mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 20:32:16 +00:00
3a27ae0dc8
Reviewed-by: Robert Bragg <robert@linux.intel.com>
208 lines
6.5 KiB
C
208 lines
6.5 KiB
C
#include <cogl/cogl.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
#define BLOCK_SIZE 16
|
|
|
|
/* Number of pixels at the border of a block quadrant to skip when verifying */
|
|
#define TEST_INSET 1
|
|
|
|
typedef struct _TestState
|
|
{
|
|
int dummy;
|
|
} TestState;
|
|
|
|
static void
|
|
draw_path_at (int x, int y)
|
|
{
|
|
cogl_push_matrix ();
|
|
cogl_translate (x * BLOCK_SIZE, y * BLOCK_SIZE, 0.0f);
|
|
cogl_path_fill ();
|
|
cogl_pop_matrix ();
|
|
}
|
|
|
|
static void
|
|
check_block (int block_x, int block_y, int block_mask)
|
|
{
|
|
guint32 data[BLOCK_SIZE * BLOCK_SIZE];
|
|
int qx, qy;
|
|
|
|
/* Block mask represents which quarters of the block should be
|
|
filled. The bits from 0->3 represent the top left, top right,
|
|
bottom left and bottom right respectively */
|
|
|
|
cogl_read_pixels (block_x * BLOCK_SIZE,
|
|
block_y * BLOCK_SIZE,
|
|
BLOCK_SIZE, BLOCK_SIZE,
|
|
COGL_READ_PIXELS_COLOR_BUFFER,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
(guint8 *)data);
|
|
|
|
for (qy = 0; qy < 2; qy++)
|
|
for (qx = 0; qx < 2; qx++)
|
|
{
|
|
int bit = qx | (qy << 1);
|
|
const char *intended_pixel = ((block_mask & (1 << bit)) ? "#ffffff" : "#000000");
|
|
int x, y;
|
|
|
|
for (x = 0; x < BLOCK_SIZE / 2 - TEST_INSET * 2; x++)
|
|
for (y = 0; y < BLOCK_SIZE / 2 - TEST_INSET * 2; y++)
|
|
{
|
|
const guint32 *p = data + (qx * BLOCK_SIZE / 2 +
|
|
qy * BLOCK_SIZE * BLOCK_SIZE / 2 +
|
|
(x + TEST_INSET) +
|
|
(y + TEST_INSET) * BLOCK_SIZE);
|
|
char *screen_pixel = g_strdup_printf ("#%06x", GUINT32_FROM_BE (*p) >> 8);
|
|
g_assert_cmpstr (screen_pixel, ==, intended_pixel);
|
|
g_free (screen_pixel);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
paint (TestState *state)
|
|
{
|
|
CoglHandle path_a, path_b, path_c;
|
|
|
|
cogl_set_source_color4ub (255, 255, 255, 255);
|
|
|
|
/* Create a path filling just a quarter of a block. It will use two
|
|
rectangles so that we have a sub path in the path */
|
|
cogl_path_new ();
|
|
cogl_path_rectangle (BLOCK_SIZE * 3 / 4, BLOCK_SIZE / 2,
|
|
BLOCK_SIZE, BLOCK_SIZE);
|
|
cogl_path_rectangle (BLOCK_SIZE / 2, BLOCK_SIZE / 2,
|
|
BLOCK_SIZE * 3 / 4, BLOCK_SIZE);
|
|
path_a = cogl_handle_ref (cogl_get_path ());
|
|
draw_path_at (0, 0);
|
|
|
|
/* Create another path filling the whole block */
|
|
cogl_path_rectangle (0, 0, BLOCK_SIZE, BLOCK_SIZE);
|
|
path_b = cogl_handle_ref (cogl_get_path ());
|
|
draw_path_at (1, 0);
|
|
|
|
/* Draw the first path again */
|
|
cogl_set_path (path_a);
|
|
draw_path_at (2, 0);
|
|
|
|
/* Draw a copy of path a */
|
|
path_c = cogl_path_copy (path_a);
|
|
cogl_set_path (path_c);
|
|
draw_path_at (3, 0);
|
|
|
|
/* Add another rectangle to path a. We'll use line_to's instead of
|
|
cogl_rectangle so that we don't create another sub-path because
|
|
that is more likely to break the copy */
|
|
cogl_set_path (path_a);
|
|
cogl_path_line_to (0, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (0, 0);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, 0);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, BLOCK_SIZE / 2);
|
|
draw_path_at (4, 0);
|
|
|
|
/* Draw the copy again. It should not have changed */
|
|
cogl_set_path (path_c);
|
|
draw_path_at (5, 0);
|
|
|
|
/* Add another rectangle to path c. It will be added in two halves,
|
|
one as an extension of the previous path and the other as a new
|
|
sub path */
|
|
cogl_set_path (path_c);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, 0);
|
|
cogl_path_line_to (BLOCK_SIZE * 3 / 4, 0);
|
|
cogl_path_line_to (BLOCK_SIZE * 3 / 4, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, BLOCK_SIZE / 2);
|
|
cogl_path_rectangle (BLOCK_SIZE * 3 / 4, 0, BLOCK_SIZE, BLOCK_SIZE / 2);
|
|
draw_path_at (6, 0);
|
|
|
|
/* Draw the original path again. It should not have changed */
|
|
cogl_set_path (path_a);
|
|
draw_path_at (7, 0);
|
|
|
|
cogl_handle_unref (path_a);
|
|
cogl_handle_unref (path_b);
|
|
cogl_handle_unref (path_c);
|
|
|
|
/* Draw a self-intersecting path. The part that intersects should be
|
|
inverted */
|
|
cogl_path_rectangle (0, 0, BLOCK_SIZE, BLOCK_SIZE);
|
|
cogl_path_line_to (0, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, 0);
|
|
cogl_path_close ();
|
|
draw_path_at (8, 0);
|
|
|
|
/* Draw two sub paths. Where the paths intersect it should be
|
|
inverted */
|
|
cogl_path_rectangle (0, 0, BLOCK_SIZE, BLOCK_SIZE);
|
|
cogl_path_rectangle (BLOCK_SIZE / 2, BLOCK_SIZE / 2, BLOCK_SIZE, BLOCK_SIZE);
|
|
draw_path_at (9, 0);
|
|
|
|
/* Draw a clockwise outer path */
|
|
cogl_path_move_to (0, 0);
|
|
cogl_path_line_to (BLOCK_SIZE, 0);
|
|
cogl_path_line_to (BLOCK_SIZE, BLOCK_SIZE);
|
|
cogl_path_line_to (0, BLOCK_SIZE);
|
|
cogl_path_close ();
|
|
/* Add a clockwise sub path in the upper left quadrant */
|
|
cogl_path_move_to (0, 0);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, 0);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (0, BLOCK_SIZE / 2);
|
|
cogl_path_close ();
|
|
/* Add a counter-clockwise sub path in the upper right quadrant */
|
|
cogl_path_move_to (BLOCK_SIZE / 2, 0);
|
|
cogl_path_line_to (BLOCK_SIZE / 2, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (BLOCK_SIZE, BLOCK_SIZE / 2);
|
|
cogl_path_line_to (BLOCK_SIZE, 0);
|
|
cogl_path_close ();
|
|
/* Retain the path for the next test */
|
|
path_a = cogl_handle_ref (cogl_get_path ());
|
|
draw_path_at (10, 0);
|
|
|
|
/* Draw the same path again with the other fill rule */
|
|
cogl_set_path (path_a);
|
|
cogl_path_set_fill_rule (COGL_PATH_FILL_RULE_NON_ZERO);
|
|
draw_path_at (11, 0);
|
|
|
|
cogl_handle_unref (path_a);
|
|
}
|
|
|
|
static void
|
|
validate_result ()
|
|
{
|
|
check_block (0, 0, 0x8 /* bottom right */);
|
|
check_block (1, 0, 0xf /* all of them */);
|
|
check_block (2, 0, 0x8 /* bottom right */);
|
|
check_block (3, 0, 0x8 /* bottom right */);
|
|
check_block (4, 0, 0x9 /* top left and bottom right */);
|
|
check_block (5, 0, 0x8 /* bottom right */);
|
|
check_block (6, 0, 0xa /* bottom right and top right */);
|
|
check_block (7, 0, 0x9 /* top_left and bottom right */);
|
|
check_block (8, 0, 0xe /* all but top left */);
|
|
check_block (9, 0, 0x7 /* all but bottom right */);
|
|
check_block (10, 0, 0xc /* bottom two */);
|
|
check_block (11, 0, 0xd /* all but top right */);
|
|
}
|
|
|
|
void
|
|
test_cogl_path (TestUtilsGTestFixture *fixture,
|
|
void *data)
|
|
{
|
|
TestUtilsSharedState *shared_state = data;
|
|
TestState state;
|
|
|
|
cogl_ortho (0, cogl_framebuffer_get_width (shared_state->fb), /* left, right */
|
|
cogl_framebuffer_get_height (shared_state->fb), 0, /* bottom, top */
|
|
-1, 100 /* z near, far */);
|
|
|
|
paint (&state);
|
|
validate_result ();
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("OK\n");
|
|
}
|
|
|