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![Neil Roberts](/assets/img/avatar_default.png)
The #ifdefs in cogl-winsys-egl have been changed so that they additionally check renderer->winsys_vtable->id for the corresponding winsys ID so that multiple EGL platforms can be enabled. The is a stop-gap solution until we can move all of the EGL platforms into their own winsys files with overrides of the EGL vtable. However with this approach we can move one platform at a time which will make it easier. Reviewed-by: Robert Bragg <robert@linux.intel.com>
145 lines
4.0 KiB
C
145 lines
4.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_WINSYS_EGL_PRIVATE_H
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#define __COGL_WINSYS_EGL_PRIVATE_H
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#include "cogl-defines.h"
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#include "cogl-winsys-private.h"
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#include "cogl-context.h"
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#include "cogl-context-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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#include "cogl-winsys-kms.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include "cogl-xlib-renderer-private.h"
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#include "cogl-xlib-display-private.h"
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#endif
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typedef enum _CoglEGLWinsysFeature
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{
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COGL_EGL_WINSYS_FEATURE_SWAP_REGION =1L<<0,
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP =1L<<1,
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER =1L<<2,
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_OPENGL =1L<<3,
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_GLES1 =1L<<4,
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_GLES2 =1L<<5
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} CoglEGLWinsysFeature;
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typedef struct _CoglRendererEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglXlibRenderer _parent;
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#endif
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CoglEGLWinsysFeature private_features;
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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struct wl_display *wayland_display;
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struct wl_compositor *wayland_compositor;
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struct wl_shell *wayland_shell;
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#endif
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EGLDisplay edpy;
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EGLint egl_version_major;
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EGLint egl_version_minor;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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gboolean gdl_initialized;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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CoglRendererKMS kms_renderer;
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#endif
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/* Function pointers for GLX specific extensions */
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d)
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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ret (APIENTRY * pf_ ## name) args;
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#define COGL_WINSYS_FEATURE_END()
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#include "cogl-winsys-egl-feature-functions.h"
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#undef COGL_WINSYS_FEATURE_BEGIN
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#undef COGL_WINSYS_FEATURE_END
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} CoglRendererEGL;
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typedef struct _CoglDisplayEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglXlibDisplay _parent;
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#endif
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EGLContext egl_context;
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EGLSurface dummy_surface;
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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struct wl_surface *wayland_surface;
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struct wl_egl_window *wayland_egl_native_window;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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CoglDisplayKMS kms_display;
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
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int egl_surface_width;
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int egl_surface_height;
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gboolean have_onscreen;
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#endif
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EGLSurface egl_surface;
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EGLConfig egl_config;
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gboolean found_egl_config;
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gboolean stencil_disabled;
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} CoglDisplayEGL;
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typedef struct _CoglContextEGL
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{
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EGLSurface current_surface;
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} CoglContextEGL;
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const CoglWinsysVtable *
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_cogl_winsys_egl_get_vtable (void);
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#ifdef EGL_KHR_image_base
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EGLImageKHR
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_cogl_egl_create_image (CoglContext *ctx,
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EGLenum target,
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EGLClientBuffer buffer,
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const EGLint *attribs);
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void
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_cogl_egl_destroy_image (CoglContext *ctx,
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EGLImageKHR image);
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#endif
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#endif /* __COGL_WINSYS_EGL_PRIVATE_H */
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