Neil Roberts 9021aa2909 Revert "[timeline] Don't clamp the elapsed time when a looping tl reaches the end"
This reverts commit 9c5663d6717722d6d77162060f284355b5081174.

The patch was causing problems for applications that expect the
elapsed_time to be at either end of the timeline when the completed
signal is fired. For example test-behave swaps the direction of the
timeline in the completed handler but if the time has overflowed the
end then the timeline would only take a short time to get back the
beginning. This caused the animation to just vibrate around the
beginning.
2009-06-11 11:46:41 +01:00
..
2008-12-19 16:44:40 +00:00