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211 lines
8.9 KiB
C
211 lines
8.9 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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/* This can be included multiple times with different definitions for
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* the COGL_WINSYS_FEATURE_* functions.
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*/
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/* Macro prototypes:
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* COGL_WINSYS_FEATURE_BEGIN (major_glx_version, minor_glx_version,
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* name, namespaces, extension_names,
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* implied_legacy_feature_flags,
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* implied_winsys_feature)
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* COGL_WINSYS_FEATURE_FUNCTION (return_type, function_name,
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* (arguments))
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* ...
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* COGL_WINSYS_FEATURE_END ()
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*
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* Note: You can list multiple namespace and extension names if the
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* corresponding _FEATURE_FUNCTIONS have the same semantics across
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* the different extension variants.
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*
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* XXX: NB: Don't add a trailing semicolon when using these macros
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*/
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/* Base functions that we assume are always available */
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COGL_WINSYS_FEATURE_BEGIN (0, 0, /* always available */
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base_glx_functions,
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"\0",
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"\0",
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0, /* no implied public feature */
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0 /* no winsys feature */)
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COGL_WINSYS_FEATURE_FUNCTION (void, glXDestroyContext,
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(Display *dpy, GLXContext ctx))
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COGL_WINSYS_FEATURE_FUNCTION (void, glXSwapBuffers,
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(Display *dpy, GLXDrawable drawable))
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COGL_WINSYS_FEATURE_FUNCTION (Bool, glXIsDirect,
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(Display *dpy, GLXContext ctx))
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COGL_WINSYS_FEATURE_FUNCTION (int, glXGetFBConfigAttrib,
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(Display *dpy, GLXFBConfig config,
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int attribute, int *value))
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COGL_WINSYS_FEATURE_FUNCTION (GLXWindow, glXCreateWindow,
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(Display *dpy, GLXFBConfig config,
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Window win, const int *attribList))
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COGL_WINSYS_FEATURE_FUNCTION (void, glXDestroyWindow,
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(Display *dpy, GLXWindow window))
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COGL_WINSYS_FEATURE_FUNCTION (GLXPixmap, glXCreatePixmap,
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(Display *dpy, GLXFBConfig config,
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Pixmap pixmap, const int *attribList))
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COGL_WINSYS_FEATURE_FUNCTION (void, glXDestroyPixmap,
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(Display *dpy, GLXPixmap pixmap))
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COGL_WINSYS_FEATURE_FUNCTION (GLXContext, glXCreateNewContext,
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(Display *dpy, GLXFBConfig config,
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int renderType, GLXContext shareList,
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Bool direct))
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COGL_WINSYS_FEATURE_FUNCTION (Bool, glXMakeContextCurrent,
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(Display *dpy, GLXDrawable draw,
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GLXDrawable read, GLXContext ctx))
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COGL_WINSYS_FEATURE_FUNCTION (void, glXSelectEvent,
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(Display *dpy, GLXDrawable drawable,
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unsigned long mask))
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COGL_WINSYS_FEATURE_FUNCTION (GLXFBConfig *, glXGetFBConfigs,
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(Display *dpy, int screen, int *nelements))
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COGL_WINSYS_FEATURE_FUNCTION (GLXFBConfig *, glXChooseFBConfig,
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(Display *dpy, int screen,
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const int *attrib_list, int *nelements))
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COGL_WINSYS_FEATURE_FUNCTION (XVisualInfo *, glXGetVisualFromFBConfig,
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(Display *dpy, GLXFBConfig config))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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texture_from_pixmap,
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"EXT\0",
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"texture_from_pixmap\0",
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0,
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COGL_WINSYS_FEATURE_TEXTURE_FROM_PIXMAP)
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COGL_WINSYS_FEATURE_FUNCTION (void, glXBindTexImage,
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(Display *display,
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GLXDrawable drawable,
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int buffer,
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int *attribList))
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COGL_WINSYS_FEATURE_FUNCTION (void, glXReleaseTexImage,
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(Display *display,
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GLXDrawable drawable,
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int buffer))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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video_sync,
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"SGI\0",
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"video_sync\0",
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0,
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COGL_WINSYS_FEATURE_VBLANK_COUNTER)
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COGL_WINSYS_FEATURE_FUNCTION (int, glXGetVideoSync,
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(unsigned int *count))
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COGL_WINSYS_FEATURE_FUNCTION (int, glXWaitVideoSync,
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(int divisor,
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int remainder,
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unsigned int *count))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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swap_control,
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"SGI\0",
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"swap_control\0",
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0,
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0)
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COGL_WINSYS_FEATURE_FUNCTION (int, glXSwapInterval,
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(int interval))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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sync_control,
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"OML\0",
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"sync_control\0",
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0,
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0)
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COGL_WINSYS_FEATURE_FUNCTION (Bool, glXGetSyncValues,
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(Display* dpy,
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GLXDrawable drawable,
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int64_t* ust,
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int64_t* msc,
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int64_t* sbc))
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COGL_WINSYS_FEATURE_FUNCTION (Bool, glXWaitForMsc,
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(Display* dpy,
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GLXDrawable drawable,
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int64_t target_msc,
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int64_t divisor,
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int64_t remainder,
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int64_t* ust,
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int64_t* msc,
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int64_t* sbc))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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copy_sub_buffer,
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"MESA\0",
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"copy_sub_buffer\0",
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0,
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/* We initially assumed that copy_sub_buffer is synchronized on
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* which is only the case for a subset of GPUs for example it is not
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* synchronized on INTEL gen6 and gen7, so we remove this assumption
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* for now
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*/
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#if 0
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COGL_WINSYS_FEATURE_SWAP_REGION_SYNCHRONIZED)
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#endif
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0)
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COGL_WINSYS_FEATURE_FUNCTION (void, glXCopySubBuffer,
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(Display *dpy,
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GLXDrawable drawable,
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int x, int y, int width, int height))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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swap_event,
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"INTEL\0",
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"swap_event\0",
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0,
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COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT)
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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create_context,
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"ARB\0",
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"create_context",
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0,
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0)
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COGL_WINSYS_FEATURE_FUNCTION (GLXContext, glXCreateContextAttribs,
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(Display *dpy,
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GLXFBConfig config,
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GLXContext share_context,
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Bool direct,
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const int *attrib_list))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (255, 255,
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buffer_age,
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"EXT\0",
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"buffer_age\0",
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0,
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COGL_WINSYS_FEATURE_BUFFER_AGE)
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COGL_WINSYS_FEATURE_END ()
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