g_object_class_install_property (gobject_class, PROP_SOURCE, pspec);
|
|
|
|
/**
|
|
* ClutterBindConstraint:coordinate:
|
|
*
|
|
* The coordinate to be bound
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
pspec = g_param_spec_enum ("coordinate",
|
|
"Coordinate",
|
|
"The coordinate to bind",
|
|
CLUTTER_TYPE_BIND_COORDINATE,
|
|
CLUTTER_BIND_X,
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT);
|
|
g_object_class_install_property (gobject_class, PROP_COORDINATE, pspec);
|
|
|
|
/**
|
|
* ClutterBindConstraint:offset:
|
|
*
|
|
* The offset, in pixels, to be applied to the binding
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
pspec = g_param_spec_float ("offset",
|
|
"Offset",
|
|
"The offset in pixels to apply to the binding",
|
|
-G_MAXFLOAT, G_MAXFLOAT,
|
|
0.0f,
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT);
|
|
g_object_class_install_property (gobject_class, PROP_OFFSET, pspec);
|
|
}
|
|
|
|
static void
|
|
clutter_bind_constraint_init (ClutterBindConstraint *self)
|
|
{
|
|
self->source = NULL;
|
|
self->coordinate = CLUTTER_BIND_X;
|
|
self->offset = 0.0f;
|
|
}
|
|
|
|
/**
|
|
* clutter_bind_constraint_new:
|
|
* @source: the #ClutterActor to use as the source of the binding
|
|
* @coordinate: the coordinate to bind
|
|
* @offset: the offset to apply to the binding, in pixels
|
|
*
|
|
* Creates a new constraint, binding a #ClutterActor's position to
|
|
* the given @coordinate of the position of @source
|
|
*
|
|
* Return value: the newly created #ClutterBindConstraint
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
ClutterConstraint *
|
|
clutter_bind_constraint_new (ClutterActor *source,
|
|
ClutterBindCoordinate coordinate,
|
|
gfloat offset)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_ACTOR (source), NULL);
|
|
|
|
return g_object_new (CLUTTER_TYPE_BIND_CONSTRAINT,
|
|
"source", source,
|
|
"coordinate", coordinate,
|
|
"offset", offset,
|
|
NULL);
|
|
}
|