mutter/clutter/clutter-script.h
Emmanuele Bassi 960619b9e3 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update with the new public symbols

	* clutter/clutter-script.h:
	* clutter/clutter-script-private.h:
	* clutter/clutter-script.c:
	(parse_signals), (json_object_end),
	(signal_info_free), (object_info_free): Parse the "signals"
	member for GObjects.

	(clutter_script_connect_signals),
	(clutter_script_connect_signals_full): Add new API for autoconnecting
	signal handlers using the UI definition files.

	* tests/test-script.c:
	* tests/test-script.json: Test signal autoconnection.
2007-11-15 15:24:43 +00:00

148 lines
5.8 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_SCRIPT_H__
#define __CLUTTER_SCRIPT_H__
#include <glib-object.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_SCRIPT (clutter_script_get_type ())
#define CLUTTER_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCRIPT, ClutterScript))
#define CLUTTER_IS_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCRIPT))
#define CLUTTER_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCRIPT, ClutterScriptClass))
#define CLUTTER_IS_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCRIPT))
#define CLUTTER_SCRIPT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCRIPT, ClutterScriptClass))
typedef struct _ClutterScript ClutterScript;
typedef struct _ClutterScriptPrivate ClutterScriptPrivate;
typedef struct _ClutterScriptClass ClutterScriptClass;
/**
* ClutterScriptConnectFunc:
* @script: a #ClutterScript
* @object: the object to connect
* @signal_name: the name of the signal
* @handler_name: the name of the signal handler
* @connect_object: the object to connect the signal to, or %NULL
* @flags: signal connection flags
* @user_data: user data to pass to the signal handler
*
* This is the signature of a function used to connect signals. It is used
* by the clutter_script_connect_signals_full() function. It is mainly
* intended for interpreted language bindings, but could be useful where the
* programmer wants more control over the signal connection process.
*
* Since: 0.6
*/
typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
GObject *object,
const gchar *signal_name,
const gchar *handler_name,
GObject *connect_object,
GConnectFlags flags,
gpointer user_data);
/**
* ClutterScriptError:
* @CLUTTER_SCRIPT_ERROR_INVALID_VALUE: Invalid value
*
* #ClutterScript error enumeration.
*
* Since: 0.6
*/
typedef enum {
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
CLUTTER_SCRIPT_ERROR_INVALID_VALUE
} ClutterScriptError;
#define CLUTTER_SCRIPT_ERROR (clutter_script_error_quark ())
GQuark clutter_script_error_quark (void);
struct _ClutterScript
{
/*< private >*/
GObject parent_instance;
ClutterScriptPrivate *priv;
};
struct _ClutterScriptClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
GType (* get_type_from_name) (ClutterScript *script,
const gchar *type_name);
/*< private >*/
/* padding, for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
void (*_clutter_reserved7) (void);
void (*_clutter_reserved8) (void);
};
GType clutter_script_get_type (void) G_GNUC_CONST;
ClutterScript *clutter_script_new (void);
guint clutter_script_load_from_file (ClutterScript *script,
const gchar *filename,
GError **error);
guint clutter_script_load_from_data (ClutterScript *script,
const gchar *data,
gsize length,
GError **error);
GObject * clutter_script_get_object (ClutterScript *script,
const gchar *name);
gint clutter_script_get_objects (ClutterScript *script,
const gchar *first_name,
...) G_GNUC_NULL_TERMINATED;
void clutter_script_unmerge_objects (ClutterScript *script,
guint merge_id);
void clutter_script_ensure_objects (ClutterScript *script);
GType clutter_script_get_type_from_name (ClutterScript *script,
const gchar *type_name);
G_CONST_RETURN gchar *clutter_get_script_id (GObject *object);
void clutter_script_connect_signals (ClutterScript *script,
gpointer user_data);
void clutter_script_connect_signals_full (ClutterScript *script,
ClutterScriptConnectFunc func,
gpointer user_data);
G_END_DECLS
#endif /* __CLUTTER_SCRIPT_H__ */