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132 lines
5.3 KiB
C
132 lines
5.3 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_PIPELINE_LAYER_STATE_PRIVATE_H
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#define __COGL_PIPELINE_LAYER_STATE_PRIVATE_H
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#include "cogl-pipeline-layer-state.h"
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#include "cogl-pipeline-private.h"
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CoglPipelineLayer *
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_cogl_pipeline_set_layer_unit (CoglPipeline *required_owner,
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CoglPipelineLayer *layer,
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int unit_index);
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CoglPipelineFilter
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_cogl_pipeline_get_layer_min_filter (CoglPipeline *pipeline,
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int layer_index);
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CoglPipelineFilter
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_cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline,
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int layer_index);
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gboolean
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_cogl_pipeline_layer_texture_data_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1,
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CoglPipelineEvalFlags flags);
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gboolean
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_cogl_pipeline_layer_combine_state_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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gboolean
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_cogl_pipeline_layer_combine_constant_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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gboolean
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_cogl_pipeline_layer_sampler_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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gboolean
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_cogl_pipeline_layer_user_matrix_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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gboolean
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_cogl_pipeline_layer_point_sprite_coords_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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gboolean
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_cogl_pipeline_layer_vertex_snippets_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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gboolean
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_cogl_pipeline_layer_fragment_snippets_equal (CoglPipelineLayer *authority0,
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CoglPipelineLayer *authority1);
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void
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_cogl_pipeline_layer_hash_unit_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_texture_data_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_sampler_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_combine_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_combine_constant_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_user_matrix_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_point_sprite_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_vertex_snippets_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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void
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_cogl_pipeline_layer_hash_fragment_snippets_state (CoglPipelineLayer *authority,
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CoglPipelineLayer **authorities,
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CoglPipelineHashState *state);
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#endif /* __COGL_PIPELINE_LAYER_STATE_PRIVATE_H */
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